1 / 17

Vague rendering of design sketches

Vague rendering of design sketches. Student: Ms. Raji Tenneti Supervisor: Dr. Alex Duffy. DMEM. Aim of the research. To develop a model that supports the designer's natural working method and promotes the maintenance of flexibility (least commitment) using vague rendering. DMEM. Objectives.

gema
Télécharger la présentation

Vague rendering of design sketches

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Vague rendering of design sketches Student: Ms. Raji Tenneti Supervisor: Dr. Alex Duffy DMEM

  2. Aim of the research To develop a model thatsupports the designer's natural working method and promotes the maintenance of flexibility (least commitment) using vague rendering. DMEM

  3. Objectives • To study the various features of rendering in early stage design • To preserve the vague information inherent in a sketch during sketch rendering for better visualisation and conveyance of information • To provide the opportunity to view the possible alternatives in the rendered form without disturbing the original sketch. DMEM

  4. Current research • Most of the current research focuses on rendering in later stages of design. • Few related work in rendering: Sketch Renderer (Strothotte et al); Kazoo (Stuart Green) and Gooch et al presented a non photo realistic lighting model. • No work in rendering focused on using vague information of design sketches during early stage design. • Lack and poor development of visualisation techniques in early stage design. DMEM

  5. Problems with current systems • Conceptual ideas should be defined into precise information. • Cannot retain the vague information in a sketch. • CAD model can represent only one alternative and will lose some hidden information. • Lack of differentiation between essential and extraneous information. • Not suited for communicating ideas. DMEM

  6. Focus • Study the effect of different aspects of rendering which help in visualisation during early stage design. • Develop algorithms that convey different visual information using vague information of the design sketches. • A model of vague rendering of design sketches. DMEM

  7. Methodology • Questionnaire: To study different aspects of rendering in early stage design Sample size: 60 Respondents: 3rd year undergraduate students and faculty in DMEM Department. • Graphical and statistical analysis SPSS DMEM

  8. ResultsPhotorealistic – Non photorealistic methods

  9. ResultsImportance of rendering in early stage design 4 3 2 Increase in importance 1 0 Communication Speed of rendering Visualization Quality Variables DMEM

  10. ResultsPrecision of information used in early stage design DMEM

  11. ResultsCorrelation between Non-photo realistic rendering and Precision of information used in early stage 6 Correlation= -0.158 5 4 3 Importance 2 1 0 0 1 2 3 4 5 6 Very Vague Very precise DMEM

  12. ResultsElements used during generation of concepts DMEM

  13. ResultsDissatisfaction with present rendering tools

  14. Key Conclusions • More than 50% applicability of rendering in early stage design for better visualisation and communication of design ideas. • Non-photo realistic rendering is used in early stage design for exploration of different design concepts. • Early stage design focuses mainly on conveying information rather than quality of the output. • Fairly vague to very precise information is used during early stage design DMEM

  15. Key Conclusions (….contd) • Increase in use of non-photo realistic rendering in early stage design increases the use of less precise information to convey design ideas. • Factors like vague shape, lines and vague surface are equally important as other product aspects(such as colour, light, material) during generation of concepts. • Absence of sketchy look, lack of differentiation between essential and non-essential information, absence of alternate solutions and absence of exploring ideas are some of the dissatisfying factors in the present systems. DMEM

  16. Closing • A study concerning different aspects of rendering was carried out in the form of a questionnaire. • Develop algorithms for better visualisation using vague information. • Develop a model of vague rendering of design sketches. • Test and evaluate the model using experiments, interviews and questionnaires. DMEM

  17. Thank You! Questions? Email: raji@cad.strath.ac.uk DMEM

More Related