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Powerful PowerPoints!

Powerful PowerPoints!. The Good, the Bad, and the Ugly. PowerPoint: The Good, the Bad, and the Ugly. Text Pictures Layout Transitions. Text Issues. Use fonts no smaller than 28pt Avoid sarif fonts when the text is small

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Powerful PowerPoints!

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  1. Powerful PowerPoints! The Good, the Bad, and the Ugly

  2. PowerPoint: The Good, the Bad, and the Ugly • Text • Pictures • Layout • Transitions

  3. Text Issues Use fonts no smaller than 28pt • Avoid sarif fonts when the text is small • AVOID TYPING IN ALL-CAPS AS IT IS HARD TO READ, ESPECIALLY FOR YOUNG READERS • ALL-CAPS IN BOLD IS EVEN WORSE! • Black on white works, but other high-contrast colorcombinationsmayworkaswell. Testthembeforepresenting. • Never use yellow for a font color.

  4. What Do You See? Does this color combination work for you? Does this color combination work for you? Does this color combination work for you? Does this color combination work for you?

  5. Text Issues continued: • Proorfead and spell-check all your’re text • Limit the quantity of your text. Make your text supplement your presentation, not mimic it. • Keep the amount of text on any single slide to a minimum. Use multiple slides rather than one text-dense slide.

  6. Research into the development of graphical user interfaces as well as the study of human-computer interaction has fundamentally changed how users experience technology. Furthermore, research on software design has brought about the creation of basic design guidelines that establish a framework for predicting technology use. Problems arise as most computer experiences are arranged and designed based on a single user group. Marginalized groups of individuals are unable to obtain the same benefits with computer technologies as those for whom the technologies were specifically designed. This article explores concepts of basic interface design and human-computer interaction and suggests strategies to further revolutionize the users experience through better consideration of gender. Research into the development of graphical user interfaces as well as the study of human-computer interaction has fundamentally changed how users experience technology. Furthermore, research on software design has brought about the creation of basic design guidelines that establish a framework for predicting technology use. Problems arise as most computer experiences are arranged and designed based on a single user group. Marginalized groups of individuals are unable to obtain the same benefits with computer technologies as those for whom the technologies were specifically designed. This article explores concepts of basic interface design and human-computer interaction and suggests strategies to further revolutionize the users experience through better consideration of gender. Research into the development of graphical user interfaces as well as the study of human-computer interaction has fundamentally changed how users experience technology. Furthermore, research on software design has brought about the creation of basic design guidelines that establish a framework for predicting technology use. Problems arise as most computer experiences are arranged and designed based on a single user group. Marginalized groups of individuals are unable to obtain the same benefits with computer technologies as those for whom the technologies were specifically designed. This article explores concepts of basic interface design and human-computer interaction and suggests strategies to further revolutionize the users experience through better consideration of gender. Research into the development of graphical user interfaces as well as the study of human-computer interaction has fundamentally changed how users experience technology. Furthermore, research on software design has brought about the creation of basic design guidelines that establish a framework for predicting technology use. Problems arise as most computer experiences are arranged and designed based on a single user group. Marginalized groups of individuals are unable to obtain the same benefits with computer technologies as those for whom the technologies were ever

  7. Just because it’s there doesn’t mean you have to use it. Few things are more distracting than watching letters appear on the screen with typing, drumming, or machine-gun sound effects. While this kind of text animation might be interesting to see and hear the very first time in your life, it is an effect that, frankly, gets old quickly.

  8. Text Alignment Issues It is easier to read text in short lines that are aligned flush-left. Is it easier to read text in short lines that are aligned flush-left? Is it easier to read text in short lines that are aligned flush-left?

  9. Sentence and Line Spacing Everyone felt sorry for little Richard because of his intense and unrealistic fear of lightening bugs, moths and spiders.

  10. Issues of Building Text • Use builds only when there is a reason. • Deliver the text in readable fashion. • Keep all text on the screen unless there is a reason not to. • Remember that each build requires a mouse-click. • The use of builds may cause you to prematurely leave the slide.

  11. Using Pictures in PowerPoint

  12. Pictures in PowerPoint • Use only pictures that add content to your presentation. • Scale the pictures within their resolution limits. • Scale a picture according to its proportions, not according the space available. • Pictures work best when large.

  13. Small pictures in PowerPoint are almost worthless.

  14. Adjust the size of pictures according to their proportions.

  15. Large pictures are best.

  16. Layout in PowerPoint • Have eye-catching elements lead into the slide, not out of it. • Use the space effectively. If you can add breathing room, do so. • More slides and a faster pace is better than few content-dense slides. • Design your presentation with the presentation venue in mind.

  17. Useless graphics 101 • Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv jmsnbo. Jod ormpdo

  18. Point elements into the slide • Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv jmsnbo. Jod ormpdo.

  19. Ahh, Much Better • Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv Kkjfoviu joelljkitro jmsnbo. Jod ormpdo mor iurc os oidmfimr. Maovimt msmcieutnv jmsnbo. Jod ormpdo.

  20. Transitions in PowerPoint • Only use transitions when they are necessary or useful. • Avoid sound effects during transitions. • Avoid slide templates that contain moving elements during a transition. • Make sure your transition will work smoothly on the computer you plan on using for your presentation.

  21. Transition: Cover Down

  22. Transition: Cover Down

  23. Transition: Dissolve

  24. Transition: Dissolve

  25. Transition: Wipe Right Slow

  26. Transition: Wipe Right Slow

  27. Transition: Uncover Right Down Medium Speed

  28. Transition: Uncover Right Down

  29. Transition:Cut Through Black

  30. Transition:Cut Through Black

  31. Transition: Box Out Slow

  32. Transition: Box Out Slow

  33. Transition: Fade Through Black Slow

  34. Transition: Fade Through Black

  35. The Best Movie Clip in the World

  36. Your turn.

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