1 / 18

03 October 2011

03 October 2011 . Microteaching on Deep Dive FireMonkey. PGCE ICT 2011/2012. Presented by Mr. Olatunde Francis. Curriculum Tutor : Dr. John Woollard. Aims. 1. Introduction. 2. FireMonkey in Details. Summary. 5. 3. Demo. 4. Overview. Aims.

frayne
Télécharger la présentation

03 October 2011

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. 03 October2011 Microteaching on Deep Dive FireMonkey PGCE ICT 2011/2012 Presented by Mr. Olatunde Francis Curriculum Tutor : Dr. John Woollard

  2. Aims 1 Introduction 2 FireMonkey in Details Summary 5 3 Demo 4 Overview

  3. Aims • Awareness of latest technology (Introducing FM) • Object Oriented Programming (Pascal continue) • Demonstrate FireMonkey Demo

  4. Introducing… FireMonkey!

  5. Introducing… FireMonkey! FireMonkey is a cross-platform application framework that uses GPU-Accelerated vector graphics to render its UI, D2D/D3D on Windows and OpenGL on OSX.

  6. Introducing… FireMonkey! FireMonkey is… App Development Platform

  7. FireMonkey Overview • Cross-platform • Modern themed/skinned UIs • Real-time image and animation effects • Direct2D, D3D, Quartz and OpenGL • Native Delphi and C++ • 100% Object Pascal Framework

  8. FireMonkey Technology • Mac • HD use Quartz • 3D rendering on Mac is OpenGL • Windows • Direct2D for HD • Direct3D for 3D • FireMonkey use GDI+ for HD vector for forms/ • controls, when Direct2D is not available

  9. “FireMonkey” Architecture • TFmxObject = class(TComponents) • Create, destroy and release object • Cloning, storing and loading object from a stream • Child object manipulations (add, remove, search) • Free notifications • Abstraction layer for tab order • Support for FireMonkey resources • Support for FireMonkey animations • TControl • Handles focus, Mouse and Keyboard events • Implemented by TControl and TControl3D

  10. “FireMonkey” Architecture • IRoot • Interface for top-level containers • Handles Focused, Captured, Active controls • Implemented by TCustomForm • Free notifications • Abstraction layer for tab order • Support for FireMonkey resources • Support for FireMonkey animations • IScene • Container interface for 2D objects • Implemented by TForm, TCustomLayer

  11. “FireMonkey” Architecture • FireMonkey Stylebook • Any object inherited from TBaseObject • Set StyleName to Identify • Found using FindStyleResource method from • parented object • Stored In/Loaded From a stream file • FireMonkey Styles • A collection of FireMonkey resource style • WPF type of implementation • Styles can be inherited, saved, loaded • Look and Feel style file for Win7, MacOS, iOS and • custom theme

  12. “FireMonkey” HD, 3D, and GPU • FireMonkey takes advantage of GPU whenever possible • A 3D Form requires a GPU – performs sophisticated transitions and manipulations of the user interface… • …in other words, a 3D form may be the best choice for building a sophisticated HD user interface • HD Form can be rendered on a computer without a GPU with a few restrictions: • No TViewport3D, No Shader based Filters

  13. RAD Studio XE2 …and more!

  14. Native mobile apps for DataSnap • iOS, Android, Blackberry, and Windows Phone 7 • Delphi and C++Builder DataSnap Servers • Mobile-optimized PHP web apps • Web apps that look great • Web apps that work great on mobile devices • Package applications for distribution • Sell on Apple App Store and Android Marketplace

  15. FireMonkey and Platform • FM is a platform that supports • RTL • GUI • Database • Operating System • Compile/Run on all platforms subset for mobile platforms

  16. Summary • FM – Next Generation Application platform • Fully harness the powerful GPU graphics hardware • Rapidly build visually spectacular applications • Invest in one platform and deploy to numerous Oss • Delphi and C++ compiled, native executable • Fully programmable animations and effects

  17. And one more thing… • Embarcadero Website • EDN • DEMOS Source codes: • http://radstudiodemos.svn.sourceforge.net/viewvc/radstudiodemos/branches/RadStudio_XE2/ • http://blogs.embarcadero.com/mathewd/2011/08/29/company-tweet-sample-datasnap-mobile-application/ • http://www.devia.be/news/article/configuring-delphi-xe2-and-your-mac-to-develop-test-and-deploy-ios-apps/ • http://www.youtube.com/watch?v=h93CZV9bRaQ Video Tutorial

  18. Thank You

More Related