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Track progress from research to implementing assets in Unreal Engine 3. Evaluate risks and plan to avoid failure.
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Modeling to game engine Workflow and tecniques Magnus Jansson
.:Milestone 1Whats done so far: • Research: • Watching tutorials • Browsing forums • Play games • Risks: • Is the project to huge, enough time? • Plan for how to not fail!
.:Milestone 1how to go on? • Research: • Testing the tecniques • Research on Unreal Engine 3 • Prototype development: • Take an asset from start to finish • Implement in Unreal Engine 3