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AI Client for Character Following in Game

Learn to develop an AI client that selects and follows a character in the game, including flocking and coordinated movement. Reading material on flocking concepts provided.

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AI Client for Character Following in Game

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    1. Character Following Part 2 Michael Zyda Zyda@isi.edu

    2. Week 3 Initial Steps Character Following, Flocking, Formations & Coordinated Movement Project 3: Develop a simple AI client that selects a character in the game and begins to follow and taunt that character. Add in a flock of characters that follow and taunt the live player. Reading: http://www.aiwisdom.com/bytopic_flocking.html

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