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Recent work in image-based rendering from unstructured image collections and remaining challenges Sudipta N. Sinha Microsoft Research, Redmond, USA. Image-based maps. http://www.photosynth.net/view.aspx?cid=82e0166f-0367-47a8-abf4-87a075bb347e. Key Steps. Structure from motion (Sfm)
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Recent work in image-based rendering from unstructured image collections and remaining challengesSudipta N. SinhaMicrosoft Research, Redmond, USA
Image-based maps • http://www.photosynth.net/view.aspx?cid=82e0166f-0367-47a8-abf4-87a075bb347e
Key Steps • Structure from motion (Sfm) • Robust depth-map estimation • Rendering
Recent results • Structure from motion (Sfm) • Robust depth-map estimation • Image-based navigation A multi-stage linear approach to structure from motion Sinha, Steedly & Szeliski, RMLE –ECCV workshop 2010 Piecewise planar stereo for image-based rendering Sinha, Steedly & Szeliski, ICCV 2009 Image-based walkthroughs from incremental and partial scene reconstructions Kumar, Ahsan, Sinha & Jawahar, BMVC 2010
Sequential Sfm Fitzgibbon’98, Pollefeys’98, Nister’01, Schaffalitzky’02, Vergauwen’06, Snavely’06, Snavely’07, Agarwal’09, Gherardi’10
Sequential Sfm Fitzgibbon’98, Pollefeys’98, Nister’01, Schaffalitzky’02, Vergauwen’06, Snavely’06, Snavely’07, Agarwal’09, Gherardi’10 Initial seed pair Pose estimation, triangulation Refinement
Sequential Sfm Fitzgibbon’98, Pollefeys’98, Nister’01, Schaffalitzky’02, Vergauwen’06, Snavely’06, Snavely’07, Agarwal’09, Gherardi’10 Initial seed pair Pose estimation, triangulation Refinement
Linear multi-stage approach to structure from motion Sinha et. al. 2010 (ECCV-RMLE workshop) Contributions • Vanishing point (VP) constraints reduces drift in rotations • more accurate than [Govindu’04, Martinec’07] for urban scenes. • Faster pairwise matching + geometric verification • New practical linear structure and translation estimation • more stable than the known linear method [Rother’03] • robust to outliers in 2D observations • easy to parallelize • faster than sequential Sfm • much faster than L∞ - methods
Linear multi-stage approach to structure from motion Sinha et. al. 2010 (ECCV-RMLE workshop) Linear Reconstruction Images 2-view Reconstruction Robust Alignment Global Scale & Translation Estimation Feature Extraction interest pts relative rotations Pair Matching 2 – VP + 2 point RANSAC Vanishing Point (VP) Detection VPs VP tracks relative pose estimates VP tracks Global Rotation Estimation relative rotations global camera orientations Full Sfm initialization Final Bundle Adjustment
Comparison with sequential Sfm STREET sequence OURS (65 cams, 52K pts) before Bundle Adjustment BUNDLER (65 cams, 22K pts) HALLWAY sequence BUNDLER (139 cams, 13K pts) OURS (184 cams, 27K pts)
Piecewise Planar Stereo for image-based rendering Sinha et. al. ICCV 2009 Feature matching Graph-cut based energy minimization
Piecewise Planar Stereo for image-based rendering Sinha et. al. ICCV 2009 Planar Stereo Results
Piecewise Planar Stereo for image-based rendering also handle non-planar scenes now ...
Image-based walkthroughs from incremental and partial scene reconstructions Kumar et. al. BMVC 2010 • Skip global scene reconstruction (Sfm) step, • Generate several overlapping, partial reconstructions instead. • During navigation, jump between local coordinate frames. • Scales easily, also parallelizable • Incremental matching & reconstruction (images appear over time) Fort sequence (~5800 images)
Existing issues in unstructured Sfm • Accuracy vs. Connectedness • Reliable results from sparse, unstructured imagery • wide-baseline matching is still difficult • Representations: • metric vs. topological reconstructions ? hybrid ? • Reconstructing Indoors • Bottlenecks: doorways, corridors. • fewer features, non-Lambertian surfaces
Dynamic Image-based Maps: Challenges • Acquisition • Images vs. video • Short-term dynamics vs. long-term dynamics • Need truly incremental Sfm • Start with scratch but keep going … ? • Interleaving matching, Sfm and dense stereo • Hybrid matching (2D—2D , 2D – 3D, 3D – 3D)
Dynamic Image-based Maps: Challenges • Temporal appearance changes • Illumination: • day/night, seasons, weather, lights on/off • Cyclic, predictable • Albedo changes • Store-fronts, ads-billboards, • irreversible • Geometric changes: • temporary vs. permanent • Mid-level features for higher level recognition