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Building Student Achievement in the Digital Age

Building Student Achievement in the Digital Age. Ann Anzalone Ann.anzalone@gmail.com. Reading Aloud. Reading aloud and moderate to vigorous exercise are the greatest stimulators of brain circulation and metabolism.* Dr. Ryuuta Kawashima. Train Your Brain Dr. Ryuuta Kasashima. Literacy.

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Building Student Achievement in the Digital Age

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  1. Building StudentAchievementin the Digital Age Ann Anzalone Ann.anzalone@gmail.com

  2. Reading Aloud • Reading aloud and moderate to vigorous exercise are the greatest stimulators of brain circulation and metabolism.*Dr. Ryuuta Kawashima

  3. Train Your BrainDr. RyuutaKasashima

  4. Literacy • Good readers grow out of good reciters • and good speakers.

  5. Using the Mind –Body Connection Integrated One- Sided X l l

  6. Brain Integration • Trotter integrated (dopamine) • Pacer one sided • Canter • 3 legged • Nothing

  7. Dr. EugeniusAng, Yale Neurobiologist Cross Squat Breathing Technique improves • memory, • mental clarity and • focus

  8. Cross Squat Breathing Technique • Stand with feet shoulder distance apart, toes pointing • forward. Hold both earlobes with arms crossed • Over chest, right arm • on top. Do a squat going • as low as you can. Breathe • in through your nose. Stand • up, breathe out through • your mouth. Repeat 12-20x.

  9. Writing Sample 1st Grader

  10. 8th Grader

  11. Communication • 93% of all communication is nonverbal • Develop Routines

  12. Clocks

  13. Play • The right movements can stimulate and activate all brain subsystems while building and opening neural pathways, enhancing ability to take in, process, and express information

  14. GAMES • As students interact with each other, • they develop their relationships and • trust levels with each other, • enhance communication, • improve cooperation, and • achieve a sense of unity.

  15. Mirror Neurons • Neuroscientist, Marco Iacoboni (UCLA) suggests that mirror neuron systems in the human brain help us understand the actions and intentions of other people and for learning new skills by imitation.

  16. GAMES teach how to • Plan moves by examining many possibilities • Think about consequences of action • Pay attention • Visualize future moves • Plan ahead more than one step at a time

  17. Zoom • Stand in a circle. One person starts the game by looking left or right and says, “Zoom!”. “Zoom” is repeated in the same direction until someone puts on the brakes by saying, “Eek!”. “Eek” reverses the direction.

  18. Brain Systems • Prefrontal cortex • Anterior cingulate gyrus • Deep limbic system • Basal ganglia • Temporal lobes • Cerebellum – balance

  19. Neurotransmitters Dopamine: learning, motivation, attention, movement Serotonin: helps keep brain activity under control, influences mood, impulsivity, anger and aggressiveness Norepinephrine: amplifies signals that influence attention, perception, motivation and arousal Glutamate: stirs up activity; is responsible for neurons firing together, wiring together GABA: clamps down on activity

  20. BDNF What makes us move is what makes us think.

  21. Aerobic Exercise • 12 minutes a day Rebalances neurotransmitters and raises BDNF Jean Blaydes

  22. Making A Good Brain GreatDr. Daniel Amen • The best sources of stimulation for the brain are: • physical exercise • mental exercise • social bonding

  23. So Each May LearnDr. Harvey Silver • 4 A’s • Attention

  24. Attention • Reactive • Focused

  25. Alphabet Moves A B C D E r l t l l F G H I J r t l r l

  26. Alphabet Moves K LM N O r r t l r P Q R S T t t l r l

  27. Alphabet Moves U V W X Y t r l t l Z t

  28. Reactive or Focused? • 0 8 16 24 32 • 40 48 56 64 72 • 80 88 96

  29. 2nd A Attitude

  30. MindSetDr. Carol Dweck • 1. You can learn new things, but you can’t really change how intelligent you are. • 2. No matter how much intelligence you have, you can change it quite a bit.

  31. MINDSET • FIXED MINDSET GROWTH MINDSET

  32. 3rd A • Aspiration • I am…

  33. 4th A Ask

  34. Foundation Skills • Foundational skills like memorizing enable higher order thinking and deeper insight because they free students from having to use cognitive processing capacity in more basic calculations . The more proficient you are at lower-order skills, the more proficient your become at higher order skills. • Doug LemovTeach Like a Champion

  35. Sensory Connections Vestibular Moro ATNR STNR Touch Moro Plantar Galant Auditory Moro ATNR Galant Visual Moro ATNR STNR

  36. Moro Reflex • Startle Reflex • Open arms and legs followed by closing in the fetal position. • Deep pressure on the palms of the hands. • Whole body hugging – arms and legs.

  37. Fear Paralysis withdrawal from touch, selective mutism, fear of separation from a loved one, clinging, aggressive or controlling behavior, craving constant attention and perfectionism.

  38. Spinal Galant • Birthing Reflex Twisting - hula hoops; twister board

  39. Deep Pressure • Foundation for coordinated movement. • Falling asleep • Calming down • Focusing • Sitting still

  40. The two hemispheres of the brain need to share information through electrical impulses.

  41. Learning Style Patterns Right Left whole to part partto whole end beginning connectionsdetails incubation immediate pictures words

  42. Learning Connection • A Coordination • B Perception • C Auditory Processing • Fizz Buzz • Visual Processing • 80% of Reading and • Math Issues

  43. Fizz Buzz • Count to 30 substituting the word Fizz for each multiple of 3. • Buzz for each multiple of 5. • Fizz Buzz for each multiple of 3 and 5 .

  44. Rapid Reading • Read with the left index finger underlining the words increases the reading speed 25-50%

  45. Mind Power • Knowledge • Skill • are the keys to the 21st century.

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