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Lies! Lies! Lies !

Lies! Lies! Lies !. How to Integrate Deception in Gameplay. A deliberate act perpetrated by a deceiver to engender in a receiver beliefs contrary to what the deceiver believes is true to put the receiver at a disadvantage. Cheating. Duping Delight.

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Lies! Lies! Lies !

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  1. Lies! Lies! Lies! How to Integrate Deception in Gameplay

  2. Adeliberate act perpetrated by a deceiver to engender in a receiver beliefs contrary to what the deceiver believes is true to put the receiver at a disadvantage.

  3. Cheating

  4. Duping Delight

  5. A positive emotional response to successful deception

  6. More Strategy More Engagement Increased Enjoyment

  7. 2 player 8x8 board 12 pieces per player Move in one direction unless made “king”

  8. Information Control

  9. Initial Information

  10. Dynamic Information

  11. In game Out game

  12. In games Hidden information Incorrect information Bluffing

  13. Out games Diplomacy Table Talk

  14. Advantage Given to each player equally Gives an advantage to staying quiet Give slight advantage but not game winning

  15. Cheating Farming Card up my sleeve

  16. What Deception Can You Create? • Pick a game – Something simple like the checkers • Add one element that allows deception • Present this method

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