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System components. Timing diagrams. Memory. Busses and interconnect. Timing diagrams. A timing diagram shows a trace through the operation of a system. Generally used for asynchronous machines with timing constraints. enq. ack. Timing diagram syntax. Constant value: Stable: Changing:
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System components • Timing diagrams. • Memory. • Busses and interconnect. Overheads for Computers as Components
Timing diagrams • A timing diagram shows a trace through the operation of a system. • Generally used for asynchronous machines with timing constraints. enq ack Overheads for Computers as Components
Timing diagram syntax • Constant value: • Stable: • Changing: • Unknown: 1 0 Overheads for Computers as Components
Timing constraints • Minimum time between two events: enq 20 ns ack Overheads for Computers as Components
Origin of timing constraints • Control signals are passed on the bus: D Q 20 ns c a Overheads for Computers as Components
Memory device organization Memory array n r c Overheads for Computers as Components
Memory parameters • Size. • Address width. • Aspect ratio. • Data width. Overheads for Computers as Components
Types of memory • ROM: • Mask-programmable. • Flash programmable. • RAM: • DRAM. • SRAM. Overheads for Computers as Components
SRAM vs. DRAM • SRAM: • Faster. • Easier to integrate with logic. • Higher power consumption. • DRAM: • Denser. • Must be refreshed. Overheads for Computers as Components
Typical generic SRAM SRAM CE’ R/W’ Adrs Data Overheads for Computers as Components
Generic SRAM timing CE’ R/W’ Adrs From SRAM From CPU Data read write time Overheads for Computers as Components
Generic DRAM device CE’ DRAM R/W’ RAS’ CAS’ Adrs Data Overheads for Computers as Components
Generic DRAM timing CE’ R/W’ RAS’ CAS’ row adrs col adrs Adrs Data data time Overheads for Computers as Components
Page mode access CE’ R/W’ RAS’ CAS’ row adrs col adrs col adrs col adrs Adrs Data data data data time Overheads for Computers as Components
RAM refresh • Value decays in approx. 1 ms. • Refresh value by reading it. • Can’t access memory during refresh. • CAS-before-RAS refresh. • Hidden refresh. Overheads for Computers as Components
Other types of memory • Extended data out (EDO): improved page mode access. • Synchronous DRAM: clocked access for pipelining. • Rambus: highly pipelined DRAM. Overheads for Computers as Components
Flash issues • Flash is programmed at system voltages. • Erasure time is long. • Must be erased in blocks. Overheads for Computers as Components
Generic bus structure m • Address: • Data: • Control: n c Overheads for Computers as Components
Electrical bus design • Bus signals are usually tri-stated. • Address and data lines may be multiplexed. • Every device on the bus must be able to drive the maximum bus load: • Bus wires. • Other bus devices. • Bus may include clock signal. • Timing is relative to clock. Overheads for Computers as Components
data 3 1 2 Four-cycle handshake enq 4 ack Overheads for Computers as Components
Busses as communicating machines enq = 1 ack = 0 0 0 ack enq 1 1 enq = 0 ack = 1 1 1 ack enq 0 0 M1 M2 Overheads for Computers as Components
When should you handshake? • When response time cannot be guaranteed in advance: • Data-dependent delay. • Component variations. Overheads for Computers as Components
Fixed-delay memory access read = 1 adrs = A R/W W R/W data mem[adrs] = data R adrs data = mem[adrs] reg = data memory CPU Overheads for Computers as Components
Variable-delay memory access read = 1 adrs = A R/W done = 0 mem[adrs] = data done = 1 data W R/W R n adrs done data = mem[adrs] done = 1 y done memory reg = data CPU Overheads for Computers as Components
Typical bus access clock R/W’ Address enable adrs Data Ready’ data write read time Overheads for Computers as Components
Bus mastership • Bus master controls operations on the bus. • CPU is default bus master. • Other devices may request bus mastership. • Separate set of handshaking lines. • CPU can’t use bus when it is not master. Overheads for Computers as Components
Direct memory access (DMA) • DMA provides parallelism on bus by controlling transfers without CPU. memory I/O CPU DMA Overheads for Computers as Components
DMA operation • CPU sets up DMA transfer: • Start address. • Length. • Transfer block length. • Style of transfer. • DMA controller performs transfer, signals when done: • Cycle-stealing. • Priority. Overheads for Computers as Components
PowerPC busses Overheads for Computers as Components
USB 2.0 • Goals: • Easy to use. • Low cost for consumer devices. • Up to 480 Mb/s. • Real-time audio, video. • Both isochronous and asynchronous communication. Overheads for Computers as Components
USB architecture Bus topology. Stack. Data flow model. Schedule. device interconnect host device device Overheads for Computers as Components
Bus tiers function Device = {hub, function} hub hub function function host function Tier 1 tier 2 tier 3 tier 4 …. tier 7 Overheads for Computers as Components
USB signaling • Speeds: • High-speed is 480 Mb/s. • Full-speed is 12 Mb/s. • Low-speed is 1.5 Mb/s. • Signals: • Vbus, Gnd. • D+, D-. Overheads for Computers as Components
USB power • USB devices can pull a limited amount of power from the bus. • May also supply their own power. • System may provide a power-management protocol. • Independent of USB. Overheads for Computers as Components
USB bus protocol • Polled bus, all transfers initiated by host. • Basic transaction: • Host sends token packet: • Type and direction. • USB device number. • Endpoint number (subdevice). • Data transfer packet. • Acknowledge packet. Overheads for Computers as Components
Robustness • Error detection/correction. • Automatic handling of device attach/detach. • Self-recovery in protocol. • Streaming data management. • Pipes for data management. Overheads for Computers as Components
USB pipes • Functions are allocated to data pipes. • Pipes limit interference between functions. • Bandwidth is allocated among pipes. • Devices must supply buffer memory. Overheads for Computers as Components
USB data flow model host device • Four types of implementation: • Device hardware. • Client software to connect to application. • USB system software. • USB host controller (host side system interface). Client SW function USB system SW USB logical device USB host controller USB bus interface Physical communication Overheads for Computers as Components
Logical bus topology • Bus appears to be a simple host/device system: host device device device Overheads for Computers as Components
Client software view • Each client sees its own function but not the whole system: Client SW Client SW Client SW Client SW function function function function Overheads for Computers as Components
Endpoints • Each logical device is a collection of endpoints. • Each endpoint is simplex (input or output). • Endpoint description: • Bus frequency/latency. • Bandwidth requirement. • Endpoint number. • Error handling requirements. • Maximum packet size. • Transfer type. • Transfer direction. Overheads for Computers as Components
Pipes • Two types of pipes: • Stream. • Message. • Pipe description includes: • Pipe type. • Direction. • Bus access and bandwidth. Overheads for Computers as Components
Bus transfer types • Data goes through the pipe in FIFO order. • Four types of transfers: • Control. • Isochronous—periodic data stream. • Interrupt. • Bulk—non-periodic, large data transfer. Overheads for Computers as Components