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Learn to develop an AI client that selects and follows a character in the game, including flocking and coordinated movement. Reading material on flocking concepts provided.
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1. Character Following Part 2 Michael Zyda
Zyda@isi.edu
2. Week 3 Initial Steps Character Following, Flocking, Formations & Coordinated Movement Project 3: Develop a simple AI client that selects a character in the game and begins to follow and taunt that character. Add in a flock of characters that follow and taunt the live player.
Reading: http://www.aiwisdom.com/bytopic_flocking.html