1 / 23

THE DEVELOPMENT OF A PASSING GAME

THE DEVELOPMENT OF A PASSING GAME. Brian Thompson Williamson Trade School thompson525@comcast.net. WHY DEVELOP A PASSING GAME?. Are you in it to try and win it? Balance & Off-Balance Play Makers & Difference Makers Big Plays in Big Games in Big Situations

virgo
Télécharger la présentation

THE DEVELOPMENT OF A PASSING GAME

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. THE DEVELOPMENT OF A PASSING GAME Brian Thompson Williamson Trade School thompson525@comcast.net

  2. WHY DEVELOP A PASSING GAME? • Are you in it to try and win it? • Balance & Off-Balance • Play Makers & Difference Makers • Big Plays in Big Games in Big Situations • Equalizes Talent - Difficult to Defense

  3. Passing Series & Concepts

  4. THE MESH ROUTE

  5. THE MESH ROUTE THE MESH ROUTE 8-10 6-7 5

  6. WHY RUN THE MESH ROUTE? • Simple and flexible • Makes up for deficiencies at QB • Poses leverage problems - extra gaps • Safe short throws to outside • Defeats both man and zone coverage • Red Zone, Goal line, 1st & 10, 2 point • Handles blitz, protects QB

  7. KEYS TO THE MESH ROUTE • Do not allow defender for whom you are meshing to take easy route • When in doubt, be prepared to throw the flat • Run from various formations, personnel groups with shifts and motions • Make the defense stop the Mesh before changing up

  8. PROTECTING THE Q.B. • Gap Protection Schemes • Drop Back – 3 Step • Play Action • Sprint Out – Run or Pass Option

  9. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  10. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  11. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  12. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  13. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  14. POSSIBLE MESH FORMATIONS

  15. THE MESH ROUTE POSSIBLE MESH FORMATIONS

  16. MESH CHANGE UPS

  17. Q.B. FUNDAMENTALS • Stance • Exchange • Grip • Footwork • Throwing mechanics

  18. RECEIVER FUNDAMENTALS • Stance • Take Off • Plant • Hands • Eyes • Drills

More Related