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CE 8214: Transportation Economics: Introduction

CE 8214: Transportation Economics: Introduction. David Levinson. Introductions. Who are you? State your name, major/profession, degree goal, research interest. Syllabus. Handouts Textbook. Paper reviews. handouts. The game. 1. An indefinitely repeated round-robin 2. A payoff matrix

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CE 8214: Transportation Economics: Introduction

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  1. CE 8214: Transportation Economics: Introduction David Levinson

  2. Introductions • Who are you? • State your name, major/profession, degree goal, research interest

  3. Syllabus • Handouts • Textbook

  4. Paper reviews • handouts

  5. The game • 1. An indefinitely repeated round-robin • 2. A payoff matrix • 3. Odds & Evens • 4. The strategy (write it down, keep it secret for now) • 5. Scorekeeping (record your score … honor system) • 6. The prize: The awe of your peers

  6. The Payoff Matrix [Payoff A, Payoff B]

  7. Roundrobin Schedules • How many students …

  8. 11 Players

  9. 12 Players

  10. 13 Players

  11. 14 Players

  12. 15 Players

  13. 16 Players

  14. 17 Players

  15. Discussion • What does this all mean? • System Rational vs. User Rational • Tit for Tat vs. Myopic Selfishness

  16. Next Time • Email me your reviews by Tuesday 5:30 pm. • Talk with me if you have problem with your assigned Discussion Paper. • Discuss Game Theory

  17. Game Theory David Levinson

  18. Overview • Game theory is concerned with general analysis of strategic interaction of economic agents whose decisions affect each other.

  19. Problems that can be Analyzed with Game Theory • Congestion • Financing • Merging • Bus vs. Car • [] … who are the agents?

  20. Dominant Strategy • A Dominant Strategy is one in which one choice clearly dominates all others while a non-dominant strategy is one that has superior strategies. • DEFINITION Dominant Strategy: Let an individual player in a game evaluate separately each of the strategy combinations he may face, and, for each combination, choose from his own strategies the one that gives the best payoff. If the same strategy is chosen for each of the different combinations of strategies the player might face, that strategy is called a "dominant strategy" for that player in that game. • DEFINITION Dominant Strategy Equilibrium: If, in a game, each player has a dominant strategy, and each player plays the dominant strategy, then that combination of (dominant) strategies and the corresponding payoffs are said to constitute the dominant strategy equilibrium for that game.

  21. Nash Equilibrium • Nash Equilibrium (NE): a pair of strategies is defined as a NE if A's choice is optimal given B's and B's choice is optimal given A's choice. • A NE can be interpreted as a pair of expectations about each person's choice such that once one person makes their choice neither individual wants to change their behavior. For example, • DEFINITION: Nash Equilibrium If there is a set of strategies with the property that no player can benefit by changing her strategy while the other players keep their strategies unchanged, then that set of strategies and the corresponding payoffs constitute the Nash Equilibrium. • NOTE: any dominant strategy equilibrium is also a Nash Equilibrium

  22. A Nash Equilibrium

  23. Representation • Payoffs for player A are represented is the first number in a cell, the payoffs for player B are given as the second number in that cell. Thus strategy pair [i,i] implies a payoff of 3 for player A and also a payoff of 3 for player B. The NE is asterisked in the above illustrations. This represents a situation in which each firm or person is making an optimal choice given the other firm or persons choice. Here both A and B clearly prefer choice i to choice j. Thus [i,i] is a NE.

  24. Prisoner’s Dilemma • Last week in class, we played both a finite one-time game and an indefinitely repeated game. The game was formulated as what is referred to as a ‘prisoner’s dilemma’. • The term prisoner’s dilemma comes from the situation where two partners in crime are both arrested and interviewed separately . • If they both ‘hang tough’, they get light sentences for lack of evidence (say 1 year each). • If they both crumble in interrogation and confess, they both split the time for the crime (say 10 years). • But if one confesses and the other doesn’t, the one who confesses turns state’s evidence (and gets parole) and helps convict the other (who does 20 years time in prison)

  25. P.D. Dominant Strategy • In the one-time or finitely repeated Prisoners' Dilemma game, to confess (toll, defect, evens) is a dominant strategy, and when both prisoners confess (states toll, defect, evens), that is a dominant strategy equilibrium.

  26. Example: Tolling at a Frontier • Two states (Delaware and New Jersey) are separated by a body of water. They are connected by a bridge over that body. How should they finance that bridge and the rest of their roads? • Should they toll or tax? • Let rI and rJ are tolls of the two jurisdictions. Demand is a negative exponential function. • (Objective, minimize payoff)

  27. Objectives

  28. Payoffs • The table is read like this: Each jurisdiction chooses one of the two strategies (Toll or Tax). In effect, Jurisdiction 1 (Delaware) chooses a row and jurisdiction 2 (New Jersey) chooses a column. The two numbers in each cell tell the outcomes for the two states when the corresponding pair of strategies is chosen. The number to the left of the comma tells the payoff to the jurisdiction who chooses the rows (Delaware) while the number to the right of the column tells the payoff to the state who chooses the columns (New Jersey). Thus (reading down the first column) if they both toll, each gets $1153/hour in welfare , but if New Jersey Tolls and Delaware Taxes, New Jersey gets $2322 and Delaware only $883.

  29. Solution • So: how to solve this game? What strategies are "rational" if both states want to maximize welfare? New Jersey might reason as follows: "Two things can happen: Delaware can toll or Delaware can keep tax. Suppose Delaware tolls. Then I get only $883 if I don't toll, $1153 years if I do, so in that case it's best to toll. On the other hand, if Delaware taxes and I toll, I get $2322, and if I tax we both get $1777. Either way, it's best if I toll. Therefore, I'll toll." • But Delaware reasons similarly. Thus they both toll, and lost $624/hour. Yet, if they had acted "irrationally," and taxed, they each could have gotten $1777/hour.

  30. Coordination Game • In Britain, Japan, Australia, and some other island nations people drive on the left side of the road; in the US and the European continent they drive on the right. But everywhere, everyone drives on the same side as everywhere else, even if that side changes from place to place. • How is this arrangement achieved? • There are two strategies: drive on the left side and drive on the right side. There are two possible outcomes: the two cars pass one another without incident or they crash. We arbitrarily assign a value of one each to passing without problems and of -10 each to a crash. Here is the payoff table:

  31. Coordination Game Payoff Table

  32. Coordination Discussion • (Objective: Maximize payoff) • Verify that LL and RR are both Nash equilibria. • But, if we do not know which side to choose, there is some danger that we will choose LR or RL at random and crash. How can we know which side to choose? The answer is, of course, that for this coordination game we rely on social convention. Conversely, we know that in this game, social convention is very powerful and persistent, and no less so in the country where the solution is LL than in the country where it is RR

  33. Issues in Game Theory • What is “rationality” ? • What happens when the rational strategy depends on strategies of others? • What happens if information is incomplete? • What happens if there is uncertainty or risk? • Under what circumstances is cooperation better than selfishness? Under what circumstances is cooperation selfish? • How do continuing interactions differ from one-time events? • Can morality be derived from rational selfishness? • How does reality compare with game theory?

  34. Discussion • How does an infinitely or indefinitely repeated Prisoner’s Dilemma game differ from a finitely repeated or one-time game? • Why?

  35. Problem • Two airlines (United, American) each offer 1 flight from New York to Los Angeles. Price = $/pax, Payoff = $/flight. Each plane carries 500 passengers, fixed cost is $50000 per flight, total demand at $200 is 500 passengers. At $400, total demand is 250 passengers. Passengers choose cheapest flight. Payoff = Revenue - Cost • Work in pairs (4 minutes): • Formulate the Payoff Matrix for the Game

  36. Solution

  37. Zero-Sum • DEFINITION: Zero-Sum game If we add up the wins and losses in a game, treating losses as negatives, and we find that the sum is zero for each set of strategies chosen, then the game is a "zero-sum game." • 2. What is equilibrium ?

  38. [$200,$200] • SOLUTION: Maximin criterion For a two-person, zero sum game it is rational for each player to choose the strategy that maximizes the minimum payoff, and the pair of strategies and payoffs such that each player maximizes her minimum payoff is the "solution to the game." • 3. What happens if there is a third price $300, for which demand is 375 passengers.

  39. 3 Possible Strategies • At [300,300] Each airline gets 375/2 share = 187.5 pax * $300 = $56,250, cost remains $50,000 • At [300, 400], 300 airline gets 375*300 = 112,500 - 50000

  40. Mixed Strategies? • What is the equilibrium in a non-cooperative, 1 shot game? • [$200,$200]. • What is equilibrium in a repeated game? • Note: No longer zero sum. • DEFINITION Mixed strategy If a player in a game chooses among two or more strategies at random according to specific probabilities, this choice is called a "mixed strategy."

  41. Microfoundations of Congestion and Pricing David Levinson

  42. Objective of Research • To build simplest model that explains congestion phenomenon and shows implications of congestion pricing. • Uses game theory to illustrate ideas, informed by structure of congestion problems • simultaneous arrival; • arrival rate > service flow; • first-in, first-out queueing, • delay cost, • schedule delay cost

  43. Game Theory Assumptions • Actors are instrumentally rational • (actors express preferences and act to satisfy them) • Common knowledge of rationality • (each actor knows each other actor is instrumentally rational, and so on) • Consistent alignment of beliefs • (each actor, given same information and circumstances, would make same choice) • Actors have perfect knowledge

  44. Application of Games in Transportation • Fare evasion and compliance (Jankowski 1990) • Truck weight limits (Hildebrand 1990) • Merging behavior (Kita et al. 2001) • Highway finance choices (Levinson 1999, 2000) • Airports and Aviation (Hansen 1988, 2001) • …

  45. Two-Player Congestion Game • Penalty for Early Arrival (E), Late Arrival (L), Delayed (D) • Each vehicle has option of departing (from home) early (e), departing on-time (o), or departing (l) • If two vehicles depart from home at the same time, they will arrive at the queue at the same time and there will be congestion. One vehicle will depart the queue (arrive at work) in that time slot, one vehicle will depart the queue in the next time slot.

  46. Congesting Strategies • If both individuals depart early (a strategy pair we denote as ee), one will arrive early and one will be delayed but arrive on-time. We can say that each individual has a 50% chance of being early or being delayed. • If both individuals depart on-time (strategy oe), one will arrive on-time and one will be delayed and arrive late. Each individual has a 50% chance of being delayed and being late. • If both individuals depart late (strategy ll), one will arrive late and one will be delayed and arrive very late. Each individual has a 50% change of being delayed andbeing very late.

  47. Payoff Matrix Note: [Payout for Vehicle 1, Payout for Vehicle 2] Objective to Minimize Own Payout, S.t. others doing same

  48. Example 1: (1,0,1) Note: * Indicates Nash Equilibrium Italics indicates social welfare maximizing solution

  49. Example 2: (3,1,4) Note: * Indicates Nash Equilibrium Italics indicates social welfare maximizing solution

  50. Payoff matrix with congestion pricing

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