ToeJam & Earl: Funky Adventures on Earth - 1991 Sega Game Proposal
This proposal outlines the revamp of "ToeJam and Earl," originally developed for the Sega console in 1991. The game features two aliens who crash-land on Earth and must collect spaceship parts while navigating randomly generated layers of land. Players control their characters in a unique 2D perspective within a 3D world and interact using a gesture-based system called FunkFu, inspired by the original game's Panic on Funkotron mechanics. The aim is to make gameplay more interactive and engaging, emphasizing movement and the flow of funk.
ToeJam & Earl: Funky Adventures on Earth - 1991 Sega Game Proposal
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Presentation Transcript
Final Project Proposal Matthew Pruitt
ToeJam and Earl • Developed for the Sega console in 1991 • 2 Aliens crash-land on earth • Must retrieve spaceship parts • Must avoid earthly parodies
Gameplay - Setting • Earth • Represented by randomly generated land masses layered one on top of the other • Elevators connect them • Players can fall to lower levels if they are not careful • Perspective • 2D game in 3D world
Interaction • 2 Players Possible • Adapted to the surface by having players sit at opposite ends • Originally, you could only avoid humans • Combining elements of Panic on Funkotron to add FunkFu
Gesture Based Interactions • To make ToeJam and Earl more surface-y, • Movement will be controlled in a virtual joystick fashion • There will be a gesture based spell system (FunkFu) that will be based on FunkFlows • Funkflow is the flow of funk • Different FunkFu actions are possible based on the gesture you make and how that alters the field • Can use various number of fingers and gestures