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Explore the innovative world of Paintable Computing, combining self-assembly, distributed programming, and smart materials for high-performance applications. Learn about prototype hardware development, integrated hardware pushpins, and storage techniques. Discover how Suburban Computing, Parasitic Super Computing, and Media Streaming benefit from this cutting-edge technology. Dive into the details of surface bus, image segmentation, and data storage solutions. Experience the transformative power of Paintable Computing for signal processing, audio analysis, and image processing. Join the movement towards efficient, cost-effective computing solutions in the Paintable Computing realm.
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Paintable Computing Die Cost
Paintable Computing Status Hardware Reference Platform Hardware Distributed Programming Process Self-assembly Storage, Communications Signal Processing Applications
Paintable Computing Process Self-assembly
Paintable Computing Original Applications Media Streaming Holistic Data Storage Surface Bus Image Segmentation
Paintable Computing On Deck Integration / Prototype Hardware Development Environment Distributed Programming Applications Audio / Image Analysis
Paintable Computing On Deck: Hardware Pushpin I Pushpin II Single Package
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval Suburban Computing Smart Materials Parasitic Super Computing
Paintable Computer On Deck: Applications Storage and Retrieval 104 particles / cinder block 103 cinder block Suburban Computing 107 Hz. clock ticks / particle Smart Materials 1014 FLOPS Parasitic Super Computing 105 Watts 105 $