1 / 51

Management and Organization Behavior

Management and Organization Behavior. MGMT 3140 Motivation. Opening Case – Zappo’s.com. What factors does Tony Hsieh use in relation to employees?. Work Motivation.

keola
Télécharger la présentation

Management and Organization Behavior

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Management and Organization Behavior MGMT 3140 Motivation

  2. Opening Case – Zappo’s.com • What factors does Tony Hsieh use in relation to employees?

  3. Work Motivation • Definition: The psychological forces that determine the direction of a person’s behavior, a person’s level of effort, and a person’s level of persistence. • Key elements to the definition: • Energy (level) • Direction • Sustainability

  4. Links Between Motivation and Performance • Performance -- key • Motivation is only one factor among many that contributes to performance. • Other contributing factors: • Personality and ability • Task difficulty • Resource availability • Working conditions • Chance or luck

  5. Intrinsic vs. Extrinsic Motivation • Intrinsically Motivated Behavior: Behavior that is performed for its own sake. • Extrinsically Motivated Behavior: Behavior that is performed to acquire material or social rewards or to avoid punishment.

  6. Advice to Managers • Keep in mind that motivation determines what behaviors workers choose to perform, how hard they work, and how persistent they are in the face of difficulties. • Do not equate motivation with performance. Motivation is only one of several factors that contribute to determining performance. • To better understand the source of your subordinates’ work motivation, determine whether they are intrinsically or extrinsically motivated.

  7. Motivation Theory Categories • Goal setting • Needs • Process • Reinforcement • Note: Theories are limited by culture (geographic, national, societal)

  8. Goal Setting • Conscious goals motivate people • Good goals: • Meaningful • Acceptable • Challenging but attainable (stretched)

  9. More About Goals • Specific • Measurable • Achievable • Results-based • Time specific

  10. Operant Conditioning (learning) • Definition- • Everyday examples • Business examples

  11. Operant Conditioning Insert Figure 5.1 here

  12. Common Punishments in Business • Oral reprimand • Written reprimand • Suspension • Dismissal • Possible legal action

  13. The Greatest Management Principle in the World • “The things that get rewarded get done!” - Michael LeBoeuf

  14. The Motivation Equation Inputs: Effort Time Education Experience Skills Knowledge Job behaviors Performance: Quantity Quality Level of customer service Outcomes: Pay Job security Benefits Vacation Satisfaction Pleasure

  15. Expectancy Theory • A process theory about work motivation that focuses on how workers make choices among alternative behaviors and levels of effort. • Two main questions are addressed: • Do individuals believe that their inputs will result in a given level of performance? • Do individuals believe that performance at this level will lead to obtaining outcomes they desire? • Keys to the theory: • Valence • Instrumentality • Expectancy

  16. Valence • Definition: The desirability of an outcome to an individual. • Can be positive or negative: • Outcomes with positive valence are desirable. • Outcomes with negative valence are undesirable. • Can vary in magnitude to indicate how desirable or undesirable an outcome is.

  17. Instrumentality • Definition: A perception about the extent to which performance of one or more behaviors will lead to the attainment of a particular outcome. • Can be positive or negative. Range is from -1 to +1. • I = -1 means that the individual perceives that performance will definitely not lead to the outcome. • I = 0 means that the individual perceives no link between performance and outcome. • I = +1 means that the individual perceives that performance is certain to lead to the outcome.

  18. Expectancy • Definition: A perception about the extent to which effort will result in a certain level of performance. • Range is from 0 to 1: • 0 means that the individual believes there is no chance that his/her effort will result in performance. • 1 means that the individual is certain that his/her effort will lead to performance.

  19. Insert Figure 6.3 here

  20. Advice to Managers • Determine what outcomes your subordinates desire. More specifically, identify outcomes that have high positive valence for your subordinates in order to motivate them to perform at a high level. • Once you have identified desired outcomes, make sure that you have control over them and can give them to subordinates or take them away when warranted. • Let subordinates know that obtaining their desired outcomes depends on their performing at a high level (raise instrumentalities). Administer the highly valent outcomes only when subordinates perform at a high level (or engage in desired organizational behaviors). • Do whatever you can to encourage workers to have high expectancies: Express confidence in subordinates’ abilities, let them know that others like themselves have been able to perform at a high level, and give them guidance in terms of how to perform at a high level. • Periodically assess workers’ beliefs concerning expectancies and instrumentalities and their valences for different outcomes by directly asking them or administering a survey. Using these assessments, make different outcomes available to workers, and clarify instrumentalities, or boost expectancies when necessary.

  21. Needs Theories • Maslow • Alderfer • McClellan • Herzberg

  22. Need Theories of Motivation • A group of theories that focus on workers’ needs as the sources of motivation. These theories attempt to explain what motivates workers. • A need is a requirement for survival and well-being. Individual needs within organizations vary. • Managers should try to: • Determine what needs a worker is trying to satisfy on the job. • Ensure that a worker can satisfy his or her needs by engaging in behaviors that contribute to organizational effectiveness.

  23. Intrinsic Motivation – Self Actualization

  24. Alderfer’s ERG Theory • Growth Needs: The needs for self-development and creative and productive work. • Relatedness Needs: The needs to have good interpersonal relations, to share thoughts and feelings, and to have open two-way communication. • Existence Needs: Basic needs for human survival such as the need for food, water, clothing, shelter, and a secure and safe environment.

  25. Differences from Maslow’s Theory • Reduces the number of universal needs from five to three. • No rigid hierarchy: • A higher-level need can be a motivator even if a lower-level need is not fully satisfied. • Needs at more than one level can be motivators at any time. • When an individual is motivated to satisfy a higher-level need but has difficulty doing so, his/her motivation to satisfy lower-level needs will increase.

  26. McClelland’s Acquired Needs Theory • Need for achievement (nAch) • Need for affiliation (nAff) • Need for power (nPower)

  27. Equity Theory • Are outcomes perceived as being at an appropriate level in comparison to inputs? • From past experience or observation, employees will have a sense of what level of inputs should result in a certain level of outcomes • Outcomes based upon inputs • Different employees’ outcome/input ratios equal

  28. Inputs, Outcomes, and Referents • Types of inputs • Special skills • Education and training • Work effort • Types of outcomes • Pay and benefits • Opportunities for advancement • Recognition • Referents • Coworkers • Self at another job or at another time • Other people in the same job

  29. How Equity Theory Works • An individual compares his/her outcome/input ratio to that of the referent to see if they are in balance: SelfReferent Outcomes ? Outcomes Inputs = Inputs • Overpayment inequity exists when a person perceives that his/her outcome/input ratio is greater than the ratio of the referent. • Underpayment inequity exists when a person perceives that his/her outcome/input ratio is less than the ratio of the referent.

  30. Conditions of Equity and Inequity Individual Referent Example Equity Outcomes Outcomes ------------ = ------------ Inputs Inputs A financial analyst contributes more inputs (time and effort) to her job and receives proportionally more outcomes (a promotion and a pay raise) than her referent receives. Overpayment Inequity Outcomes Outcomes ------------ > ------------ Inputs Inputs A financial analyst contributes the same level of inputs to her job as her referent but receives more outcomes than the referent receives. Underpayment Inequity Outcomes Outcomes ------------ < ------------ Inputs Inputs A financial analyst contributes more inputs to her job than her referent but receives the same outcomes as her referent.

  31. Ways to Restore Equity • Change inputs or outcomes • Change referent inputs or outcomes • Change perceptions of inputs and outcomes • Change the referent • Leave the job • Force referent to leave the job

  32. Procedural Justice Theory • A process theory about work motivation that focuses on workers’ perceptions of the fairness of the procedures used to make decisions about the distribution of outcomes. • Causes of procedural justice perceptions: • How workers are treated by distributors of outcomes. • The extent to which managers explain their decisions to workers.

  33. Job Satisfaction • Interrelationship of job satisfaction and performance – does one depend on the other? • Which way?

  34. Job Satisfaction - Factors • The work itself • Quality of supervision (the boss and the hierarchy) • Relationships with coworkers • Promotion opportunities • Pay

  35. Job Satisfaction - Metrics • Difficult • Absenteeism • Turnover • Performance?

  36. Quality of Worklife (QWL) • Fair compensation • Safe and health environment • Develops human capacities • Personal growth and security • Good social environment • Personal privacy, dissent & due process • Balances work and personal/family needs • Socially responsible organization

  37. Psychological Contracts • Based on perception of what is owed between employers and employees

  38. What is Job Design? • Linking specific tasks to specific jobs • Deciding what techniques, equipment, and procedures should be used to perform those tasks • Job design may increase motivation and encourage good performance

  39. Job Design: Early Approaches • Scientific Management • Job Enlargement • Job Enrichment

  40. Scientific Management • A set of principles and practices stressing job simplification and specialization • There is one best way to perform any job • Management’s responsibility is to determine what that way is • Time and Motion Studies

  41. Disadvantages of the Scientific Management Method • Loss of control • Repetitive, boring tasks • Meaningless, monotonous work • High job dissatisfaction • No opportunity to develop and acquire new skills

  42. Job Enlargement • Increasing the number of tasks an employee performs but keeping all of the tasks at the same level of difficulty and responsibility • Horizontal job loading • Do more tasks • Equal level of responsibility • Intended to increase intrinsic motivation

  43. Job Rotation • Rotating the individual through several equal level jobs so that the person does not become bored. • Labor • Management

  44. Job Enrichment • Designing jobs to provide opportunities for employee growth by giving employees more responsibility and control over their work • Vertical job loading • Based on Herzberg’s Motivator-Hygiene Theory

  45. The Job Characteristics Model • Skill variety • Task identity • Task significance • Autonomy • Feedback

  46. Motivating Potential Score (MPS) • A measure of the overall potential of a job to foster intrinsic motivation. • The score is a computational combination of the measures of skill variety, task identity, task significance, autonomy, and feedback. • Formula MPS = ((SV + TI + TS)/3)*A*F • MPS scores can range from 1 to 343. The average MPS for jobs in the US is around 128.

  47. Insert Figure 7.3 here

  48. Ways to Redesign Jobs to Increase MPS • Combine tasks so that an employee is responsible for work from start to finish • Group tasks into natural work units • Allow employees to interact with customers or clients • Vertically load jobs to give employees more control and higher levels of responsibility • Open feedback channels

More Related