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Improving Mobile User Interface Designs. Using EEG and Eye-Tracking Analysis Don Adley Mark Goadrich. Background. Goal of Interface Design To make the user’s interaction as simple and efficient as possible
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Improving Mobile User Interface Designs Using EEG and Eye-Tracking Analysis Don Adley Mark Goadrich
Background • Goal of Interface Design • To make the user’s interaction as simple and efficient as possible • The design must have a balance between technical functionality and visual elements
Research Plan http://www.digitaltrends.com/mobile/nielsen-android-tops-iphone-in-desirability-among-consumers/ http://homoartificialis.wordpress.com/2012/01/ • Create an app that will wirelessly connect a smartphone to the EEG headset • Eye-tracking equipment will be used to increase the effectiveness of the software • Begin trials utilizing good and bad interface designs • Examine the data from the app and attempt to pinpoint interactions • Employ artificial intelligence methods for the analysis of these results • Test our model using designs in progress and domain experts
Benefits • Provide the foundation based on empirical data to create the principles of a user friendly app • Provide a new method of usability testing for mobile applications • Provide a method to improve app designs