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General Knowledge

General Knowledge

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General Knowledge

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    1. General Knowledge Structure of Semantic Memory Background Feature Comparison Model Prototype Approach Exemplar Approach Network Models Schemas & Scripts Background Recall of Scripts Schemas & Memory Selection Schemas & Boundary Extension Schemas & Memory Abstraction Schemas & Memory Inferences Schemas & Integration in Memory Conclusions

    2. Semantic Memory General Conceptual Knowledge Lexical Knowledge (e.g., apple and ) Organized - (e.g., pencil related to pen; think of apple ----> banana Categories and Concepts Category - a class of objects that belong together (e.g., variety of objects: fruits or apple) Concept - mental representation of a category

    3. Concepts allow us to make inferences when we encounter new instances (e.g. read chair) Natural concepts vs. Artifacts Questions Organization and Structure? Storage? Inferences? Cognitive Economy? Relatedness and Similarity?

    4. Feature Comparison Models Concepts = list of features or attributes (e.g., Smith, Shoben, and Rips 1974) Defining vs. Characteristic Features Decision Process - 2 Stages Stage 1 = global comparison Stage 2 = compare defining features Research Typicality Effect Category Size Effect (faster RTs for membership in small category) NOT explained Other Problems

    5. Feature Comparison Model

    6. The Sentence Verification Technique For each of the items below, answer as quickly as possible either true or false. A poodle is a dog. A squirrel is an animal. A flower is a rock. A carrot is a vegetable. A mango is a fruit. A petunia is a tree. A robin is a bird. A rutabaga is a vegetable.

    7. Comparison & Decision in Feature Comparison Model

    8. Prototype Approach Classical View vs. Protoype Rosch Idealized version of category (example) Graded membership - not all memebers

    9. Bachelor = Unmarried, male But which of the following are really bachelors? My 32-year old cousin, John, who works at a bank in Chicago My 6 month old son Tim An elderly Catholic Priest

    10. Characteristics of Prototypes Prototypes are supplied as examples of a category. Prototypes serve as reference points. Prototypes are judged more quickly after priming. Prototypes can substitute for a category name in a sentence. Prototypes share common attributes in a family resemblance category. No one attribute shared by all members In / out phenomenon

    11. Mervis, Catlin, & Rosch (1976) Group 1: generated examples for 8 different categories Birds? robin, sparrow Fruits? Sports? Etc. Group 2: provided prototype ratings (low to high) for each example e.g., sparrow 7 - high penguin 2 - low Strong correlation between frequency and rating Typicality Effect

    12. Demonstration 7.2: Prototypes as Reference Points

    13. Lexical Decision Task

    14. What Is a Priming Effect?

    15. Prototype Priming Effect

    16. Demo 7.3: Substituting Prototypes & Nonprototypes

    17. Group 1: Prototype Ratings e.g., vehicles: car, truck, tractor, sled vegetable: carrots, beets, eggplant clothing: shirt, sweater, vest Group 2: List attributes possessed by each item: e.g., car: wheels, steering wheel, doors, etc. Score: What proportion of an items attributes were shared by other category members Strong correlation between score and prototype rating.

    18. Prototype Ratings for Words in Three Categories

    19. Levels of Categorization 1 Superordinate Level furniture, animals, tools Basic Level chair, cat, screwdriver Subordinate Level desk chair, persian cat, phillips screwdriver

    20. Levels of Categorization 2 Superordinate level Basic-level Subordinate level Basic-level names are used to identify objects Members of basic-level categories have more attributes in common Basic-level names produce the priming effect Experts use subordinate categories differently

    23. Exemplar Approach Store specific instances or examples (exemplars) Decision process = comparison of new item to stored exemplars. Comparison to prototype approach =

    24. Picture of Dog

    25. Exemplar Approach No abstraction - no summary representation. Storage requirements. May be more suitable for smaller categories. Evidence from Social Psychology - stereotypes Individual differences Co-existence: prototypes and exemplars Strategic differences Explaining concept learning!

    26. Network Models Semantic networks (concepts and connections ----> nodes and links) Collins & Loftus Node = concept Link = relation or connection Spreading activation Sentence verification ----> intersections Explaining Typicality Effect Andersons ACT* Theory

    27. Example of a network structure

    28. Portion of Semantic Net

    29. Activation Spread

    30. Hierarchical Network Structure

    31. Levels Effect

    32. Anderson ACT = Adaptive Control of Thought Declarative vs. Procedural Knowledge Propositional Networks Proposition - the smallest unit of knowledge with a truth value Proposition = node + link Working Memory - active part of Long Term Memory

    33. Susan gave a white cat to

    34. Propositional Network for Susan Gave

    35. Partial Representation of a Cat in Memory

    36. Schemas Larger cognitive units Packages of interrelated units Used to interpret, encode, understand, and remember new instances Provide expectations about what should occur (top - down) Default values / parts - filled in when schema activated Sometimes - errors

    37. When Lisa was on her way back from the store with the balloon, she fell and the balloon floated away.

    40. Scripts Simple, well- structured sequence of events associated with a highly familiar activity Schema vs. script Recall of scripts Different from conceptual categories (Barsalow & Sewell, 1985) Script Identification - early vs. late (Trafimow and Wyer, 1993) Appreciating the similarity of scripts

    41. Trafimow & Wyer (1993) 4 different scripts Photocopying a piece of paper Cashing a check Making tea Taking the subway Irrelevant details added (e.g., taking candy out of pocket) Script - identification information presented first or last Filler Recall: of script - related events 23% vs. 10% (script identified first) (script identified last)

    42. Demo 7.5: Nature of Scripts

    43. Picture of Room

    44. Schemas and Memory Selection Remember best info consistent with schema or inconsistent Brewer & Treyons (1981) Rojahn & Pettigrew (1992) Incidental vs. Intentional learning

    45. Schemas and Boundary Extension

    46. Schemas and Memory Abstraction Abstraction Verbatim vs. Gist Constructive Approach Bransford & Franks (1971) Holmes & Colleagues (1998) Pragmatic Approach Murphy & Shapiro (1994) Attention Allocation / Control C & P compatible

    47. Demo 7.7: Contructive Memory

    48. Constructive Memory: part 2

    49. Murphy & Shapiro (1994)

    50. Schemas and Inferences in Memory Bartlett (1932) Ebb vs. Bartlett Interaction of prior knowledge and experience and formation of new memories War of the Ghosts story Initial vs. Delayed Recall Bransford, et al (1972) Implications - e.g., advertising

    51. Schemas and Integration in Memory Final process in memory formation Result of selection, abstraction, and inference Important!! Integration and Delayed Recall Integration and Limited Memory Capacity