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CREATING YOUR OWN CHARACTER

Discover the step-by-step process of creating your own unique 3D character! Start with foundational elements like the character's background, personality, and design specifics—choose between being a hero or a villain, and whether your creation is bipedal or quadrupedal. Utilize modeling tools to achieve clean geometry and foster creativity in textures and props. Follow our timeline for stages, from head to full body, ensuring to work in T-Pose for optimal results. Have fun unleashing your artistic potential!

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CREATING YOUR OWN CHARACTER

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  1. CREATING YOUR OWN CHARACTER

  2. 3D Character Creation Plan • Background history? Type of personality? Hero or Villain? • Biped or Quadruped?Organic or hard surface? • Accessories? Props? • Textures?

  3. Draw Front, Side, and Back View CONCEPT ART: FRONT, SIDE, BACK

  4. Use at least 4 • Graphite Modeling Tools • Symmetry • Paint Deformation • Align • Detach • Attach • Swift Loop • Cut • Extrude • Chamfer • Inset

  5. Character must be in T-Pose

  6. Character must be in the middle of the Grid

  7. Faces should have 4 sides/vertex points

  8. Geometry should NOT overlap. You must have clean models.

  9. DUE DATES • Sept. 18 – Oct. 18 • HEAD – Sept. 27th • HALFOF THE BODY – Oct. 4th • FULL BODY – Oct. 11th • TEXTURING – Oct. 18th UPLOAD 3DS MAX FILE

  10. SAVE, SAVE, SAVE SAVE, SAVE YOUR WORK

  11. HAVE FUN CREATING YOUR ORIGINAL CHARACTER

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