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TAG Organizer Training Meeting 2012

TAG Organizer Training Meeting 2012. Introductions and Logic Game. Purpose of this Meeting. Introduce you to Tapestry Workshops Assumptions Goals Methods Materials Content Develop a draft agenda for your Tapestry workshop Create a timeline for organizing your workshop

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TAG Organizer Training Meeting 2012

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  1. TAG Organizer Training Meeting2012

  2. Introductions and Logic Game

  3. Purpose of this Meeting Introduce you to Tapestry Workshops • Assumptions • Goals • Methods • Materials • Content Develop a draft agenda for your Tapestry workshop Create a timeline for organizing your workshop Plan for next steps

  4. What is a Tapestry Workshop? Professional development for high school CS teachers • Focused on promoting diversity Three day summer workshop • 25-30 participants

  5. Assumptions of Tapestry Workshops Teachers are experts on • Teaching in high school • Introductory computer science concepts • Their local conditions Researchers can offer teachers • Cutting edge content for examples and assignments • Evidence-based advice on methods and gender diversity in CS Teachers can offer teachers • Field-tested content and methods • Peer support

  6. Goals of Tapestry Workshops Attract more and diverse students to CS • NOT a special environment for girls • Reform the existing special environment for certain boys Enhance pedagogy Develop a path to college computing majors

  7. Methods of Tapestry Workshops Interactive Hands-on Treat teachers as honored guests Promote community • House teachers together on-campus Take advantage of the location • Let it speak for itself; don’t hype your institution Stipends to support teacher participants Provide high-quality information and materials Form relationships between HS CS teachers and computing faculty

  8. Tapestry Workshop Content Each day • Diversity • Special CS topic • Pedagogy • Share successful practices For each topic • Teachers discuss and plan how they will apply it

  9. Materials for Tapestry Workshops

  10. More Materials for Tapestry Workshops See CSTA.ACM.org for a complete list of free resources

  11. How does this overview fit with your hopes and expectations?

  12. Agenda Template

  13. Day 1 Welcome  Keynote focusing on the future of computing education Icebreaking Talking about diversity and computing Special topic in CS, generate ideas about examples, assignments CS Unplugged or other activelearning strategy

  14. Day 2 Promising practices Rethinking CS1 Creative lessons with broad appeal Recruiting for diversity, including student stories Special topic in CS

  15. Day 3 Promising practice Special topic in CS Pair programming or other collaborative learning Brainstorming next steps Assess the workshop

  16. Speakers should provide evidence of effectiveness Interactive! Promote CSTA for on-going support Highlight your location, but don’t be a homer Draft your own agenda

  17. As we work through the day,pencil in your agenda worksheet Sample content

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