1 / 16

Tank Battle 3D

Tank Battle 3D. Something Soft Corp. Kevin Clow & Matthew Vaughan. Responsibilities. Kevin Clow : Artificial Intelligence Physics Art asset creation Matthew Vaughan: Project Manager Graphics User Input. Development Methodology. Core development is done in parallel

xuxa
Télécharger la présentation

Tank Battle 3D

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Tank Battle 3D Something Soft Corp. Kevin Clow & Matthew Vaughan

  2. Responsibilities Kevin Clow: Artificial Intelligence Physics Art asset creation Matthew Vaughan: Project Manager Graphics User Input

  3. Development Methodology Core development is done in parallel Custom game engine with game built on top C++ Microsoft’s DirectX SDK (ver. 9.0c June 2010) All art assets are created using Blender Physics implemented using modified concepts from the Cyclone Physics engine

  4. Features Dynamically generated, maze style maps 3D gameplay with hovering tanks Multiple ammunition types at player’s disposal Point system for added replay value Control tank using Xbox 360 controller or a keyboard

  5. Target Market Players who enjoy 3rd person shooting games Strategy style gameplay Maze style map layouts

  6. Marketing Free and low-cost advertising Dedicated website for player’s to view and download game Social networking websites

  7. The Story You are a tank operator performing a mission as part of the 76th Hover Tank division. While approaching your objective, your battalion is ambushed and you are all forced to scatter. Once the smoke clears, you realize that you are the only Hover Tank left in your battalion. It is now up to you to navigate the enemy’s treacherous labyrinths to reach your objective.

  8. Procedural Room Generator

  9. Competition: Wii Tanks Image courtesy of monstersandcritics.com

  10. Competition: Wii Tanks Similarities: Differing types of enemies Point system Tank Battle 3D has: Dynamically created maze maps Much larger maps Pickups & Power-ups More types of enemies Difficulty setting

  11. Competition: Crazy Tanks Image courtesy of itunes.apple.com

  12. Competition: Crazy Tanks Similarities: Large maps Pickups & Power-ups Point system Difficulty setting Tank Battle 3D has: Differing types of enemies Dynamically created maze maps More types of power-ups

  13. Competition: Tank Recon 3D Image courtesy of itunes.apple.com

  14. Competition: Tank Recon 3D Similarities: Large maps Pickups & Power-ups Point system Difficulty setting Tank Battle 3D has: Differing types of enemies Dynamically created maze maps More types of power-ups

  15. Challenges Player movement Using matrices Procedural generation Determining classes Attributes & Operations

  16. Demonstration

More Related