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WEBQUESTS

WEBQUESTS.

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WEBQUESTS

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  1. WEBQUESTS

  2. A WebQuest is an inquiry-oriented lesson format in which most or all the information that learners work with comes from the web. The model was developed by Bernie Dodge at San Diego State University in February, 1995 with early input from SDSU/Pacific Bell Fellow Tom March, the Educational Technology staff at San Diego Unified School District, and waves of participants each summer at the Teach the Teachers Consortium. What?

  3. What ? (the sequel) • Technologically, creating a WebQuest can be very simple. As long as you can create a document with hyperlinks, you can create a WebQuest. That means that a WebQuest can be created in Word, Powerpoint, and even Excel! If you're going to call it a WebQuest, though, be sure that it has all the critical attributes.

  4. What ? (again) • A real WebQuest.... • is wrapped around a doable and interesting task that is ideally a scaled down version of things that adults do as citizens or workers. • requires higher level thinking, not simply summarizing. This includes synthesis, analysis, problem-solving, creativity and judgment. • makes good use of the web. A WebQuest that isn't based on real resources from the web is probably just a traditional lesson in disguise. (Of course, books and other media can be used within a WebQuest, but if the web isn't at the heart of the lesson, it's not a WebQuest.) • isn't a research report or a step-by-step science or math procedure. Having learners simply distilling web sites and making a presentation about them isn't enough. • isn't just a series of web-based experiences. Having learners go look at this page, then go play this game, then go here and turn your name into hieroglyphs doesn't require higher level thinking skills and so, by definition, isn't a WebQuest.

  5. How ? • The simplest way to create a Webquest is to steal, borrow, acquire, attain, obtain, pilfer or otherwise find one on the internet on the subject you want your people to learn. • Search for WebQuests : http://www.webquest.org/search/index.php http://questgarden.com/search/ And of course you can Google what you want.

  6. How ? (Part II) • To make it easier to create great WebQuests without having to master a web editor, QuestGarden was created by Bernie Dodge. QuestGarden provides step-by-step direction and examples. Supporting documents in Inspiration, Word, PowerPoint, etc can be attached to your WebQuest. Hosting is provided, and you can also download a zipped archive of your lesson and move it to another server. Subscribers can also start with an existing WebQuest created by one of QuestGarden's 52000 members and modify it easily to meet their needs. You can find more information here and enter the site here. Cost: $20 for 2 year subscription. 30-day free trial. • Other online authoring systems are available: Filamentality, zWebQuest , PHPWebQuest, TeacherWeb($)

  7. How ? (Again) • The old-school way of creating a WebQuest is to download a template that includes prompts for each section, open it up in a web editor, write your heart out, save it and then upload it to a server somewhere. Lots of effort on purely tech-y things required, and that effort often displaces the time needed to create good pedagogy. Still, if you already know how to use Dreamweaver or KompoZer, templates are the way to go. Here are some sources: • The original one-page template (1999) • Classic framed templates from SDSU (2000) • Templates by Dan Schellenberg from the University of Regina (more modern, using css and xhtml)

  8. How ? (one more time) • WebQuest Design Process.

  9. Examples • http://mrtheriault.tripod.com/Space.htm • http://questgarden.com/23/06/4/090601072551/ • http://questgarden.com/82/49/1/090518090922/ • A webquest about webquests: http://webquest.sdsu.edu/webquestwebquest-es.html

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