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Crazy Ninja Game Creation Challenge: A Game Maker Journey

Follow our adventure at the Engineering Summer Camp as we create a game from scratch in three days using Game Maker. Learn how we overcame obstacles and achieved our goal of making an entertaining game despite limited knowledge and resources. Explore the world of sprites, objects, and backgrounds in our game-making process. Level up with us as we share our results and experiences in game development. Presented by: Jacqueline Fu, Kenji Inoue, Preston Wong. Date: June 8, 2011.

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Crazy Ninja Game Creation Challenge: A Game Maker Journey

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  1. Crazy NinjabyThe A-Team Presented by: Jacqueline Fu, Kenji Inoue, Preston Wong to the Campers & Faculty of Access Engineering Summer Camp, June 8, 2011

  2. Contents: • Objectives • Statement of Problem • Analysis • Pictures • Results

  3. Objectives • Create a game in three days from scratch. • Make the game fun to play but challenging. • Learn Game Maker.

  4. What did we have to accomplish? • Problem: Design a computer game • Limitations: Three days to complete a game. • We all did not have any knowledge on how to use Game Maker • We had to use sprites that come from other games • Goals: Make a working game that is entertaining.

  5. Analysis of the problem • We went through a tutorial on Game Maker. • Learned some programming logic. • Learned about sprites and objects on Game Maker. • Learned a lot about computers and how they work.

  6. How this Software Works • Sprites • Objects • Background • Room

  7. Pictures Game Maker logo

  8. Our Group and our Mentor Sean Pierce

  9. Level 1 of our game

  10. Level Two

  11. Results • We managed to make a game. • We learned about Game Maker.

  12. Thank You!

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