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CIS 105 Survey of Computer Information Systems

CIS 105 Survey of Computer Information Systems. Essential Concepts and Terminology Study Unit 10. Synergism. . The simultaneous action of separate agencies which, together, have a greater total effect than their separate effects. Computer Network. .

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CIS 105 Survey of Computer Information Systems

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  1. CIS 105Survey of Computer Information Systems Essential Concepts and Terminology Study Unit 10

  2. Synergism. • The simultaneous action of separate agencies which, together, have a greater total effect than their separate effects.

  3. Computer Network. • A collection of computers and related devices, connected in a way that allows them to share data, hardware, and software.

  4. Terminal. • A device with a keyboard and a monitor, used for input and output, but not for processing.

  5. Local Area Network (LAN). • An interconnected group of computers and peripherals located within a relatively limited area, such as building or a campus.

  6. Network Version Software. • Applications designed for installation on a file server and made available to more than one user at a time.

  7. Groupware. • Software that provides ways for multiple users to collaborate on a project, usually through a pool of data that can be shared by members of the workgroup.

  8. Circuit Switching. • The method of establishing an end-to-end connect between computers for the duration of a data transmission.

  9. Packet Switching. • A technology employed by data communications networks, such as the Internet, whereby a message is divided into smaller transmission units called packets.

  10. Router. • A computer at an intersection on a packet-switching network that examines IP addresses and forwards the data towards its destination on the least congested path.

  11. Protocol. • In data communication and networking, a specifying standard governing data format and transmission rules.

  12. Protocol Suite. • The total collection of protocols that define how a specific network's functions. Networks can employ dozens of protocols.

  13. Protocol Stack. • A network architecture concept that describes the sequence of data handling, between the user and the physical media, by a series of protocols.

  14. Network Interface Card (NIC) . • A circuit board that enables sending and receiving data on a network.

  15. Workstation. • A computer connected to a local area network.

  16. Node. • Each device on a network, including workstations, servers, printers, and other peripherals.

  17. Client/Server Network. • A network with workstations (clients) and one or more the servers.

  18. File Server. • In client/server computing, a high-capacity, high-speed computer dedicated to making files and programs available to client workstations and nodes.

  19. Clients. • In network computing, all the workstations that connect to and send requests to a server.

  20. Topology. • The physical layout of a network. The pattern of communications pathways, such as star, bus, and ring.

  21. Collision. • A disruption of communication that occurs when two packets are sent at the same time. Corruption of data caused by simultaneous transmission.

  22. Ethernet. • A LAN standard in which network nodes are connected by coaxial cable or twisted-pair wire. The most popular network architecture, capable of transmitting data at 10 Mbps to 1 Gbps.

  23. Electronic Data Interchange (EDI). • A set of business-to-business standards to facilitate paperless financial transactions.

  24. End of Study Unit 10. Return to first slide Move to Study Unit 11 CIS 105 Home Page Created by James Q. Jacobs

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