fpga co processor enhanced ant colony systems data mining n.
Skip this Video
Loading SlideShow in 5 Seconds..
FPGA Co-Processor Enhanced Ant Colony Systems Data Mining PowerPoint Presentation
Download Presentation
FPGA Co-Processor Enhanced Ant Colony Systems Data Mining

FPGA Co-Processor Enhanced Ant Colony Systems Data Mining

231 Views Download Presentation
Download Presentation

FPGA Co-Processor Enhanced Ant Colony Systems Data Mining

- - - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript

  1. FPGA Co-Processor Enhanced Ant Colony Systems Data Mining Jason Isaacs and Simon Y. Foo Machine Intelligence Laboratory FAMU-FSU College of Engineering Department of Electrical and Computer Engineering

  2. Presentation Outline • Introduction • Significance of Research • Concise Background on ACS • Summary of Data Mining focused on Clustering • Discussion of ACS-based Data Mining • FPGA Co-processor Enhancement • Conclusions • Future Work Isaacs

  3. Project Goal: to design and implement an Ant Colony Systems toolbox for non-combinatorial problem solving. This toolbox will comprise both hardware and software based solutions. Isaacs

  4. Ant Colony Systems Project Overview • This work aims at advancing fundamental research in Ant Colony Systems. • The major objectives of this project are: • Develop a set of behavior models • Design ACS algorithms for solutions to non-combinatorial problems • Analyze algorithms for hardware implementations • Implement FPGA Modules – CURRENT • Incorporate all modules into a cohesive toolbox Isaacs

  5. Introduction to Ant Colony Systems • Ants are model organisms for bio-simulations due to both their relative individual simplicity and their complex group behaviors. • Colonies have evolved means for collectively performing tasks that are far beyond the capacities of individual ants. They do so without direct communication or centralized control – Stigmergy. • Previous Research: our use of simulated ants to generate random numbers proved a novel application for ACS. • Prior to 1992, ACS was used exclusively to study real ant behavior. • However, in the last decade, beginning with Marco Dorigo’s 1992 PhD Dissertation “Optimization, Learning and Natural Algorithms,” modeling the way real ants solve problems using pheromones, ant colony simulations have provided solutions to a variety of NP-hard combinatorial optimization problems Isaacs

  6. ACS Application Area: Data Mining • Ant Colony real-world behaviors applicable to Data Mining: • Ant Foraging • Cemetery Organization and Brood Sorting • Division of Labor and Task Allocation • Self-organization and Templates • Co-operative Transport • Nest Building Isaacs

  7. Cemetery Organization and Brood Sorting Isaacs

  8. Ant Colony Nest Examples Isaacs

  9. Flowchart for the ACS Data Mining System Isaacs

  10. Knowledge Discovery andData Mining • What is Data Mining? • “Discovery of useful summaries of data” • Also, Data Mining refers to a collection of techniques for extracting interesting relationships and knowledge hidden in data. • It is best described as “the nontrivial process of identifying valid, novel, potentially useful, and ultimately understandable patterns in data.” (Fayyad, et al 1996) Isaacs

  11. Cleaning Integration Selection Transformation Evaluation Visualization Data Mining Data Warehouse Prepared data Patterns Knowledge Base Knowledge Data Knowledge Discovery in Databases Isaacs

  12. Typical Tasks in Data Mining • Classification • Prediction • Clustering • Association Analysis • Summarization • … Isaacs

  13. Clustering • What is Clustering? • Given points in some space, often a high-dimensional space, group the points into a small number of clusters, each cluster consisting of points that are “near” in some sense. Isaacs

  14. The k-Means Algorithm • k-means picks k cluster centroids and assigns points to the clusters by picking the closest centroid to the point in question. As points are assigned to clusters, the centroid of the cluster may migrate. • For a very simple example of five points in two dimensions. Suppose we assign the points 1, 2, 3, 4, and 5 in that order, with k = 2. Then the points 1 and 2 are assigned to the two clusters, and become their centroids for the moment. • When we consider point 3, suppose it is closer to 1, so 3 joins the cluster of 1, whose centroid moves to the point indicated as a. Suppose that when we assign 4, we find that 4 is closer to 2 than to a, so 4 joins 2 in its cluster, whose center thus moves to b. Finally, 5 is closer to a than to b, so it joins the cluster {1,3}, whose centroid moves to c. Isaacs

  15. The k-Means Algorithm Having located the centroids of the k clusters, we can reassign all points, since some points that were assigned early may actually wind up closer to another centroid, as the centroids move about. If we are not sure of k, we can try different values of k until we find the smallest k such that increasing k does not much decrease the average distance of points to their centroids. Isaacs

  16. ACS Notation and Heuristics E = {Oi,…, On} Set of n data or objects collected. Oi = {vi,…, vk} Each object is a vector of k numerical attributes. Vector similarity is measured by Euclidean distance (can use other: Minkowski, Hamming, or Mahalanobis). Dmax = max D{Oi, Oj}, where Oi,Oj E Isaacs

  17. O1 O3 O2 O4 O4 O5 O1 O5 O2 O3 ACS Notation and Heuristics • 2-D search area, in general, must be at least m2 n, but experiments have shown that m2 4n provides good results. • A heap/pile H is considered to be a collection of two or more objects. This collection is located on a given single cell rather than just spatially connected. This limitation prevents overlaps. Spatial pattern cluster Single-cell ranked cluster Isaacs

  18. ACS Distance Measures • Dmax is the maximum distance between two objects of H: • Ocenter is the center of mass of all objects in H: (not necessarily a real object) • Odissim is the most dissimilar object in H,i.e. which maximizes • Dmean is the mean distance between the objects of H and the center of mass Ocenter : Isaacs

  19. ACS Unsupervised Learning and Clustering Algorithm • Initialize randomly the ant positions • Repeat • For each anti Do • Move anti • If anti does not carry any object Then look at 8-cell neighborhood and pick up object according to pick-up algorithm • Else (anti is already carrying an object O) look at 8-cell neighborhood and drop O according to drop-off algorithm • Until stopping criterion Isaacs

  20. ACS Data Mining AlgorithmTop Level • Load Database • Data Compression • Object Clustering • Clustering of Similar Groups • Reevaluate Objects in Groups Isaacs

  21. ACS Data Mining AlgorithmTop Level • Load Database • Select Compression Method • Wavelets • Principle Component Analysis • None • Repeat for Max_Iterations1 – Object Clustering • Begin Ants Redistribute Objects • K-means • Repeat for Max_Iterations2 – Clustering of Similar Groups • Ants Redistribute Piles (Clusters) of Objects • K-means • Repeat for Max_Iterations3 – Reevaluate Objects in Groups • Ants Redistribute Objects in Clusters with a Probability based on Least Similar Objects Distance from the Mean of the Cluster • K-means Isaacs

  22. ACS Object Pick-up Algorithm • Label 8-cell neighborhood as “unexplored” • Repeat • Consider the next unexplored cell c around anti with the following order: cell 1is NW, cell 2 is N, cell 3 is NE, … N is the direction the ant is facing. • If c is not empty Then do one of the following: • If c contains a single object O, Then load O with probability Pload, Else • If c contains a heap of two objects, Then remove one of the two with a probability Pdestroy, Else • If c contains a heap H of more than 2 objects, Then remove the most dissimilar object Odissim(H) from H provided that • Label c as “explored” • Until all 8 cells have been explored or one object has been loaded Isaacs

  23. ACS Object Drop-off Algorithm • Label 8-cell neighborhood as “unexplored” • Repeat • Consider the next unexplored cell c around anti with the following order: cell 1is NW, cell 2 is N, cell 3 is NE, … N is the direction the ant is facing. • If c is empty Then drop O in cell with a probability Pdrop, Else • If c contains a single object O’, Then drop O to create a heap H provided that: Else • If c contains a heap H, Then drop O on H provided that: • Label c as “explored” • Until all 8 cells have been explored or carried object has been dropped Isaacs

  24. Parameter Table Isaacs

  25. K-means Algorithm • Take as input the partition P of the data set found by the ants in the form of k heaps: Hi,…,Hk • Repeat • Compute Ocenter(Hi),…, Ocenter(Hk) • Remove all objects from heaps, • For each object Oi E: • Let Hi, j [1, k] be the heap whose center is the closest to Oi, • Assign Oi to Hj, • Compute the resulting new partition P = H1,…,Hk’ by removing all empty clusters, • Until stopping criterion Isaacs

  26. Benchmark Databases The following public domain data sets were obtained from the UCI (University of California at Irvine) - Machine Learning Repository. These have been used extensively for classification tasks using different paradigms. The main characteristics of each of these domains are described in the three slides. Isaacs

  27. Tested Databases • Golf • Very simple database, 4 attributes, 2 classes • Balloons • The influence of prior knowledge on concept acquisition, 4 data sets, 4 attributes, 2 classes • Wine • Well behaved class structure, 178 instances, 13 attributes, 3 classes • Hepatitis • Poorly distributed database, 155 instances, 19 attributes, 2 classes • Iris (plant) • Very popular database, 150 instances, 4 attributes, 3 classes. • Wisconsin Breast Cancer • High dimensional database, 198 instances, 32 attributes, 2 classes Isaacs

  28. Golf Data Results Given Data Numerical Equivalent Normalized Isaacs

  29. Golf Data Results Number in Cluster ERROR Don’t Play Play Don’t Play Objects (1-14) Position of Cluster Isaacs

  30. Golf Data Results Number in Cluster No Errors Play Don’t Play Don’t Play Objects (1-14) Position of Cluster Isaacs

  31. Wine Database Data is the results of a chemical analysis of wines grown in the same region in Italy but derived from three different cultivars. Error: 0.050562 5 class 1 mislabeled as class 2 3 class 2 mislabeled as class 3 1 class 3 mislabeled as class 2 The attributes are 1) Alcohol 2) Malic acid 3) Ash 4) Alcalinity of ash 5) Magnesium 6) Total phenols 7) Flavanoids 8) Nonflavanoid phenols 9) Proanthocyanins 10)Color intensity 11)Hue 12)OD280/OD315 of diluted wines 13)Proline • Number of Instances • class 1 59 • class 2 71 • class 3 48 Isaacs

  32. Iris (Plant) Database This is perhaps the best known database to be found in the pattern recognition literature. Attribute Information: 1. sepal length in cm 2. sepal width in cm 3. petal length in cm 4. petal width in cm • Number of Instances: 150 (50 in each of three classes) • -- Iris Setosa • -- Iris Versicolour • -- Iris Virginica • Errors: 0.047 • 4 mislabeled as type 2 • 3 mislabeled as type 3 • Errors: 0.04 • 2 mislabeled as type 3 • 4 mislabeled as type 2 Isaacs

  33. ACS DM: Optimization of Parameters • Number of Total Iterations • Compression Method (PCA, Wavelet, None) • Cluster Method • Objects Only • Objects and Groups of Objects • Objects, Groups, then Objects again • Number of Ants • K-Means Iterations • Distance Measure (Euclidean, Minkowski, Hamming, or Mahalanobis) • Others (RNG, Ants Movement Distance, Ant Carrying Capacity) Isaacs

  34. ACS DM: Object Grouping Only Isaacs

  35. ACS DM: Object and Cluster Grouping Only Isaacs

  36. ACS DM: Object, Cluster, and Object Isaacs

  37. Why Move to Hardware? • For such large datasets the ACS classifier perform remarkably well. However, • Speed of classification is very limited in software. • The computational bottlenecks lay in the number of multiply and adds that must be performed for each object. In addition, the requirement of a square root for each distance measurement adds complexity. Isaacs

  38. Target Hardware:Avnet’s Virtex II Pro Board • Uses Virtex II Pro XC2VP20 • Many Options for I/O. • 32 Bit PCI Bus has Data Throughput of Over 100 MB per Second. Isaacs

  39. ACS K-Means Cellular Automata Random Number Generator Data Actions and Information Ant Colony Actions and Data Module Data Comparison Module Database Actions and Information Module ACS-DM System Top-Level HW Isaacs

  40. ACSDM Hardware Design Isaacs

  41. K-Means Distance Calculator with CORDIC Square Root Isaacs

  42. Device Utilization Summary • Selected Device : 2vp20ff896-6 • Number of Slices: 6600 out of 9280 71% • Number of Slice Flip Flops: 8312 out of 18560 44% • Number of 4 input LUTs: 7661 out of 18560 41% • Number of bonded IOBs: 266 out of 556 48% • Number of BRAMs: 3 out of 88 3% • Number of MULT18X18s: 8 out of 88 9% • Number of GCLKs: 1 out of 16 6% • ========================================================================= • TIMING REPORT • Clock Information: • -----------------------------------+------------------------+-------+ • Clock Signal | Clock buffer(FF name) | Load | • -----------------------------------+------------------------+-------+ • clk | BUFGP | 1419 | • -----------------------------------+------------------------+-------+ • Timing Summary: • Minimum period: 16.499ns (Maximum Frequency: 60.611MHz) • Minimum input arrival time before clock: 4.491ns • Maximum output required time after clock: 6.087ns • Maximum combinational path delay: 5.102ns CORDIC Sqrt data path is greatest bottleneck causing high period Isaacs

  43. Hardware Euclidean Distance Result V1 V2 • Result from Matlab = 1.5058 • Result from Hardware = 1.5172 • Vectors are Fix 8_7 on input • Then after add: Fix 9_7 • Then after multi: Fix 18_14 • Then after accum: Fix 20_14 • Then after CORDIC Sqrt: Fix 42_36 • Error is present in round-off and Cordic Sqrt 0.49655 0.89977 0.82163 0.64491 0.81797 0.66023 0.34197 0.28973 0.34119 0.53408 0.72711 0.30929 0.8385 0.56807 0.37041 0.70274 0.54657 0.44488 0.69457 0.62131 0.83812 0.01964 0.68128 0.37948 0.8318 0.50281 0.70947 0.42889 0.30462 0.18965 0.19343 0.68222 0.30276 0.54167 0.15087 0.6979 0.37837 0.86001 0.85366 0.59356 Isaacs

  44. Ant Colony Actions: Movement CARNG is a simple 32-bit rule 30 that is user initialized for reproducibility RNG Ant(1) Ant Move-Direction Filter RNG Ant(2) Current Location Data Current Location Last Location Have Data Status Ant Colony Data Ant Change Location New Location Data RNG Ant(N) Isaacs

  45. Pheromone Trail Result from Hardware Co-simlulation A single ant is simulated for clarity and the Darker Red is most recent position Isaacs

  46. Ant Colony Actions: Object Load/Drop Were Probabilities and Thresholds Met? Enable Drop/Load Y/N Current Location Current Location Carried Status Object Information Carried Status Ant Change Have Data Status Current Have Data Status Current Location Last Location Have Data Status Ant Colony Data New Have Data Status Isaacs

  47. ACS DM Hardware: Storage Requirements • Preprocessed Data (Number of Objects * Vector Length, 8- to 32-bit fixed-point) • Object Vectors • Object Locations • Object Status • Parameter Values (16 32-bit fixed-point) • Probabilities • Thresholds • Limits • Max Distance (1 32-bit fixed-point) • Groups (Number of Objects * Number of Groups, 1-bit and 3*Number of Groups 8-bit) • Members • Means (Object Vector Length * 32-bit fixed-point) • Locations • Ant Locations and Have-Object Status (Number of Ants * 8-bit, plus 1-bit status) Isaacs

  48. Isaacs

  49. PCI Bridge Isaacs

  50. Block Diagram • Virtex-II Pro is focal point. • Spartan acts as bridge to PCI • On Board Memory • 32 MB SDRAM • 2 MB SRAM • 16 MB FLASH • 128 MB DDR SDRAM • 64 MB Compact Flash • Ethernet • RS232 • 4 AvBus Connectors • 2 PMC Connectors Isaacs