140 likes | 219 Vues
Welcome Coaches. Some key coaching concepts. 1. Control the width Move out wide to open the attacking width and draw defenders out from the goal. Team Skills - Attacking. 2. Control the depth Create depth in the attack by not pushing forward as a straight line (diamond best).
E N D
1. Control the width Move out wide to open the attacking width and draw defenders out from the goal. Team Skills - Attacking 2. Control the depth Create depth in the attack by not pushing forward as a straight line (diamond best). 3. Mobility off the ball Keep moving when off the ball to gain the best position. “Pass and go” a critical skill. 4. Penetration Create incisive runs into the box, both with the ball and without (to receive). 5. Creativity Think creatively and do the unexpected to catch the other team off guard.
1. Control the depth Control the oppositions space and freedom by pushing up. Stay close to your midfielders. Team Skills - Defending 2. Delay Closest player should delay attack to allow defenders to get into position. Sucked in, mate! 3. Concentration Concentrate number of bodies behind the ball to protect the goal. Get back quickly. 4. Balance Ensure balance across the defensive area. Shift across to manage attacks on wings. 5. Control & restrain Don’t rush in! Jockey and watch the ball. Only commit when sure of winning ball.
Drill training • Execution of technique • Focus on individual • Repetition • “Show” approach
IDEA Technique IIntroduce skill - Describe What , Why and When DDemonstrate Skill - Show How (yourself of skilled player) EEvaluate Practice - Watch them do it 2 – 3 times AAction - Back to practice or game
Small game coaching • Group focus • Game context • Behaviour modification • “Ask” approach
GAME Technique GGame - Get them into a small sided game or drill AAssess - Assess what they are doing MModify - Modify behaviour by freezing game & workshopping EEncourage - Encourage and praise when they get it right
3 factors you can control: • Size & structure of playing area • Number of players • Rules Bigger, smaller, zones, goals, no goals, obstacles 1 v 1, 2 v 1, 2 v 2, 2 v 3 4 v 4, 5 v 4, 5 v 5, 5 v 2 Scoring, no tackles, # of passes, points for behaviours Increase or decrease pressure
The behavioural approach What behaviours do I want to encourage or change? How do I force the behaviour?
Cranking up the pressure • No Pressure • Static Drill • Slow speed • In one place • Focus on one thing • Focus on execution • Increase speed, distance, complexity • Limited Pressure • Dynamic Drill • Faster speed • Movement • Focus on skill and environment • Full Pressure (Game) • Small or Full Game • More players • Larger space • More realistic • Rules & goals • Skills within context of game