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Goal: To combine my background in Computer Science and Visual Arts to create computationally generated art work. This will result in an exhibition of images, animations, and interactive pieces.
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Goal: To combine my background in Computer Science and Visual Arts to create computationally generated art work. This will result in an exhibition of images, animations, and interactive pieces. Conway’s Game of Life: Based on the common cellular autonoma exercise, I created 3D representations of the different generations of the Game of Life, and turned them into intriguing still images. Method: All of the pieces were created using a programming language called Processing. This program allowed the focus of my coding to be on the visual results rather than syntax and technical matters. Senior Project – Visual Arts and Computer Science Interdepartmental 2009Code ArtRussell GoldenbergAdvisors – Prof. Almstead and Prof. Orellana Jabber: This interactive piece displays a portrait on the wall. When a viewer speaks, it triggers an animation and audio. Music Visualizations and Drawings: These pieces use FFT to retrieve frequencies from songs to create animations and illustrations. The generative graphics are synced to the music and displayed in real time. Other work: In addition to other renditions of the above pieces, there are three other mini-projects. These include an interactive drawing machine, a self-portrait, and still images of musical soundtracks.