1 / 13

Casual & Social Gaming

Casual & Social Gaming. Cité de la BD / Le 20/3/2013. OUAT... since 1999. For 14 years now, we produce casual games based on famous licences 45+ games to date on 10 platforms as a game producer. OUAT Today. Casual Games creator, with Social components.

finley
Télécharger la présentation

Casual & Social Gaming

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Casual & Social Gaming Cité de la BD / Le 20/3/2013

  2. OUAT... since 1999 For 14 years now, we producecasual games based on famous licences 45+ games to date on 10 platforms as a game producer

  3. OUAT Today • Casual Games creator, with Social components • Freemium and Advertising Business Models • On Facebook, Mobile & Tablets

  4. ourassets An experienced team A set of efficient tools A successful track record

  5. 1. an experienced team 2 Managers (CEO & Senior VP Creation & Content) + 1 CFO

  6. 2. a set of efficient tools: O.S.S. OUAT Social System

  7. 3. a successfultrack record 1/2 Launched sept. 2010 2,2 M MAU/250K DAU (jan2013) 250K MAU/50K DAU (Jan2013) 5,5M registered users (Jan 2013) Launched Dec. 2011 Still 270K MAU / 60K DAU (Jan2013, 1 year after launch)

  8. 3. a successfultrack record 2/2 Launched in Dec 2012, Facebook France only Already 850K registered users (iOS & Androïd just launched) Launched in March 2013, Facebook International (iOScomingsoon)

  9. Depuis 4 ans, 4 évolutions • 2009 : Dématérialisation / Download (try before you buy) • 2010 : Dématérialisation/lecture dans le navigateur (GAS +abonnement) • 2011 : jeux FB PC • 2012 : jeux sociaux mobile/tablettes

  10. Conséquences • Nouvelles technologies/outils • Nouveaux savoir-faire notamment marketing • Nouveaux business model : du produit (achat de boite) au service +BM custom • Industrie HIT Driven=1/1000

  11. Financement • Levée de fonds • OSEO, RIAM, Region mais besoins permanents • Formation • Co-édition

  12. Frédérique DOUMIC (CEO)/ fdoumic@ouat-e.com Merci! www.ouat-e.com

More Related