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LEADER BASIC TRAINING

LEADER BASIC TRAINING

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LEADER BASIC TRAINING

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  1. LEADER BASIC TRAINING

  2. Session1 Introduction to Venturing - The Venturing Mission

  3. Buzz Groups • What are you looking forward to? • What are you concerned about?

  4. Purpose of Venturing The purpose of Venturing is the same as that of the Boy Scouts of America: character development, citizenship training and fitness. We prepare young people to make ethical choices by instilling the values of the Scout Oath and Law.

  5. The Venturing Oath As a Venturer, I promise to help strengthen America, to be faithful in my religious duties, to help others, and, to seek truth, fairness, and adventure in our world.

  6. Venturing Code As a Venturer, I believe that America’s strength lies in our trust in God and in the courage, strength, and traditions of our people. I will, therefore, be faithful in my religious duties and will maintain a sense of honor in my personal life. I will treasure my American heritage and will do all I can to preserve and enrich it. I will recognize the dignity and worth of all humanity and will use fair play and goodwill in my daily life. I will acquire the Venturing attitude that seeks the truth in all things and adventure on the frontiers of our changing world.

  7. What is Venturing? Venturing is a youth development program of the Boy Scouts of America for young men and women who are at least 14 years old (and have completed the eighth grade) through 20 years of age. Local community organizations establish a Venturing Crew by matching their people and program resources to the interests of young people in the community. The result is a program of exciting and meaningful activities that helps youth pursue their special interests, to grow, to develop leadership skills, and to become good citizens.

  8. Chartered Organization Supports their crew in three ways: • Program inventory of adults willing to provide help with hobbies, skills, careers, facilities, and ideas • Adult leaders who organize the program inventory and serve as advisors to the crew’s elected youth leaders • Meeting facilities

  9. Venturing Crew • Youth led organization • Based on program inventory • Recruits • Elects officer • Plans programs • Adult Advisors provide training and guidance for crew’s elected officers

  10. BSA Council The Boy Scouts of America recruits adult volunteers and assigns staff members to provide the following services for Venturing chartered organization’s crews.

  11. Commitment • Leadership training for Advisors and elected officers • Guidance on how to organize a crew or ship and keep the program going successfully • Methods for recruiting Venturers, including an interest survey of local high school students. • Regular communication with each crew to provide program support

  12. Commitment • Use of council facilities, such as camps and equipment • Planning Venturing activities that enrich the crew’s program • Securing liability insurance coverage

  13. Venturing Methods • Voluntary association between youth and adults • Ethical decision making • Group activity • Recognition of achievement • Democratic process • Venturing is about curiosity, exploration and adventure

  14. Venturing Experience Areas Citizenship Leadership Fitness

  15. Venturing Experience Areas Social Outdoor Service

  16. The Advisor The Advisor’s responsibilities include: • Fostering a sense of community within the crew • Helping youth lead, plan, make decisions, and carry out a long term program of activities • Encourage participation and support for your crew • Uphold standards and policies of sponsoring organization and the Boy Scouts of America

  17. The Advisor • Protect young people in your Venturing crew from abuse or neglect and uphold the standards of the BSA Youth Protection emphasis • Ensure the activities are conducted within safety guidelines and requirements • Cultivate the Venturing spirit within your crew

  18. Youth Protection “Youth Protection Guidelines” in the Advisor’s section of the Venturing Leader Manual lists several considerations that the Venturing leader must remember

  19. Youth Protection Guidelines • Two deep leadership on all trips and outings (2 adults) • No one-on-one contact with Venturers (other Venturers or Advisors must be present) • Respect privacy of the Venturers • Separate accommodations for Advisors and Venturers and for males and females on overnight trips • Proper preparation for high-adventure activities (anything with an element of risk)

  20. Youth Protection Guidelines • No secret organizations • Appropriate attire • Constructive discipline • Hazing and initiation activities prohibited • Junior leader training and supervision

  21. BREAK

  22. Session 2 Characteristics of Venturing-age Youth

  23. What is the purpose of Venturing?

  24. You might think that Venturing is specialty information, learning leadership skills, a community service, or a good social experience. Venturing is all of these things and more, but the primary purpose is “forming responsible and caring adults”.

  25. Adolescent Development Issues Important development issues facing Venturers • Experimentation • Movement from dependence to interdependence • Social relationships • Physiological changes and sexual maturity • Reevaluation of values

  26. MOMENTS IN COMMON

  27. What were the key messages?

  28. Where in the video did you see the five issues discussed? • Experimentation • Dependence to independence • Social relationships • Physiological changes and sexual maturity • Reevaluation of values

  29. What do Venturers need from us and the Venturing program?

  30. Participation and experimentation Make choices Care about others Enjoyment of life New skills Opportunities for reflection Respect Acceptance Role models Problem-solving skills To be listened to What Venturers Need

  31. How does Venturing support the fulfillment of these needs?

  32. How Venturing Supports These Needs • Opportunities to try leadership roles, responsibilities, and experiences • Real and meaningful experiences • Fun and enjoyable experiences • New personal skills • An emphasis on caring about others

  33. “As teachers, neighbors, youth leaders, bosses or Venturing Advisors we can recognize the moments we have in common with the young, and can be a negative or positive influence. The moments will come. How we choose to use them is up to us.”

  34. BREAK

  35. Session 3 Organization and Leadership of the Crew

  36. Special Interests • Outdoors (hiking, camping, rappelling) • Youth ministry • Sports • Hobbies • Sea Scouting • Any specialty interest

  37. Crew Organization and Leadership When an organization agrees to be a sponsor in Venturing, it agrees to recruit adult leaders; an Advisor, one or more associate Advisors, and a crew committee. These leaders must be adult men and women at least 21 years of age, who will guide the crew.

  38. Venturing Crew Organization President Advisor Crew Committee Committee Chair Vice President Administration Associate Advisor Administration Vice President Program Associate Advisor Program Treasurer Treasurer Consultants Secretary Sponsoring Organization Activity Chairs

  39. ADULT LEADERS • Advisor • Associate Advisors • Crew Committee • Consultants

  40. Members • 14 (and completed 8th grade) • Not yet 21 • Registered • Subscribes to the Oath and Code

  41. Elected Post Officers • President • Vice Presidents • Secretary • Treasurer • Activity Chairs (appointed)

  42. Adult - Venturer Teams The elected Venturer officers work hand-in-hand with the adult Advisors and committee members. Activity chairs work with adult consultants (from crew committee, parents or other qualified adults) Cooperation and teamwork between adults and young adults are essential to the success of Venturing

  43. Chartering Each year your crew must recharter in Venturing Each Venturer and adult leader must pay a $7.00 registration fee, and the sponsoring organization pays a $20 charter fee Chartering provides the participants the services of the Boy Scouts of America and liability insurance

  44. Program Planning Young adults join Venturing for the program of the Venturing crew. The Venturers using resources from the sponsoring organization and other sources, along with the skills of adult advisors and consultants, develop a program.

  45. Program Capability Inventory (PCI) • Conducted by the crew committee and adult Advisors. • Every adult (or Venturer) who can help the crew is surveyed: • Profession • Hobbies • Contacts • Equipment access • Skills • Inventory is the basic resource pool for crew activities

  46. Activity Interest Survey • This questionnaire is taken by the Venturers. • Provides information on what activities the Venturers are interested in doing. • Should contain possible activities over all of the program emphasis areas. • Provides the officers information on the Venturers’ interests.

  47. Brainstorm • After surveying the Venturers on their interests you should brainstorm additional activity topics. • This brainstorming should include the entire crew membership. • (See “How to Brainstorm” in the Venturing Leaders’ Manual.)

  48. Match Activity Interests With Resources • Match the activity interests with the resources on your PCI. • Where a match exist you have a potential program. • The crew committee will need to recruit or acquire other resources for the remainder of the Venturer activity interests.

  49. Fill in the Gaps The crew officers might feel that other activities should be included to better balance the crew program. These might include other Venturing activities, other activities for your sponsoring organization, standing crew activities, training sessions, annual recruiting firstnighter,etc.

  50. Schedule the Activities • List each activity selected on your crew calendar. • Schedule two crew meetings, an • officers’ meeting, and one other activity each month. • Backdate major activities such as your big superactivity for the year. • Watch out for date conflicts. • Program scheduling is done at the Officers’ Seminar.