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Learn about events, use cases, problem domain classes, and domain model class diagrams in object-oriented analysis and design. Understand how to identify use cases, model events, and define objects in the problem domain.
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Object-Oriented Analysis and Design Lecture 4: Use cases and domain classes
Objectives • Events and Use Cases • Event Table • Problem Domain Classes • Domain Model Class Diagram
Events and Use Cases • Use case • Activity the system carries out • Entry point into the modeling process • Event decomposition: help identify use cases
Types of Events • External Events • Occur outside the system • Usually caused by external agent • Temporal Events • Occurs when system reaches a point (deadline) in time
Looking At Each Event and the Resulting Use Case • Enter use cases in an event table • Event table includes rows and columns • Each row is a record linking an event to a use case • Columns represent key information
Activity Diagram One Activity Diagram per Use Case
Problem Domain Classes • Problem domain • Set of work-related “things” in system component • Examples: products, orders, invoices, customers • OO approach to things in problem domain • Objects that interact in the system • Identify and understand things in problem domain • Key initial steps in defining requirements
Types of Things • Things can be identified with methodology • Separate the tangible from the intangible • Include information from all types of users • Ask important questions about nature of event • “What actions upon things should be acknowledged and recorded by the system?” • Example case: customer placing an order
Procedure for Developing an Initial List of Things • List nounsusers mention when discussing system • Event table as source of potential things • Use cases, external agents, triggers, response • Select nouns with questions concerning relevance • Further research may be needed
Attributes of Things • Specific details of things are called attributes • Analyst should identify attributes of things • Identifier (key): attribute uniquely identifying thing • Examples: Social Security number, vehicle ID number, or product ID number
Classes and Objects • Domain model class diagram as UML class • OOA applies domain model class diagram to things • Problem domain objects have attributes • Software objects encapsulate attributes and behaviors • Behavior: action that the object processes itself • Software objects communicate with messages • Information system is a set of interacting objects
Domain Model Class Diagram Notation • Class diagram key • General class symbol: rectangle with three sections • Sections convey name, attributes, and behaviors • Methods (behaviors) not shown in domain model class diagram • Lines connecting rectangles show associations • Multiplicity reflected above connecting lines
Figure 5-15 Multiplicity of Relationships
Associations among Things • Analyst document entity associations ( relationships) • Example: “Is placed by” and “works in” • Associations apply in two directions • Customer places an order • An order is placed by a customer • Multiplicity: the number of associations • One to one or one to many
Next • Tonight • Review any Requirements Documents that have been produced • Prep for next week’s interview with Sponsor • Next Week • Sponsor Interview • 6:30 – 7:30p: Degree and Certificate Auditor • 7:30 – 8:30p: Baseball League Information Manager • Have Sponsor Review your Inception Phase documents • Ask Sponsor questions necessary to have detail to create Event Table, Activity Diagrams, and Domain Model Class Diagrams