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“CyberInfrastructure: Challenges and Opportunities for Undergraduate Education”

“CyberInfrastructure: Challenges and Opportunities for Undergraduate Education”. Roscoe Giles June 13, 2005. Challenge #1 …. Workshop projects show how “less is more” Can Cyberinfrastructure projects avoid showing that “ more is less ”? You can help!. Outline.

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“CyberInfrastructure: Challenges and Opportunities for Undergraduate Education”

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  1. “CyberInfrastructure: Challenges and Opportunities for Undergraduate Education” Roscoe Giles June 13, 2005

  2. Challenge #1 … Workshop projects show how “less is more” Can Cyberinfrastructure projects avoid showing that “more is less”? You can help!

  3. Outline • Computing and Computational Science • Cyberinfrastructure (CI) • People: (EOT-PACI, EPIC) • Resources/References (Challenges throughout!)

  4. Science Discipline Physics, Chemistry, Biology, etc. Computer Science Hardware/Software Applied Mathematics Numerical Analysis, Modeling, Simulation Computational Science:Interdisciplinary Research and Education

  5. Abstraction & Information “Pencil & Paper Math” Abstraction Understanding? Large ScaleSimulations Information

  6. Cyberinfrastructure BackgroundHistoryExamples

  7. What is Supercomputing?Leading Edge to Consumer Electronics 1985 Cray X-MP: 1.2 Gflop Cost:$8,000,000 60,000 watts of power No Built in Graphics 56 kbps NSFnet Backbone 2005 X-Box: ~5 Gflop peak Cost: $140 ~100 watts of power 3D Graphics (125M P/S) (100 Mbps etherNet)

  8. CI Vision

  9. Atkins Report (NSF)

  10. Some CI Project Links

  11. Some Science Examples GADU/GNARE Uses TeraGrid For Protein Sequence Analysis (2.3 Million sequences in 8.5 days) Neutron Star Spin-Up Discovered with 3D Simulations on Cray X-1 (600 Million Zones) (video)

  12. Math optimizes kidney matches for pair donation (Sommer Gentry, CSGF Fellow) Complex Networks Error Analysis and Simulations of Complex Phenomena

  13. People and CI

  14. History • Project Categories (Brochure) • Professional Development • Mentoring • Learning Material Development • Software and Online Information • Youth Programs • Diversity/Accessibility • Conferences/Collaborative • Experiences • Metrics & Evaluation • Online Guides and Reports “EOT-PACI has created and sustained a collaborative community of computational science researchers and educators with common goals and leveraged resources. Few of these partners had interacted, much less collaborated, prior to the grant.”

  15. EPIC Goal to build human capacity by creating awareness of the opportunities afforded through Cyberinfrastructure and by educating and training a diverse group of people in all stages of life from K-12 to professional practice to fully participate in the Cyberinfrastructure community as developers, users, and leaders.

  16. EPIC Chart

  17. BioQuest Curriculum Consortium Boston University Coalition to Diversify Computing (CDC) Computing Research Associates Committee on the Status of Women in Computing Research (CRA-W) Florida International University University of Kentucky The Math Forum at Drexel Maryland Virtual High School National Center for Supercomputing Applications Oregon State University Ohio Supercomputer Center Rice University San Diego Supercomputer Center San Diego State University Shodor Education Foundation, Inc. SUNY Brockport Texas Advanced Computing Center University of Wisconsin-Madison EPIC Partners

  18. Virtual Institutes • On-line venues for partners and participants to meet to share ideas and work toward common goals. • Current EPIC VI’s (in formation): • Computational science curriculum • Visualization in Education • MSI Consortium Research • Women and Girls and CI • Access Grid in Education

  19. Resources

  20. www.eotepic.org

  21. Some Education Resources

  22. Challenges • Large scale future funding? • National impact • Philosophical Question: what should we teach/what will they learn?

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