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Conrad Hilton …

Conrad Hilton …. Conrad Hilton , at a gala celebrating his career, was called to the podium and asked, “ What were the most im p ortant lessons y ou learned in your lon g and distin g uished career ?” His answer …. “ REMEMBER TO TUCK THE SHOWER CURTAIN INSIDE THE BATHTUB .”.

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Conrad Hilton …

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  1. Conrad Hilton …

  2. ConradHilton, at a gala celebrating his career, was called to the podium and asked,“What were the most important lessons you learned in your long and distinguished career?”His answer …

  3. “REMEMBER TO TUCK THE SHOWER CURTAIN INSIDE THE BATHTUB.”

  4. You get ’em in the door with “location, location, location”—and a terrific architect. You keep ’em coming back with the tucked in shower curtain!**Profit rarely comes from transaction #1; it is a byproduct of transaction #2, #3, #4 …

  5. “EXECUTION ISSTRATEGY.”—Fred Malek

  6. “The score takes care of itself.”—Bill Walsh

  7. “When assessing candidates, the first thing I looked for was energy and enthusiasm for execution: Does she talk about the thrill of getting things done, the obstacles overcome, the role her people played—or does she keep wandering back to strategy or philosophy?”—Larry Bossidy, Execution

  8. 2X

  9. LONG Tom Peters’ EXCELLENCE. ALIGNMENT. Corporate Visions 19 September 2013 (Slides at tompeters.com and excellencenow.com)

  10. 2X “When Friedman slightly curved the right angle of an entrance corridor to one property, he was ‘amazed at the magnitude of change in pedestrians’ behavior’ (the percentage who entered increased from one-third to nearly two-thirds.”—Natasha Dow Schull, Addiction By Design: Machine Gambling in Las Vegas

  11. Machine Gambling “Pleasing” odor #1 vs. “pleasing” odor #2: +45% revenue Source:“Effects of Ambient Odors on Slot-Machine Useage in Las Vegas Casinos,” reported inNatasha Dow Schull, Addiction By Design: Machine Gambling in Las Vegas (66% revenue, 85% profit)

  12. Glaring Eyes: -62% Source: PLOS ONE (via The Atlantic CITIES /0429.13)

  13. “When I work with experimental digital gadgets, I am always reminded of how small changes in the details of a digital design can have profound unforeseen effects on the experiences of the people who are playing with it. The slightest change in something as seemingly trivial as the ease of use of a button can sometimes alter behavior patterns. For instance, Stanford University researcher Jeremy Bailinson has demonstrated that changing the height of one’s avatars in immersive virtual reality transforms self-esteem and social self-perception. Technologies are extensions of ourselves, and, like the avatars in Jeremy’s lab, our identities can be shifted by the quirks of gadgets. It is impossible to work with information technology without also engaging in social engineering.”—Jaron Lanier, You Are Not a Gadget

  14. “[Cheetos] is one of the most marvelously constructed foods on the planet, in terms of pleasure. [The puff’s ability to melt in the mouth] is called ‘vanishing caloric density.’ If something melts down quickly, your brain thinks that there’s no calories in it. You can just keep eating it forever.”—Steven Witherly, food scientist Source: Michael Moss, Salt Sugar Fat: How the Food Giants Hooked Us

  15. Bag sizes = New markets: $B Source: PepsiCo

  16. Big carts = 1.5X Source: Wal*Mart

  17. 120-oz container to ketchup-bottle size laundry-detergentconcentrate (100% conversion):1/4th packaging; 1/4th weight; 1/4th cost to ship; 1/4th space on ships, trucks, shelves. 3 years: 95M #s plastic resin saved, 125M #s cardboard conserved, 400Mless gallons of water shipped, 500K gallons less diesel fuel, 11M less #s CO2 released)Source: Force of Nature: The Unlikely Story of Walmart’s Green Revolution, Edward Humes

  18. LITTLE = BIG

  19. <TGWand …>TGR[Things Gone WRONG-Things Gone RIGHT.]

  20. TGRs. Manage ’em. Measure ’em.* *I use “manage-measure” a lot. Translation: These are not “soft” ideas; they are exceedingly important things that can be managed—AND measured.

  21. (1) Amenable to rapid experimentation/ failure “free” (PR, $$) (2) Quick to implement/ Quick to Roll out (3) Inexpensive to implement/Roll out (4) Huge multiplier (5) An “Attitude”

  22. Half-day/Generate • 25 ideas • (2) One week/5 experiments • (3) One month/Select best 2 • (4) 60-90 days/Roll out

  23. Customers describing their service experience as “superior”: 8% Companies describing the service experience they provide as “superior”: 80% —Source: Bain & Company survey of 362 companies, reported in John DiJulius, What's the Secret to Providing a World-class Customer Experience?

  24. “Experiences are as distinct from services as services are from goods.”—Joe Pine & Jim Gilmore, The Experience Economy: Work Is Theatre & Every Business a Stage

  25. “Perception is all there is”

  26. COMEBACK [BIG, QUICK RESPONSE] >> PERFECTION

  27. “Design is everything. Everything is design.” “We are all designers.” Inspiration: The Power of Design: A Force for Transforming Everything, Richard Farson

  28. Design Rules!APPLE market cap > Exxon Mobil**August 2011

  29. “Only one company can be the cheapest. All others must use design.”—Rodney Fitch, Fitch & Co.Source: Insights, definitions of design, the Design Council [UK]

  30. Retail Superstars: Inside the 25 Best Independent Stores in America—by George Whalin

  31. Jungle Jim’s International Market, Fairfield, Ohio: “An adventure in ‘shoppertainment,’as Jungle Jim’s calls it, begins in the parking lot and goes on to 1,600 cheeses and, yes, 1,400 varieties of hot sauce —not to mention 12,000 wines priced from $8 to $8,000 a bottle; all this is brought to you by 4,000 vendors. Customers come from every corner of the globe.” Bronner’s Christmas Wonderland, Frankenmuth, Michigan, pop 5,000:98,000-square-foot “shop” features the likes of 6,000 Christmas ornaments, 50,000 trims, and anything else you can name if it pertains to Christmas. Source: George Whalin, Retail Superstars

  32. BasementSystemsInc.

  33. THE RED CARPET STORE (Joel Resnick/Flemington NJ)

  34. “Be the best. It’s the only market that’s not crowded.” From: Retail Superstars: Inside the 25 Best Independent Stores in America, George Whalin

  35. “… IT IS THE GAME.”

  36. Press Ganey Assoc:139,380 former patients from 225 hospitals:NONEof THE top 15 factors determining Patient Satisfaction referred to patient’s health outcomeP.S.directly related to StaffInteractionP.P.S.directly correlated with Employee SatisfactionSource: Putting Patients First, Susan Frampton, Laura Gilpin, Patrick Charmel

  37. “There is a misconception that supportive interactions require more staff or more time and are therefore more costly. Although labor costs are a substantial part of any hospital budget, the interactions themselves add nothing to the budget. KINDNESS IS FREE. Listening to patients or answering their questions costs nothing. It can be argued that negative interactions—alienating patients, being non-responsive to their needs or limiting their sense of control—can be very costly. … Angry, frustrated or frightened patients may be combative, withdrawn and less cooperative—requiring far more time than it would have taken to interact with them initially in a positive way.”—Putting Patients First, Susan Frampton, Laura Gilpin, Patrick Charmel

  38. “If I could have chosen not to tackle the IBM culture head-on, I probably wouldn’t have. My bias coming in was toward strategy, analysis and measurement. In comparison, changing the attitude and behaviors of hundreds of thousands of people is very, very hard.[Yet] I came to see in my time at IBM that culture isn’t just one aspect of the game—IT IS THE GAME.”—Lou Gerstner, Who Says Elephants Can’t Dance

  39. WSJ/0910.13: “What matters most to a company over time? Strategy or culture? Dominic Barton, MD, Mc Kinsey & Co.:“Culture.”

  40. B(I) > B(O)

  41. “crack the code on how your company can develop and live its unique story”

  42. “Let me help you down the jetway.”

  43. “In a world where customers wake up every morning asking, ‘What’s new, what’s different, what’s amazing?’ success depends on a company’s ability to unleash initiative, imagination and passion of employees at all levels—and this can only happen if all those folks are connected heart and soul to their work [their ‘calling’], their company and their mission.” —John Mackey and Raj Sisoda, Conscious Capitalism: Liberating the Heroic Spirit of Business

  44. “Why in the World did you go to Siberia?”

  45. Enterprise* (*at its best):An emotional, vital, innovative, joyful, creative, entrepreneurial endeavor that elicits maximum concerted human potential in the wholehearted pursuit of EXCELLENCE in service of others.****Employees, Customers, Suppliers, Communities, Owners, Temporary partners

  46. “the joy* of work” —John Mackey and Raj Sisoda, Conscious Capitalism: Liberating the Heroic Spirit of Business *See also, Joy Inc.: How We Built a Workplace People Love —Richard Sheridan (Menlo Innovations)

  47. *2/3 vote by team after 90-days probation for new member to achieve fulltime status *Total transparency re compensation *All 7 members of exec team exact same pay package including bonuses *Cash plus bonuses of highest paid no more than 19X average *Exact same benefits package for all employees including CEO, though adjusted for seniority *Benefits package decided by all hands vote every 3 years —John Mackey and Raj Sisoda, Conscious Capitalism: Liberating the Heroic Spirit of Business (“Conscious Hiring and Retention Practices”)

  48. Hard is Soft. Soft is Hard.

  49. Hard is Soft. Soft is Hard.

  50. Hard [numbers, plans]is Soft. Soft [people/relationships]is Hard.

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