1 / 9

Architectural Complexity

Architectural Complexity. Henning Schulzrinne Dept. of Computer Science Columbia University. Overview. Deployment problems Layer creep Simple and universal wins Scaling in human terms Cross-cutting concerns, e.g., CPU vs. human cycles

turnerruby
Télécharger la présentation

Architectural Complexity

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Architectural Complexity Henning Schulzrinne Dept. of Computer Science Columbia University

  2. Overview • Deployment problems • Layer creep • Simple and universal wins • Scaling in human terms • Cross-cutting concerns, e.g., • CPU vs. human cycles • we optimize the $100 component, not the $100/hour labor • introspection • graceful upgrades • no policy magic

  3. Simple wins (mostly) • Examples: • Ethernet vs. all other L2 technologies • HTTP vs. HTTPng and all the other hypertext attempts • SMTP vs. X.400 • SDP vs. SDPng • TLS vs. IPsec (simpler to re-use) • no QoS & MPLS vs. RSVP • DNS-SD (“Bonjour”) vs. SLP • SIP vs. H.323 (but conversely: SIP vs. Jabber, SIP vs. Asterisk) • Efficiency is not • BitTorrent, P2P searching, RSS, …

  4. Cause of death for the next big thing

  5. Measuring complexity • Traditional O(.) metrics rarely helpful • except maybe for routing protocols • Focus on parsing, messaging complexity • marginally helpful, but no engineering metrics for trade-offs • No protocol engineering discipline, lacking • guidelines for design • learning from failures • we have plenty to choose from – but hard to look at our own (communal) failures • re-usable components • components not designed for plug-and-play • “we don’t do APIs”  we don’t worry about whether a simple API can be written that can be taught in Networking 101 • Separate worlds: • most of the new protocols in the real world based on WS • IETF stuck in bubble of one-off protocols  more fun! • re-use considered a disadvantage • insular protocols that have local cult following (BEEP)

  6. Measuring complexity • Conceptual complexity • can I explain the protocol operation in one class? • e.g., PIM-SM, MADCAP, OSPF • Observable vs. hidden • one side, without “god box” • hidden state and actions increase information complexity • unknown variables can have any state • Number of system interfaces • see 3GPP

  7. Possible Complexity Metrics • new code needed (vs. reuse)  less likely to be buggy or have buffer overflows • e.g., new text format almost the same • numerous binary formats • security components • new identities and identifiers needed • number of configurable options + parameters • must be configured & can be configured (with interop impact) • discoverable vs. manual/unspecified • SIP experience: things that shouldn’t be configurable will be • RED experience: parameter robustness • mute programmer interop test: two implementations, no side channel • number of “left-to-local policy” • DSCP confusion • start-up latency (“protocol boot time”) • IPv4 DAD, IGMP

  8. Time for a new protocol stack? • Now: add x.5 sublayers and overlay • HIP, MPLS, TLS, … • Doesn’t tell us what we could/should do • or where functionality belongs • use of upper layers to help lower layers (security associations, authorization) • what is innate complexity and what is entropy? • Examples: • Applications: do we need ftp, SMTP, IMAP, POP, SIP, RTSP, HTTP, p2p protocols? • Network: can we reduce complexity by integrating functionality or re-assigning it? • e.g., should e2e security focus on transport layer rather than network layer?

  9. Conclusion • Traditional protocol engineering • “must do congestion control” • “must do security” • New module engineering • re-usable components • most protocol design will be done by domain experts (cf. PHP vs. C++) • out-of-the-box experience • What would a clean-room design look like?

More Related