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Learn how to create basic features in CAD software such as Extrude, Revolve, Rib, Fillet, Chamfer, and more. Understand techniques like creating drafts, thin features, and contours. Practice text sketching and dome features with ease.
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Features covered • Extrude Boss/Base Feature • Extruded Cut Feature • Revolve Boss/Base Feature • Revolved Cut Feature • Rib Feature • Fillet, FilletXpert, Chamfer • Sketch Text • Dome Feature
Where to start the extrusion Can choose the angle of extrusion Where to end the extrusion Add a draft to the part Can extrude in a second direction Can extrude from a thin feature or a contour
From • Sketch Plane • The plane of the sketch • Surface/Face/Plane • Can choose any face • Vertex • Can choose a point for reference to start • Offset • Can enter a quantity to offset from surface
Direction 1/Direction 2 • Blind • Extrudes a specified distance • Through All • Goes through all bodies • Up To Next • Extrudes to the nearest feature • Up to Vertex • Up to a specified point • Up to Surface • Can choose a surface to extrude to • Offset from Surface • Can set a distance from a selected surface • Up to Body • Similar to surface, but can choose a whole object (body) • Midplane • Extrude in two directions with the current plane set as center
Draft • You can use a draft to add an angle to the extrusion
Contours vs. Thin Feature • 2 Contours • 3 Contours • Thin Feature
Thin Feature • One direction • Midplane • Two-direction • Sets the thickness of the extruded feature
Extrude Cut Feature • All options are similar to extruded boss/base
Axis of revolution Where to end the extrusion Can extrude in a second direction Can revolve from a thin feature or a contour
Rib Feature • 1st make a new plane • Make either an open or closed sketch
Fillet Types • Constant Radius • Entire fillet has a constant radius • Variable Radius • Radius varies • Face fillet • Full round fillet • Rounds off bosses or ribs