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Introduction to Software Modeling

Introduction to Software Modeling. Dr Maouche Mourad. What is a Model?. Software Modeling plays an important role in software engineering. Current trends: MDSE (Model Driven SE). A model is an abstract, simplified or incomplete description/representation of a part of the real word:

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Introduction to Software Modeling

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  1. Introduction to Software Modeling Dr Maouche Mourad

  2. What is a Model? • Software Modeling plays an important role in software engineering. • Current trends: MDSE (Model Driven SE). • A model is an abstract, simplified or incomplete description/representation of a part of the real word: • system under construction • or system under study.

  3. Modeling • It is the process of creating models. • Modeling is often practiced in all engineering disciplines. • Modeling require a power of abstraction: • Persons that cannot THINK ABSTRACTLY fail to learn modeling skills.

  4. Abstraction • Selective examination of certain aspects of a problem or system. • Goal: • Isolate those aspects that are important for some purpose and suppress those aspects that are not important: essential versusdetails. • Abstraction must always be for some purpose. • Many different abstractions of the same system are possible depending on their purposes.

  5. Abstraction • Abstractions are incomplete and inaccurate. • Dont search for absolute truth but for the adequacy for the some purpose. • A good model captures the crucial aspects of a problem and ignore the rest.

  6. Why Modeling? • Testing a physical entity before building it • Engineers test scale models of airplane, cars in wind tunnels and water tanks to improve their dynamics • Recent advances in computation permits the simulation of any physical structures without the need to build physical models. • Communication with customers • Products engineers/architects build models to show to customers. • Prototypes/Mock ups: demonstration that imitate some of or all of the external behavior of a system

  7. Why Modeling? • Visualization: • Storyboards of movies, television shows, advertisements let writer see how their ideas flow. • Ability to modify awkward transition, dangling ends,…… • Reduction of complexity: • The main reason for modeling is to deal with systems that are too complex to understand directly. • The human mind cope with only a small amount if information at one time. • Models reduce complexity by separating out a small number of important things to deal with at a time.

  8. What to model? • Application Model: • The most common reason to use modeling. • Helps developers understanding and analyzing requirements • Provides a basis for building the corresponding software • Enterprises/Business/Domain Model: • Describes an entire organization or some major aspect of it • Enterprise models are not used for building software. • Enterprise models are used to understand an enterprise, to detect its weaknesses and eventually reengineer it for improvement. • Domain models allow to reconcile concepts across different applications belonging to the same domain. • Product assessment

  9. Modeling in SE • MDSE based on the idea that SE life cycle phases produce and consume models. • Models produced during a given phase will be consumed and used in next phases. • Artifacts: requirement models, analysis models, design models, testing models, implementation model (code).

  10. Modeling in SE • It is useful to model a system from different but related viewpoints. • Each viewpoint captures important aspects of the system. • A combination of these viewpoints must capture a complete description of the system. • Each model is intended to describe one aspect/viewpoint of a system but contains references to the other models.

  11. Which viewpoints to model? • Functional/process aspect. • Structural/Data aspect • Behavioral/Dynamic aspect • Interaction/collaboration aspect

  12. How to express Models? • Need of modeling languages to express models. • Modeling languages should be simple enough to be comprehensible and usable by modelers. • Modeling languages should be expressive and abstract. • Modeling language should have a simple but precise syntax and semantics. • BPML, UML, EٌRD,DFD….

  13. Typology of modeling languages • Various criteria may be used to make a classification of modeling languages: • Textual versus diagram based syntax. • General purpose or Domain based modeling languages • Informal/semi-formal/formal modeling languages

  14. Operations on Models • Model Analysis: properties verification • Model Refinement: • Add more details to models • Achieving more concrete models close to programs. • Model Transformation: • Transform a model expressed in a source modeling language to a target modeling language.

  15. Modeling Tools A set of specialized software tools. • Models Edition • Models Analysis • Models Transformation • Models Refinement

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