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Trinity Spacing: Innovative Concepts for Football Offensive Strategy

Andrew Coverdale, Assistant Football Coach at Trinity High School, introduces new concepts for offensive spacing in football. This comprehensive guide covers different options and variations to enhance team performance. Access the instructional materials through the provided link.

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Trinity Spacing: Innovative Concepts for Football Offensive Strategy

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  1. NEW CONCEPTS with ‘SPACING’ Andrew Coverdale – Assistant Football Coach – Trinity High School coverdale@thsrock.net http://savefile.com/projects/808736474 (Password: 7cowboy) Intro/Overview Launch Points Protection Protection Tags Backside Structure Flat Concept Smash Concept

  2. TRINITY SPACING OVERVIEW • Basic 3 x 1 distribution A. Pre-called or signaled B. Routes: Hitch, Now, Stop, Slant, Fade C. “P” Fake II. 2 x 2 ConceptsA. Protections: Back Dual Read/Swing or TE/Back Check Out B. Routes: Hog, Ape, Lion, Swan, Flat, Bull, Up, Dodge III. 3 x 2 ConceptsA. Normal 2 x 2 structures with “Free” or “Clue” protection B. Mirrored “Manning” – inside out off ILB squeeze IV. 4 x 1 ConceptsA. Protections: Back Dual Read/Swing or TE/Back Check Out B. Structured like 3 x 1 in terms of QB C. Use extra receiver strong as a “Big Alert” v. certain coverages

  3. OVERVIEW INSTRUCTIONAL FRONTSIDE INDIVIDUAL CALLS 90-190 Series with Spacing Directory Backside 2 & 3-man Variations 2-man Frontside Concepts ‘MERCURY’ ‘VENUS’ OVERVIEW ‘MARS’ ‘MOON’ 91-191 91-191 ‘MANNING’ ‘PLUTO’ 92-192 ‘HOG’ 93-193 94-194 95-195 Backside Variations: 4-man 97-197 97-197 ‘DODGE’ BASIC ‘COP’ 98-198 ‘SWAN’ 99-199 ‘APE’ ‘SHERIFF’ ‘RANGER’ 99-199 ‘BULL’ 99-199 ‘LION’ MIRRORED 90 CONCEPTSMENU

  4. 1 Instructional BS Space Instructional 4 Instructional 199 198 196 192 O I 90-190 SERIES “SPACING” Sit past far leg of 2nd LB. Face QB, give him eyes if available Speed break 2 steps to 7: Get inside flat defender 7 C 6 SPRINT 3 steps! V V 3 O Individual M OT +3 O 1 step, get FAST width, take flat defender OUT! ½ -1 FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. Critical checks are “9” v. Cloud and “8” v. Press. BS MID/Not Designated as “SPACE”:ARROW. Split OT +3. Goal is to attract flat defender’s attention and get him to run with you; technique is a bit different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45º step, aim at a point 3 yds deep along the sideline. Snap your head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show numbers to the QB. R.A.C. Get the sideline! BS INSIDE or Tagged “SPACE”:SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a spot 6 yds deep 2 yds beyond his far shoulder to help create ‘spacing.’ Be SUDDEN & distinct at the top (plant before head) – get BIG in the paint. Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT ‘EM. BS OUTS:MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER you’ve presented #s to QB. R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2nd stem, 7 x 3 break. QB:Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual (MUST have 199 v. Cloud; 198 v. Press). PREM: 1st step “Keep it premium – eyes past MLB – Progression Individual to Sit to Mini to Arrow/Swing. NON-PREM: Track individual on 1st step – Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES. Possible Quick escape to Arrow. - F S I N D I V I D U A L - - T o M A I N M E N U -

  5. 1 Instructional BS Space Instructional 4 Instructional 199 198 196 192 O M 90-190 SERIES “VENUS” Sit past far leg of 2nd LB. Face QB, give him eyes if available Speed break 2 steps to 7: Get inside flat defender 7 C 6 SPRINT 3 steps! V V 3 O Individual OT +3 O I 1 step, get FAST width, take flat defender OUT! ½ -1 FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. Critical checks are “9” v. Cloud and “8” v. Press. BS MID/Not Designated as “SPACE”:ARROW. Split OT +3. Goal is to attract flat defender’s attention and get him to run with you; technique is a bit different than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45º step, aim at a point 3 yds deep along the sideline. Snap your head around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, show numbers to the QB. R.A.C. Get the sideline! BS INSIDE or Tagged “SPACE”:SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. Forced Stem/Dive release, aim for a spot 6 yds deep 2 yds beyond his far shoulder to help create ‘spacing.’ Be SUDDEN & distinct at the top (plant before head) – get BIG in the paint. Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT ‘EM. BS OUTS:MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers to QB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER you’ve presented #s to QB. R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2nd stem, 7 x 3 break. QB:Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual (MUST have 199 v. Cloud; 198 v. Press). PREM: 1st step “Keep it premium – eyes past MLB – Progression Individual to Sit to Mini to Arrow/Swing. NON-PREM: Track individual on 1st step – Progression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES. Possible Quick escape to Arrow. - F S I N D I V I D U A L - - T o M A I N M E N U -

  6. BS Pluto Instructional 1 Instructional 4 Instructional 199 198 C 196 192 O Individual I 6 5 4 2 3 1 Backside 4-man distribution that utilizes and “Elimination Drag” to establish the interior edge of Spacing and isolate the ‘Hang’ 1 on 2 v. a 10 yard Hitch (Middle) and the back Swinging. “Stop & Go” by outside receiver used to maximize RB’s R.A.C. 90-190 Backside “PLUTO” Best available release/restack Hitch at 9-10 Work fat of the zone 9-10 Angle to upfield shldr of point; flatten through him & cross 3, no 2 7 V V O M OT +3 5 qk/3 qk – Eye Pt – Read Hang ½ +1 SWING: 6 step sprintDo not lose depth R FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. BS MID:DEEP HITCH with FREEDOM. Split ½way +1. Goal is to be in the fat of the Zone at 8-10 yards with EYES when QB looks for you. Take best available release, re-stack in your tube, and run a Hitch at 9-10 yards. Seize whatever spot is given you, present yourself to the QB. BS INSIDE: ELIMINATION DRAG. Split OT +3. Goal is to make Point LB a non-factor. Take an angle to where his upfield shoulder will be; once on his vertical level, plant off outside foot, snap & run flat across the field FAST, looking back at QB the whole way like you expect the ball. Keep arms pumping! BS OUTS:STOP & GO. Normal Split. Idea behind this route is to get the CB to break, react, and be turning his back to run with you right as RB gets the ball. Sell the stop, but start the Fade phase at 7, shorten the 3+2 to just “3”, make a fast pivot, just enough to get turned, and get right back out of it. Accelerating to CB’s outside hip. Sprint, but look back as though you’re getting ball as you sprint along red line. Block CB once ball is caught. RB:ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any ‘S’ position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you should turn up just past outside receiver’s original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s. In either case, URGENCY is the key word – you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE. QB:This is a “Category B” call, meaning our preference is to work backside unless we have a “gimme” frontside. Individual is pre-snap Yes/No. Drop is 5 quick / 3 quick, initial Eyes are to the POINT, to place him on the Drag, read is the shoulders of the Hang, Deep Hitch to Swing. Stop & Go not a factor. - F S I N D I V I D U A L - - T o M A I N M E N U -

  7. 90-190 Individual Red Line C C C C C 4 ydfromSL 9 0 / 1 9 0 F R O N T S I D E O U T S I D E: “Individual” ‘HITCH’ (2) ‘QUICK OUT’ (6) ‘SLANT’ (9) ‘FADE’ (4) ‘STOP’ (8) ## ## ## ## ## C 8 yd:3 big steps2 small 3 steps R L R L *STOP is excellent against OFF, and a MUST v. Press. It is taken off v. Cloud. *SLANT is excellent against OFF with outside leverage, and a MUST v. CLOUD. It is taken off v. Press *Versus a soft CB to the short side OR in certain LimitedAccess looks, ‘Quick Out’ is a good check! *Vs. a ‘Press’ CB, tighter than 6 head up to inside, with a good matchup, FADE is an option for us! *Hitch is a, high percentage throw v. OFF. Check v. Press or Cloud 1. SPLIT: Tight(Top #s / Hash) 1. SPLIT: Normal (Middle #s / Hash + 2) 1. SPLIT: Wide(Bottom #s / Hash +4) 1. SPLIT: Tight (Top #s / Hash) 1. SPLIT: Wide(Bottom #s / Hash +4) 2. a. CAPTURE CB’s outside shoulder, use a Stick, Club & Over if needed v. jam b. STRAIGHTEN to turn his hips vertically, SQUEEZE him inside don’t cross the ‘Red Line’ c. FADE to ball when thrown QB:-3 qk (Rocker) / 1 step + 8 YL -3 ball outside v. 1 saf; 2 ball to Pocket v. 2 saf 2. 3 giant steps with active eyes locked on CB… Two settle steps with aLUNGE, eyes up, plant outside foot, THEN snap head… R.A.C. “Know where you left him” QB: -3 quick / Rocker -Triangle throw 2. CAPTURE and STRAIGHTEN just as on Fade, using Stick, Club & Over if needed. At 8 yds, FADE 3 steps (big) + 2 (chop & settle hips), then pivot off outside foot & come back outside downhill QB:-5 quick (3 quick), throw1 ball 10+2 when WR butt drops 2. ARC: My inside hip outside his outside hip. 3 big, clean steps with a NOD at the top. Angle is 60° V. CLOUD, Outside Stick release, threatening Fade, straighten 1 step & Snap! QB:-3 quick (Rocker) v. off CB, 3 big (Rocker/Hitch) v. Press -Firm 1 ball – upfield shldr 2. Explode two steps to CB’s outside shoulder; roll on 3d step, pull head & elbow through to flatten & run out of break on 4th step…do not chop feet or lose speed. QB:-3 quick / Rocker -Graze the breastplate - I N S T R U C T I O N A L - - T o M A I N M E N U -

  8. TRIPS RIGHT 192 HITCH (Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW X Z H Y • OT +3 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  9. RIGHT WIDE 196 QUICK OUT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW X Y H Z • Top #s SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  10. H Mo RIGHT WIDE 198 STOP(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Y X H Z • Top #s SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  11. ACE U BOUNCE 192 HITCH (Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## STOP(Individual) ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW H Y U U Z H • Top #s SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  12. RAY OVER 199 Y SPACE SLANT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 1 X Z ARROW Y • Top #s H SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression R

  13. RAY Skate 198 Y SPACE STOP(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ‘SPACING’ ‘SPACING’ 7 V V 1 X Z ARROW Y • Top #s H SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression R

  14. BUNCH RT 192 H SPACE HITCH (Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ V V 3 ARROW H X Z Y MINI-CURL: • Spray Release b/cof formation • OT +3 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  15. Z In BUNCH RT 196 H SPACE QUICK OUT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW H X Z Y MINI-CURL: • Spray Release b/cof formation • OT +3 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  16. Y Mo BUNCH RT 198 H SPACE STOP(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW H X Z Y MINI-CURL: • Spray Release b/cof formation • OT +3 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  17. WESTERN WIDER 192 HITCH (Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Z Y U H • Top #s SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  18. Z Mo RIGHT HOP 199 SLANT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## SLANT(Individual) ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Y H Z X • Top #s SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  19. H Bump – R WIDER 196 QUICK OUT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW X Z Y • OT +3 H SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  20. TRIPS LEFT 92 HITCH(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Z X Y H • Top #s • OT +3 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  21. RT OUT BOUNCE 99 H SPACE 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## SLANT(Individual) ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Z X Y H Y Z • Top #s • OT +4 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  22. BUNCH LEFT 96 Y SPACE 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## QUICK OUT(Individual) ‘SPACING’ ‘SPACING’ 6 V V 3 ARROW Z Y X H MINI-CURL: • Spray Release b/cof formation • OT +4 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  23. X In BUNCH LT 98 Y SPACE 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## STOP(Individual) ‘SPACING’ ‘SPACING’ 6 V V 3 ARROW Z Y H X MINI-CURL: • Spray Release b/cof formation • OT +4 SPACING SIT: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds. R QB THOUGHT PROCESS Drop: 3 Big (Rocker & Hitch) Read: Premium: Individual to Stop Non-Premium: Object Mini-Curl Outlet: Individual progression

  24. TALL 92 X SPACE HITCH(Individual) 10 15 20 5 MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 V V 3 ARROW Z X • OT +4 MINI-CURL: • Widen 1-2 yds on release Y H QB THOUGHT PROCESS Pre-snap:Check BS for clean single. Take it/change it if there. Drop:3 steps, Anchor to Arrow, Pop-up to others Pre-snap: Individual progression Post-snap: Read Mini-Curl lane OUTSIDE RECEIVER: • Run through far leg of 1st LBinside you, then SIT (‘Replace’ him) at 5 yds.

  25. 1 Instructional RB in Route Instructional 4 Instructional 199 198 196 192 I 6 5 4 3 2 1 Activated by a protection word in front of the 90-190 call [Examples: ‘Blink’, ‘Free’, ‘Y’, ‘Franky’, ‘Bobby’], it tells everyone that the RB may get into the route BS, and in doing so will do the job normally done by the Arrow, i.e. establish the outside ‘stretch’ of the Spacing. Middle receiver is free to ‘Utah’ to give us a big-play possibility and getting himself out of RB’s ‘sandbox’ 90-190 Backside variations:RB IN THE ROUTE SQUEEZESTRAIGHTENHOLD the Red LineFADE to the ball BigAlert1 2 3 7 C 6 3 V V O Individual SHOW eyes / handsATTACK DB’s hands OT +3 OTight M R SWING: 6 step sprintDo not lose depth 4 ½ +1 Receiver R Backfield FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. BS INSIDE or Tagged “SPACE”:SPACING SIT. BS OUTS:MINI CURL. RB:ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any ‘S’ position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will dictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and you should turn up just past outside receiver’s original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s. In either case, URGENCY is the key word – you must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE. BS MID/Not Designated as “SPACE”:UTAH. Split ½ way+1. Understanding that the back is coming to your sandbox, you must automatically ‘Utah’ your route. Full speed Arrow, show eyes and hands after you pass outside receiver’s original alignment, attack the hands of any DB on your course turning up, squeeze and straighten, holding the ‘Red Line’ ready to fade to the ball ONLY once it’s thrown a la Pat & Go drill. QB:Normal Spacing thought process, with Utah as a “BIG ALERT” v. Press Man and a great matchup (non conversion downs). If you Big Alert it, 3 big to Utah, RFD into normal Spacing progression; the Individual is dead to you. - T o M A I N M E N U -

  26. RT UNDER H6 Y 199 SLANT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## UTAH: • Eyes & Hands to QB when past Outs;Active hands, attack the defenderHold the Red Line, fade to ball 7 V V Y X Z • Top #s H R QB THOUGHT PROCESS Drop: 3 quick, possible reset for depth Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing Big Alert: Press man good matchup: Utah to RFD CHECK SWING with URGENCY

  27. RT UNDER H6 Y 199 SLANT(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## UTAH: • Eyes & Hands to QB when past Outs;Active hands, attack the defenderHold the Red Line, fade to ball 7 V V Y X Z • ½ way+1 • Top #s H R QB THOUGHT PROCESS Drop: 3 quick, possible reset for depth Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing Big Alert: Press man good matchup: Utah to RFD CHECK SWING with URGENCY

  28. TRIPS RT SLIP Sink BLINK 192 UTAH: • Eyes & Hands to QB when past Outs;Active hands, attack the defenderHold the Red Line, fade to ball HITCH (Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## 7-8 7 V V X Z Y R H • Top #s • ½ way+1 QB THOUGHT PROCESS Drop: 3 quick, possible reset for depth Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing Big Alert: Press man good matchup: Utah to RFD CK SWING with URGENCY

  29. RIGHT YAZ Bounce FRANKY 99 10 15 20 5 INSTRUCTIONAL MAIN MENU UTAH: • Eyes & Hands to QB when past Outs;Active hands, attack the defenderHold the Red Line, fade to ball ## ## SLANT(Individual) ‘SPACING’ ‘SPACING’ 7 V V ARROW Z X Y H R Y Z • Top #s • 1/2way +1 QB THOUGHT PROCESS Drop: 3 quick, possible reset for depth Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing Big Alert: Press man good matchup: Utah to RFD

  30. TRIPS LEFT SLUG FREE 92 HITCH(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ‘SPACING’ ‘SPACING’ 7 3 V V ARROW Z X Y H R • Top #s • 1/2way +1 UTAH: • Eyes & Hands to QB when past Outs;Active hands, attack the defenderHold the Red Line, fade to ball QB THOUGHT PROCESS Drop: 3 quick, possible reset for depth Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw Non Prem: Active eyes to Indiv, Prog Sit-Mini-Swing Big Alert: Press man good matchup: Utah to RFD

  31. 1 Instructional RB in Route Instructional 4 Instructional 199 198 196 192 Possible Stick/Dbl Stick v. Press V I 1 6 5 3 2 4 An extension of our “Back in the route” concept, it will use the same protection words, but now we tell our “Bonus” Middle receiver to run a ‘Cop’ route, and give us a big play possibility against any kind of 2-safety coverage. 90-190 Backside variations:“COP” Big Alert 1 MOFOBest available rel./Restack (Poss stick) Straighten & eye Saf Nod/break at 7-8 The tighter the saf., The flatter the angle SMOFC SMOFO MOFCPreferred Arc, straighten to 7, Speed break to Corner, bisect CB & Saf, ball will be on you fast. 7 C 3 6 2 V 3 V O Individual OT +3 OTight M R 4 ½ way Receiver R Backfield FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. BS INSIDE or Tagged “SPACE”:SPACING SIT. BS OUTS:MINI CURL. RB:ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any ‘S’ position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call will dictate your protection responsibilities, if any, prior to releasing. BS MID/Not Designated as “SPACE”:COP. Split ½ way. MOFC Quick Corner – preferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatter is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Post – best available release & restack; square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate. QB:Normal Spacing thought process, with COP as a “BIG ALERT” v. Press man with a matchup, or a 2-safety look where no help is readily available by ‘structure’ (e.g., a CB to a Quick Corner) If you Big Alert it, 3 big (Kick Rocker-Hitch) to COP, RFD into normal Spacing progression; the Individual is dead to you. - T o M A I N M E N U -

  32. YBump BUNCH RT Free 198 H SPACE Y COP STOP(Individual) 10 15 20 5 INSTRUCTIONAL MAIN MENU MOFC: QK CORNERPreferred ArcSquare up safetyNod / break at 7-8Bisect CB/Saf MOFO: SHORT POSTBest available/restackNod / break at 7-8The tighter the safety, the flatter the break ## ## 7-8 V Spray rel H X Z WAIT for SIT to CLEARArc around him – patience! R Y QB THOUGHT PROCESS *Big Alert: COP *If the Big Alert looks good, Progression COP (3 big), to RFD Sit-Mini-Arrow/Swing…MUST know who can cover the Cop & SEE them! *Big Alert is no good – work normal Space thought FREE RELEASE SWING with URGENCY

  33. Y In TRIPS LT BLINK 99 Y COP 10 15 20 5 INSTRUCTIONAL MAIN MENU MOFC: QK CORNERPreferred ArcSquare up safetyNod / break at 7-8Bisect CB/Saf MOFO: SHORT POSTBest available/restackNod / break at 7-8The tighter the safety, the flatter the break ## SLANT(Individual) 7-8 V V Z X Y H • Top #s R “Justvisiting” QB THOUGHT PROCESS *Big Alert: COP *If the Big Alert looks good, Progression COP (3 big), to RFD Sit-Mini-Arrow/Swing…MUST know who can cover the Cop & SEE them! *Big Alert is no good – work normal Space thought CHECK SWING with URGENCYWidth not depth

  34. RT ROY BUNCH BOUNCE FRANKY 99 H SPACE Y ARROW Z COP 10 15 20 5 INSTRUCTIONAL MAIN MENU MOFC: QK CORNERPreferred ArcSquare up safetyNod / break at 7-8Bisect CB/Saf MOFO: SHORT POSTBest available/restackNod / break at 7-8The tighter the safety, the flatter the break ## SLANT(Individual) 7-8 Spray rel V V R H X Z Y WAIT for SIT to CLEARArc around him – patience! QB THOUGHT PROCESS *Big Alert: COP *If the Big Alert looks good, Progression COP (3 big), to RFD Sit-Mini-Arrow/Swing…MUST know who can cover the Cop & SEE them! *Big Alert is no good – work normal Space thought

  35. SWAT Instructional 1 Instructional 4 Instructional 199 198 196 192 I Specialized version of 4 x 1 Spacing designed to create a potential quick touch for the ‘R’ and extend our horizontal stretch on the coverage to the backside, as well as up the likelihood of creating a true 1-on-1 for the frontside. 90-190 Backside variations:“RANGER” SWAT:Now route;if you don’tget theball, FOR &don’t look back 2 3 7 C 1 6 V V 4 3 O Individual Yes/No OTight M OT +3 R ½ +1 Motion orAlignment FS OUTS:INDIVIDUAL. Varies by number, i.e. ‘2’ is HITCH, ‘8’ is STOP, ‘9’ is SLANT, ‘6’ is QUICK OUT. Can change with verified hand signal. BS INSIDE or Tagged “SPACE”:SPACING SIT. BS OUTS:MINI CURL. BS MID/Not Designated as “SPACE”:UTAH. Split ½ way+1. Understanding that the back is coming to your sandbox, you must automatically ‘Utah’ your route. Full speed Arrow, show eyes and hands after you pass outside receiver’s original alignment, attack the hands of any DB on your course turning up, squeeze and straighten, holding the ‘Red Line’ ready to fade to the ball ONLY once it’s thrown a la Pat & Go drill. RB:RANGER. Alignment or motion target is bottom of the #s or Hash +4. Run a NOW route, EXPECT the ball. If you don’t get it, F.O.R. FAST, turn the CB and don’t look back. QB:Normal Spacing thought process, with the addition of looking at the R pre-snap to see if the defensive adjustment gives you a NOW Corner. If it does, take 1 step and drive the ball to the RB. Otherwise, take the snap & execute a normal 90 series thought process. - T o M A I N M E N U -

  36. RT WIDE Y199 SLUGGO H SHERIFF MOON 10 15 20 5 MAIN MENU SLUGGO3+3 full steps to Slant v. Off Get on top of Press Active hands out of break –Squeeze-Straighten bot #s QUICK READ Best available/restackBend is at 8 v. 2 safThin as you can;Flat as needed ## ## ## 10 MOON CURLWork the fat of the zone,Feel Alley on 2nd stem MOON SITOnly 1 step of freedom 8 8 V V FADEv. Cloud Y X Z H • Normal • Hash +2 QB THOUGHT PROCESS Drop: 3 Qk – Reset for Depth (Rocker / Reset) Pre-snap: Bang/New Mike v. Overhang + Rot wk Hard Cloud: Sluggo is dead, eyes only Read: Sluggo (3 Qk) to Seam (Reset-Anchor) Hitch to Sit/Curl, poss Qk Esc to Swing *Drop goes to 5 qk v. Press/Cloud *Track Sluggo w/eyes v. all zones • Normal R CK SWING with URGENCY Width not depth

  37. TRIPS RT SMART CLUE 199 SLUGGO H SHERIFF MOON 10 15 20 5 MAIN MENU SLUGGO3+3 full steps to Slant v. Off Get on top of Press Active hands out of break –Squeeze-Straighten bot #s QUICK READ Best available/restackBend is at 8 v. 2 safThin as you can;Flat as needed ## ## ## MOON CURLWork the fat of the zone,Feel Alley on 2nd stem 10 MOON SITOnly 1 step of freedom 8 8 V V FADEv. Cloud ARROWSETTLE X Z H • Normal Y R • Hash +2 QB THOUGHT PROCESS Drop: 3 Qk – Reset for Depth (Rocker / Reset) Pre-snap: Mabel + Sink to any six man box Hard Cloud: Sluggo is dead, eyes only Read: Sluggo (3 Qk) to Seam (Reset-Anchor) Hitch to Sit/Curl, poss Qk Esc to Arrow *Drop goes to 5 qk v. Press/Cloud *Track Sluggo w/eyes v. all zones • Normal CLUE becomes BLINK

  38. 90-190 Series2-MAN CONCEPTS with SPACING “CONTROL” LOOK ‘PREMIUM’ CALL INS REC DROP READ . Off CB – Tight Hang LB 92-192 “Hog” Hitch 3q (Rock) Eye Point, Key Hang – Outs/Ins Hitch*Tuck LB only99-199 “Ape” Arrow 3q (Poss 1) Prog Arrow-Slant Off CB – Wide Hang LB 91-191 Arrow 3b (K Rock) Eye Point, Key Hang – Mini/Arrow Press CB 98-198 “Swan” Seam 5q (3q) Eye Point, Key Hang – Stop/Seam Cloud CB 99-199 “Lion” Lookie 3q (Rock) Eye Point, Key Hang – Slant/Lookie “ATTACK” LOOK ‘PREMIUM’ CALL INS REC DROP READ . Press CB 93-193 Bush 3q (Rock) Eye Point, Key Hang – Bush / Diag97-197 Cop: Crnr 3b (K Rock) Key CB – Whip / Corner 1 safety: Off 99-199 “Ape” Arrow 3q (Rock) Eye Point, Key Hang – Slant / Arrow 2 safety: MOFO 97-197 Cop: Post 3b (K Rock) Progression Post 2 safety: MOFC 97-197 Cop: Crnr 3b (K Rock) Key CB – Whip / Corner - T o M A I N M E N U -

  39. 4 Instructional 92 Hog Instructional 1 Instructional O M OT +3 BS MID/Not Designated as “SPACE”:ARROW. Split OT +3. I BS INSIDE or Tagged “SPACE”:SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. BS OUTS:MINI CURL. Basic split is TIGHT. CONTROL concept designed to create an easy Hitch throw v. Off CB coverages with a TIGHT alley player. Also an effective uncovered check with built-in “tools” to most efficiently stretch underneath coverage horizontally (‘Aim’, ‘Spray’) 92-192 “HOG” BASIC “HITCH” TECHNIQUE • GREAT get off: pads down, stare at CB, arms pumping • 3 big steps… a 3.…then 2 step drumroll & LUNGE, pull inside elbow & SNAP head inside. Should happen at 6-7 yds depth “SPRAY” 6-7 yd I O “92 HOG” Shown 1/2way WIDE FS INS:HITCH (HOG). Split OT +5 if there is a middle rec., ½ way if there isn’t. “Aim” adjustment v. out of box defender inside you, “Spray” call/adjustment v. short defender outside you. R.A.C. tight spin to shoulder where caught. (NO AIM or Spray if TE) FS OUTS:HITCH. WIDE split. Alert “Trail” call from QB. “Spray” if called or if CB is less than 5 outside you. R.A.C. Know where you left him. “AIM” refers to an adjustment by Inside receivers if a LB is inside him, and out of the box. He will “AIM” his 3+2 -step Hitch at the outside leg of that LB to wall him off from defending Hitches outside him. Takes priority over “Spray.” “SPRAY” is called by any receiver who sees a “short defender” (5 yds or less) outside them. It causes the receiver making the call & any outside him to “Spray” their Hitch by aiming it 3 yds outside their alignment…Outside foot up, add 1 step. QB:Premium look = Off CB / Tight Alley (Ike Shade or tighter). Premium: 3 qk (Rocker), Eye point, Key Hang for Ins or Outs Hitch; RFD Sit-Mini-Arrow. Point LB is danger to the Inside Hitch (Hog).Non-Premium: Check to appropriate “Control” OR 5 qk, active eyes to FS Hitch, Progression Sit to Mini to Arrow (Swing) - 2 M A N C O N C E P T M E N U - - T o M A I N M E N U -

  40. BASE FREE 92 HOG 10 15 20 5 INSTRUCTIONAL MAIN MENU ## INSIDE REC:‘AIM’ if OLB is out of box, inside youCall ‘TILT’ if short def outside you ‘SPACING’ ‘SPACING’ ‘Spray’4+2 3+2 ‘Spray’4+2 7 ‘Aim’3+2 3+2 V V X Z FREE RELEASE SWING Y H • Bot #s • Top #s • 1/2 way • Hash+2 R OUTSIDE REC:‘SPRAY’ if called by inside ORif CB is in CLOUD QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Off – Tight Hang LB. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Hitch, Progression Sit-Mini-Arrow/Swing

  41. EASTERN INSIDE SMART Sink U 92 HOG 10 15 20 5 INSTRUCTIONAL MAIN MENU ## INSIDE REC:‘AIM’ if OLB is out of box, inside youCall ‘TILT’ if short def outside you SPRAY RELEASE MINI-CURL6 x 3 – Get inside Hang! ‘Spray’4+2 3+2 ‘Spray’4+2 ‘Aim’3+2 3+2 V V V CHK SWING w/ URGENCYWidth – Not depth Y Z H R U • Bot #s • 1/2 way • Hash+4 OUTSIDE REC:‘SPRAY’ if called by inside ORif CB is in CLOUD QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Off – Tight Hang LB. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Hitch, Progression Sit-Mini-Arrow/Swing

  42. STAR SINK BLINK 192 HOG 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## INSIDE REC:‘AIM’ if OLB is out of box, inside youCall ‘TILT’ if short def outside you ‘SPACING’ ‘SPACING’ 7 ‘Spray’4+2 3+2 ‘Aim’3+2 ‘Spray’4+2 3+2 V V V V X Z R H Y • Top #s • Bot #s “Just visiting” • 1/2 way • Hash+4 CHECK SWING with URGENCY OUTSIDE REC:‘SPRAY’ if called by inside ORif CB is in CLOUD QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Off – Tight Hang LB. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Hitch, Progression Sit-Mini-Arrow/Swing

  43. H Bump STUD OUTSIDE BLINK 192 HOG Y SPACE 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## INSIDE REC:‘AIM’ if OLB is out of box, inside youCall ‘TILT’ if short def outside you ‘SPACING’ ‘SPACING’ 7 ‘Spray’4+2 3+2 ‘Aim’3+2 ‘Spray’4+2 3+2 V V V V X Z Y R CHECK REL ARROW • Bot #s • 1/2 way • Top #s H • Hash+4 OUTSIDE REC:‘SPRAY’ if called by inside ORif CB is in CLOUD QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Off – Tight Hang LB. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Hitch, Progression Sit-Mini-Arrow/Swing

  44. 99 Lion Instructional O M OT +3 BS MID/Not Designated as “SPACE”:ARROW. Split OT +3. I BS INSIDE or Tagged “SPACE”:SPACING SIT. Goal is to hold 2nd short defender and stay open if he flies past you. BS OUTS:MINI CURL. Basic split is TIGHT. 99-199 “LION” CONTROL concept designed to use a Cloud CB’s leverage against him with an inside break and create a 2-on-1 on the Hang LB. 3 big steps, hips outside his hips,Nod at top v. Off C “Lookie” adj if your man leaves V V C O I Stick to Fade,straighten,snap at 5 yd v. Cloud 3 quick “99 LION” Shown FS OUTS:SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CB’s head & hips, stick outside foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety. Versus Cloud, take your time to “get the CB off his lillipad.” Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past his alignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST. FS INS:LOOKIE(LION). Split ½ way -2. Must attack the INSIDE LEG of the man over you…break on 2nd step. LOOKIE adjustment (straighten, show #s, cut the throttle) if man over you widens! QB:Premium look for “Lion” is Cloud CB. Premium: 3 quick (Rocker), eye the Point, Key the Hang for either Slant; RFD Sit to Mini to Arrow (Swing). Point is danger to the Lookie (Lion).Non premium: 5 quick (3 qk), active eyes to the Slant, Progression Sit to Mini to Arrow (Swing) - 2 M A N C O N C E P T M E N U - - T o M A I N M E N U -

  45. Y In BASE BLINK 99 LION 10 15 20 5 INSTRUCTIONAL MAIN MENU SLANT OFF: Hips outside his hips, 3 steps, NodCLOUD: Hard outside Stick ANGLE: Upfield shoulder of near saf. LOOKIE SLANTCut throttle if LB crosses your face ‘SPACING’ ‘SPACING’ 7 V V V CK SWING w/ URGENCYWidth not depth X Z Y H • Top #s • ½ way -2 • Wide R “Justvisiting” QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Cloud. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Slant, Progression Sit-Mini-Arrow/Swing

  46. EAST BOUNCE U 99 LION 10 15 20 5 INSTRUCTIONAL MAIN MENU SLANT OFF: Hips outside his hips, 3 steps, NodCLOUD: Hard outside Stick ANGLE: Upfield shoulder of near saf. SPRAY RELEASE MINI-CURL6 x 3 – Get inside Hang! LOOKIE SLANTCut throttle if LB crosses your face V V V Y U H Z Y H CHK SWING with URGENCYWidth – Not depth • ½ way -2 • Wide R QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Cloud. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Slant, Progression Sit-Mini-Arrow/Swing

  47. Y Bump R OUT Y 199 LION 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ## SLANT OFF: Hips outside his hips, 3 steps, NodCLOUD: Hard outside Stick ANGLE: Upfield shoulder of near saf. ‘SPACING’ ‘SPACING’ LOOKIE SLANTCut throttle if LB crosses your face 7 V V X Z H • Bot #s • 1/2way -2 • Hash+4 R Y QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Cloud. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Slant, Progression Sit-Mini-Arrow/Swing CK SWING with URGENCYWidth not depth

  48. RT WIDER ZAP R6 FRANKY 199 LION 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ## ## SLANT OFF: Hips outside his hips, 3 steps, NodCLOUD: Hard outside Stick ANGLE: Upfield shoulder of near saf. ‘SPACING’ ‘SPACING’ LOOKIE SLANTCut throttle if LB crosses your face 7 V ARROW 3 X Y H Z • Bot #s • 1/2way -2 • Hash+4 R QB THOUGHT PROCESS Drop: 3 quick (Rocker) Premium: Cloud. Eye the point, Key the Hang, RFD Spacing Non-Prem: Check or 5 quick w/active eyes to Slant, Progression Sit-Mini-Arrow/Swing

  49. 91-191 Instructional 1 Instructional 4 Instructional 7 1st step:Eye his inside # 5-6 V V V I O O OT +3 M BS INSIDE/Not Designated as “SPACE”:ARROW. BS MID or Tagged “SPACE”:SPACING SIT. BS OUTS:MINI CURL.. Possible ‘MOON’ call, push to 8-9. 2-man CONTROL concept frontside; miniature version of 61-71 used to attack Off CB defenses, especially those with wide Hang players. 91-191 “MINI” C 1 step, get FAST width, take flat defender OUT! V OTight I½ way +1 “191” Shown FS INS:ARROW. Split 1/2way +1. Goal is to attract flat defender’s attention and get him to run with you; technique is a bit different than basic Curl in that you are emphasizing WIDTH more than DEPTH. Take one 45º step, then accelerate toward a point 3 yds deep along the sideline, snapping your head around on your 3rd step out of the break without slowing down. If you get to the bottom of the numbers, flip your hips, show your #s. FS OUTS:MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the window inside him before he can react. For that reason, cut your split to Top #s (Hash). Use same components of Curl route, just shorter: Sprint to 4-5, Speed break to 7, Drumroll redirect back to QB at 7 after burst/lunge. Take an angle that gets you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ball should be waiting on you. Make a 180º spin after catch, split the zone North & South. QB:Off CB with Ike or wider is Premium. Pre-snap CB depth (top) & Hang width (edges). PREM: 3 big / Kick Rocker / Pedal left – EYE the point one step, READ the FS Hang…shoulders square & back, anchor to Arrow; shoulders open, Triangle the Mini-Curl in the fat of the zone, possible Hitch in Gun. RFD Sit-Mini-Arrow (Swing). Versus Non-premium Check it to another ‘CONTROL’ or track Mini Curl, 5 quick steps, Sit-Mini-Arrow/Swing - 2 M A N C O N C E P T M E N U - - T o M A I N M E N U -

  50. BASE BLINK 91 10 15 20 5 INSTRUCTIONAL MAIN MENU ## ‘SPACING’ ‘SPACING’ MINI-CURL: 3 steps upfield, Skinny angle to get youinside flat defender, Plant, snap, sit at 7 yds 7 7 V V 3 ARROW X Z Y H • Top #s • Top #s • 1/2 way +1 • Hash R QB THOUGHT PROCESS Drop: 3 big / Kick Rocker / Pedal (left) Read: Eye the Point – Read Hang Throw Bush the moment he’s not covered RFD Sit-Mini-Arrow Danger: Cloud CB v. Bush; Point LB v. Diagonal CK SWING with URGENCYWidth not depth

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