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Join Jordan Goldfarb in this engaging presentation as he dives into the world of MMORPGs (Massively Multiplayer Online Role-Playing Games). Discover what defines an MMO and why they captivate millions of players worldwide. From their unique subcultures to the ever-evolving worlds that keep players coming back, this session highlights the creativity involved in designing these immersive experiences. Learn about project issues in game development, including the challenge of creating impactful apps and diagrams. Uncover the significance of MMOs in the billion-dollar gaming industry.
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THE MMO EXPERIENCE A Presentation by Jordan Goldfarb
What Is an MMO? • M • A prefix for video games, i.e. MMORPG • Stands for Massively Multiplayer Online • Online world with thousands of interacting people
What Makes MMOs Interesting? • Distinct subculture • Constantly updated, no “win condition” • Deep world-building • Multi-billion dollar industry
Project Issues • Creativity needed for applet applicability • Creating diagram on “WoW Killer” page • Not much else—a good topic makes an easy project