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Computational Thinking for 3D Environment Modeling

Explore the role of computational thinking in 3D environmental modeling, texturing, film and game production. Learn about common issues, solutions, and the dedication of resources needed for successful projects. Discover how computational thinking and art intersect to enhance believability and efficiency in 3D production.

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Computational Thinking for 3D Environment Modeling

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  1. Computational Thinking as a Production Tool for 3D Environments

  2. 3D Modeling and Texturing • Tools of the 3D artist • Film and Game Production • Process

  3. 3D Modeling and Texturing • Common Issues… • Dedication of Human Resources • Dedication of Computer Processing Resources

  4. 3D Environmental Modeling • Primary Goals? • Immersion, Interest, Believability • Fulfilling Purpose • Budgeting Time and Money

  5. 3D Environmental Modeling • Common Problems • Detail • Scope • Variety

  6. Computational Thinking • Solutions • Detail… Modularization • Scope… Automation • Variety… Randomization

  7. Computational Thinking 3D Environment Texturing • Solutions • Modularization • Time and Texture Memory • Automation • Necessary for Sanity • Randomization • Necessary to Create Believability

  8. Computational Thinking + Art = ?

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