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The Pedestrian— Literary Focus

The Pedestrian— Literary Focus. Plot Conflict Playing with time Setting Mood Theme. Plot. The sequence of related events that make a story hang together. Building Blocks of Plot. Exposition Rising Action Climax Resolution or denouement. Exposition.

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The Pedestrian— Literary Focus

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  1. The Pedestrian—Literary Focus • Plot • Conflict • Playing with time • Setting • Mood • Theme

  2. Plot • The sequence of related events that make a story hang together.

  3. Building Blocks of Plot • Exposition • Rising Action • Climax • Resolution or denouement

  4. Exposition • Presents a main character who wants something very much and who encounters a conflict while trying to get it. Cinderella

  5. Rising Action • A series of events that cause problems. • Cinderella’s fairy godmother helps her go to the ball and gives her a fashion makeover, but she must be home by midnight. • Cinderella dances with the prince, but he doesn’t get her name. • At midnight, as she is fleeing, Cinderella loses one glass slipper.

  6. Climax • The high point of the plot—the story’s most exciting or suspenseful moment, when something happens that decides the outcome of the conflict. • The prince discovers that the glass slipper fits Cinderella’s foot.

  7. Resolution / Denouement • The last part of the plot when the problems are resolved and the story ends. • Cinderella marries the prince / “they lived happily ever after”

  8. Two Typesof Conflict • External conflict – pits character against an outside force • Cinderella’s stepmother locks her in her room to prevent her from going to the ball. • Internal conflict – a struggle inside the character’s own heart or mind • If Cinderella could go to the ball, but hesitated out of shyness.

  9. Sequence and Timing • Chronological order – begin at the beginning and tell about each event in the order in which it happens • To create suspense, writers might slow time down.

  10. Playing With Time • Flashbacks – the present action in a story is interrupted with a scene or scenes from the past. • Flash-forwards – visit a character’s future • Foreshadowing – the use of clues that hint at something that will happen later in the plot

  11. Setting • Time and place of a story or play. Mood • A story’s atmosphere or the feeling it evokes.

  12. http://www.youtube.com/watch?v=u2sDw-XBuKc

  13. Theme • The central idea or insight about human life revealed by a work of literature. • NOT the work’s subject • The message the writer wishes us to discover about the subject • Examples of universal themes: • Heroes must undergo trials and endure losses before they can claim their rightful kingdom. • Arrogance and pride can bring destruction. • Love will endure and triumph over evil.

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