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This guide delves into the essential aspects of model building, highlighting the significance of both 2D and 3D representations. It discusses various tools and materials like chipboard, foam, and wire, crucial for crafting models. The text examines different construction methods, such as butt, miter, and rabbet joints, while emphasizing the importance of portability and detail in models. Whether for development, presentation, or communication, understanding model basics equips creators with the skills to produce effective, insightful physical and computer-generated models.
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Why a Model? • Development tool • Presentation tool
Means • 2-dimensional representation • Plans, Sections and Elevations • Axonometrics • Perspectives
Means • 3-dimensional representation • Computer Models • Able to be presented in 2D format • Scalable • Reworkable • Photo realism possible – visual representation of actual materials • Ability to tour • Readily reproduced for distribution
Means • 3-dimensional representation • Physical Models • Generally abstract • Limited workability • Tactile • Precious quality • Sometimes more easily understood
Means • 3-dimensional representation • Computer-Generated Physical Models • Easily reproducible • Fixed scale • Precious
Reasons • A means of investigation • An aid in communication • A leave-behind
Model Basics • Components • Base • Object • Entourage
Model Basics • Scale and Detail • Level of detail or abstraction • Size for portability
Model Basics • Tools • Scissors • Knives • Saws • Foam cutters • Straight Edges • Cutting Board • Sandpaper…
Model Basics • Materials • Chipboard • Museum Board • Foam Core • Styrofoam • Basswood • Plexi…
Model Basics • Materials • Wire screen • Stranded wire • Toothpicks • Sheet metal • Fabric • Clay…
Model Basics • Construction • Joints • Butt • Miter • Lap • Rabbet…
Model Basics • Construction • Binding • Elmer’s • Tacky Glue • Rubber Cement • Gap Stop • Dry joints…