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788.14D - Computer Animation

788.14D - Computer Animation. Rick Parent DL787 parent@cis.ohio-state.edu 292-0055. Pete Carswell ACCAD pete@cgrg.ohio-state.edu 292-3181. Animation. Animating - Making something appear to move that doesn’t move itself. Motion Control Techniques and Algorithms.

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788.14D - Computer Animation

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  1. 788.14D - Computer Animation Rick Parent DL787 parent@cis.ohio-state.edu 292-0055 Pete Carswell ACCAD pete@cgrg.ohio-state.edu 292-3181

  2. Animation • Animating - Making something appear to • move that doesn’t move itself Motion Control Techniques and Algorithms Procedural Animation is Emphasized • briefly: Aesthetics • Animation Production • Digital Post-Processing

  3. Class 14 UG (all rank 4); 13 Grad Majors Cptr/Inf, CS&E, ECE, PreCIS Mech Eng, Chem Eng., EE Math, Physics, Ind. Eng.,

  4. Alumni Beth Hofer, M.S. - PDI Kevin Rogers , M.S. - PDI Saty Ragavachara, M.S. - Imageworks Brad Winemiller, B.S. - Pixar Steve Anderson, M.S. - Electronic Arts

  5. Alumni Doug Roble, Ph.D. - Digital Domain Dave Haumann , Ph.D. - Pixar Ferdi Scheepers , Ph.D. - Pixar Jeff Light, ACCAD - ILM Rob Rosenblum, M.S. - PDI

  6. Alumni Nathan Loofbourrow, M.S. - PDI Steve May , Ph.D. - Pixar Tony Lupidi , ACCAD - ILM Chris Wedge , ACCAD - Blue Sky

  7. In-Class Grading Midterm Lectures Final Videos Project Project reports The Class

  8. Lectures Animation, History, Production, Math Detailed control: e.g., interolation, path following High-Level Algorithms: e.g., goal-directed, physics Modeling Natural Phenomena Modeling and Animating the Human Form

  9. Videos Conventional Animation (e.g. Disney) Previous Animations from Class Historic Computer Animation Recent Computer Animations

  10. Student Animation Project Vignette Short action sequence Part of a story Use a procedural model Composition Camera control Lighting

  11. Project Groups Groups: 4-5, mix backgrounds Design and present storyboard Give progress reports Present final project

  12. Student Presentations Rough Storyboard Storyboard (revised) Detailed Storyboard and sample stills Sample stills and low-quality rendering of sequences Finished sequence (finals week)

  13. Storyboard A house on a grassy area A space ship flies in It finally lands The ship destroys the house It flies away Fade out

  14. Class Software C or C++, and OpenGL AL and Renderman Houdini Maya POV-Ray

  15. Hardware Facilities CIS Compute servers DL680 - PC with Premier ACCAD workstations Media 100

  16. Motion Specification and Control • Algorithms: Procedures • Inverse kinematics • Physics of rigid bodies • Flexible bodies • Particle systems • Flocking • Autonomous Behavior • Techniques: Aids to user • Interpolation • Path following • Keyframing • Languages • Morphing • Figure animation • Reaching, Walking • Facial animation • Clothes • Hair • Skin • Natural phenomena • Plants • Water • Clouds • Fire

  17. Immediate Tasks Form into groups Start thinking of animation project Consider software approach

  18. Next class Form groups

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