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Designing eLearning Environments for Effective ePortfolio Identity Development

This book explores strategies for creating eLearning environments conducive to skill development through ePortfolios. It covers teaching history, three generations of teaching tools, the Community of Inquiry framework, and the significance of cognitive and social presence. The text discusses interactive processes and technologies enhancing collaborative learning and the importance of identity development in ePortfolios.

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Designing eLearning Environments for Effective ePortfolio Identity Development

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  1. Designing eLearning Environments Conducive to ePortfolio Identity Skill Development Bruno M. Kappes, Ph.D. Professor of Psychology & Health Science University of Alaska Anchorage, USA afbmk@uaa.alaska.edu London 2011

  2. Teaching History • University Teaching 39 years • Television 10 years • Online 11 years • 100+eClasses in BB • 300 Students per semester • 900 Students per year

  3. Teaching HistoryCurrent eClasses • General Psychology • Abnormal Psychology • Forensic Psychology • Psychology of Stress and Coping • Reactions to Catastrophic Events

  4. First Generation Teaching Tools • Bruno Kappes (21) - The Early Years - 1973

  5. First Generation Teaching Tools • Chalk/Talk • Black/Green • Handouts • Typewriter • Carbon Copies • Ditto Machine • Transparencies • Xerox • Mimeograph • Thermograph • Slide Projector • Film Projector • Overhead Projector • White Board Markers

  6. Second Generation Teaching Tools • Web 1.0 Top Down • Internet • Email • Hyperlinks • Search Engines • HTML/Java • Blackboard CMS • Online Discussion • Multimedia Projector • Television • VCR/DVD • Computer • Listserv • LCD Overhead • Word Processor • PowerPoint • PDF, JPEG

  7. Third Generation Teaching Tools Web 2.0 Bottom Up • http://web2list.com/logos/ • Wiki’s • Blogs • Google • Del.icio.us • Flickr • Podcasting • Scholar • Widgets • Facebook/MySpace • Skype • You Tube • RSS Feed • Tag Cloud • Virtual Communities • Twitter • ebooks

  8. Third Generation Web 2.0Bottom Up • Attitude shift with improving technology • Social Networking • Allows freedom of information through collaboration and association • Multimedia features • International and World Wide Web

  9. Web 2.0 (2004) Bottom Up • Many to many • Multiple connections between people and technology • People and needs of the user come first • Allows personal choice of information • Information available in real time • Cannot be done without the Internet

  10. eLearning as Collaborative Constructivist Process • Learn by doing • Individuals make sense of personal experiences • Applying core concepts in deep and meaningful manner • eLearning Philosophy – Create a COI: Community of Inquiry

  11. Community of Inquiry(Garrison and Vaughan, 08 ) Social Presence Cognitive Presence Teaching Presence

  12. Community of Inquiry Framework Supporting Discourse Educational Experience Setting Climate Selecting Content

  13. Community of Inquiry Teaching Presence • Professor’s Blog • Teaching Assistants • Lecture Units • eLectures • eWorkbook • eTextbook • eTextbook Website • Psych Links

  14. Community of Inquiry Teaching Presence • Professor’s Announcements • Paper Feedback, PP Feedback • Streaming videos • Exercises • Journals • Practice quizzes • Exams • Study guide/ Key Concepts

  15. Community of InquiryTeaching Presence - Structure • Course Syllabus • Make it Real/ Teach Us Rubrics • Power Point Rubric • Paper Rubric • Do’s and Don’ts • Read this First • Rules and Etiquette • Academic Honesty / Plagiarism • Course Information Quiz • Basic Skills for Success • Sample Presentations

  16. Community of Inquiry Social Presence • Discussion boards • Participation feedback • Movie discussion board • PowerPoint class presentations • Progress blogs • Professor’s blog • Student’s Web Page Introduction • Study Groups

  17. Community of Inquiry Social Process • Instructor Student Feedback • Teaching Assistant Feedback • Student to Student Feedback • Professor’s Blog Feedback • Email • Skype

  18. Community of InquiryCognitive/Social Process • Make it Real Blogs, • Teach Us Blogs, • Reflective Thinking, • Discussion Boards, • Sharing ideas, External Links • Participation Responses • Study Groups

  19. LMS BlackboardAssessment Advantages • Students can submit and retain work digitally • We record and analyze student scores • Keeps students aware of their progress • We can track performance • Acquire course statistics

  20. LMS BlackboardOther Advantages • Reduce cost of printing • Monetarily and Environmentally • Time control access to material • No more “Dog ate my paper” excuses • Allows student review of lecture • 24/7 access to materials • Technology encourages creativity • Engages student with different learning styles

  21. ePortfolioIdentity Development Goals • Independent Mastery • Meta-cognitions • Transfer of Skills • Social Feedback • Assessment

  22. ePortfolioIdentity - Independent Mastery • Know Thyself • Creative Process • Learner-Centered • Own the Learning • Personal Freedom • Self-Expression

  23. Independent Mastery

  24. Independent Mastery

  25. ePortfolioIdentity – Meta-cognitions • Personal Reflections • Self-Monitoring • Self-Awareness • Selecting and Collecting with purpose • Making Connections • Promoting Cognitive Skill Development

  26. Metacognitions

  27. Metacognitions

  28. ePortfolioIdentity – Transfer of Skills • Products are Personally Relevant • Practical and Promotes Useful Skills • Serves a Purpose • Results have Intrinsic and Extrinsic Value • Builds Self-Efficacy • Transferable to Other Settings

  29. Transfer of Skills

  30. Transfer of Skills

  31. ePortfolioIdentity – Social Feedback • Allows for Sharing • Social Networking • Observation and Discovery from Others • Encourages Peer Feedback • Shapes Observerable Reflective Practice • Promotes Sense of Community

  32. ePortfolioIdentity - Assessment • Provides Methods for Evaluation • Provides Measures of Performance • Allows for Assessing Goals • Quantifies Activities • Demonstrates Evidence of Success • Provides Accountability

  33. Social Feedback & Assessment

  34. Social Feedback & Assessment

  35. ePortfolioIdentity Development Goals • Independent Mastery • Meta-cognitions • Transfer of Skills • Social Feedback • Assessment

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