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Games for Collaborative Play with Real/Virtual Robots

Games for Collaborative Play with Real/Virtual Robots Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, Craig Brown, and others University of California, Irvine http://UCGameLab.net. Overview.

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Games for Collaborative Play with Real/Virtual Robots

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  1. Games for Collaborative Play with Real/Virtual Robots Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, Craig Brown, and others University of California, Irvine http://UCGameLab.net

  2. Overview • Collaborative science learning game (SLG) environment with animatronic dinosaurs at the Discovery Science Center • DinoQuest ‏ and DinoQuest Online • Collaborative game world for semiconductor fabrication or nanotechnology design • FabLab training simulator for Intel IT Research • Envisioning future virtual worlds for possible cultural and technological opportunities with virtual robots • Intel Research (w/ Linden Labs)‏ • New opportunities for R&D of game-based assistive robotics training simulators

  3. Mixed reality games with wireless sensor network and animatronics for informal science education for K-6 students http://www.DiscoveryCube.org/

  4. Semiconductor/nanotech fabrication training game (including robotic wafer carriers)‏ FabLab Demo Reel

  5. Envisioning collaborative virtual worlds with human or computer-controlled avatar bots (virtual robots)‏ Virtual Life Demo Reel

  6. Research opportunity areas for game-based robotics simulation and training environments‏ • Skill adaptive robotics learning games • Games that “adjust” the level of game-based robotics interaction strategies based on the user's skill level • Assistive robotics awareness learning games • Games designed to help people rapidly learn how best to support a person with assistive robotics devices • Enables end-users and developers to experience role-playing opportunities with in-game non-player robotics characters in application situations that vary over time • Massively multiplayer online robotics learning games (MMO-RLG)‏ • Online virtual world that focuses on providing different support services and learning opportunities for all parties involved in facilitating use of supportive robotics applications.

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