1 / 30

Chapter 7

Chapter 7. Touch Gestures. Figure 07.01: Common touch gestures for Android devices. Figure 07.02: A Touch Gesture application for exploring basic touch events. Figure 07.03: Final project structure for the Touch Experiment application.

gloriaking
Télécharger la présentation

Chapter 7

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 7 Touch Gestures

  2. Figure 07.01: Common touch gestures for Android devices

  3. Figure 07.02: A Touch Gesture application for exploring basic touch events

  4. Figure 07.03: Final project structure for the Touch Experiment application

  5. Figure 07.04: The hierarchical structure for the user interface screen, activity_my.xml

  6. Figure 07.05: The Touch Experiment application is shown after a fling gesture is produced

  7. Figure 07.06: An experiment for touch gestures associated with a View

  8. Figure 07.07: The project structure for the Touch Gestures Experiment 2 application

  9. Figure 07.08: The bee chases after the finger

  10. Figure 07.09: The Bee Finds Finger application project structure

  11. Figure 07.10: The Bee is built as an XML Layout with an ImageView

  12. Figure 07.11: The Flower is built as an XML Layout with an ImageView

  13. Figure 07.12: The layout design shown in the Graphical Layout Editor

  14. Figure 07.13: Source and target containers for a chess piece to be dragged

  15. Figure 07.14: A drag-and-drop operation produces a drag shadow

  16. Figure 07.15: The StylistApp relies on drag-and-drop operations

  17. Figure 07.16: The structure of the Catherine Stylist application

  18. Figure 07.17: The interface design for activity_my.xml of the Stylist application

  19. Figure 07.18: The user moves the butterfly with a swiping motion

  20. Figure 07.19: The project structure for the “Escape the Catcher” application

  21. Figure 07.20: The layout design for activity_my.xml

  22. Figure 07.21: The Butterfly application is a turn-based board game that uses coded blocks

  23. Figure 07.22: A fling motion used to propel the billiard ball

  24. Figure 07.23: The Billiard Ball project structure

  25. Figure 07.24: A FrameLayout is used as a container in activity_my.xml

  26. Figure 07.25: ball_layout.xml uses an ImageView as its root element

  27. Figure 07.26: The velocity vector of a billiard ball

  28. Figure 07.27: The primary and secondary pointers in a multitouch gesture

  29. Figure 07.28: The Touch Gestures Experiment 3 application illustrates multitouch gestures

  30. Figure 07.29: The Touch Gestures Experiment 3 application project structure

More Related