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Current project

Current project . Brain exercise card game. Physical card game + digital elements . F eature. •Balancing emotional and rational tasks • Creating more cards and game types • Further software implementation • Polishing game mechanics . CFC Prototype. Design objectives:.

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Current project

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  1. Current project

  2. Brain exercise card game Physical card game + digital elements

  3. Feature •Balancing emotional and rational tasks •Creating more cards and game types •Further software implementation •Polishing game mechanics

  4. CFC Prototype

  5. Design objectives: Toy is the best friend of the children, and it is also the important medium that help them to developed intelligence, language ability, emotion reaction of the outside world. It can also entertain the kids, make them mentally and physically healthy. For the mentally challenged, this toy can be used as play therapy: 1. develop their cognition 2. improve their eye-hand coordination 3. attract their attention 4. easy to use 5. material is stable, durable and not harmful

  6. Target Users: • A mentally retarded Child/Adult is slow to learn and may be slow or limited in the development of physical skills. Additional to physical skills other handicaps may be present, such as speech impairments, visual impairments, hearing defects, or epilepsy. • Mildly (Educable) - Mental Age 8-12; learn to approximately 6th grade level. • Moderately (Trainable) - Mental Age 5-8; cannot learn academic subjects in school. • Severely/Profoundly - Many require life-long care and supervision and are often confined to institutions.

  7. Platform Mobile device: Ipad, Iphone, playbook……

  8. Related design Field Digital design Industrial design Inclusive design

  9. software Processing, Arduino, 3d Max

  10. User scenario: he went to special school, every his classmate will be assigned a toy, which can be hooked to the ipad or computer. They can play game with this toy. Jack is 10 year-old, who is moderately mentally retarded School will offer the up-to-date program for the interactive game with educational function. They can play game with this toy at home after school. One year later, Jack improves a lot on cognition and bodily Coordinated Ability.

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