Understanding Consumer Behavior: The Decision-Making Process and Influencing Factors
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This chapter explores the concept of consumer behavior, defining how and why individuals make purchasing choices. It outlines the steps consumers take during the decision-making process, including problem recognition, information search, evaluation of alternatives, product choice, and postpurchase evaluation. The influence of internal, situational, and social factors on these decisions is analyzed, emphasizing the role of relationships and the impact of the Internet. Marketers can leverage this understanding to effectively target consumers and address their needs and motivations.
Understanding Consumer Behavior: The Decision-Making Process and Influencing Factors
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Presentation Transcript
Consumer Behavior: How and Why People Buy
Chapter Objectives • Define consumer behavior • explain why consumers buy what they buy • Explain the prepurchase, purchase, and postpurchase activities • that consumers engage in when making decisions • internal factors that influence consumers’ decision-making processes
Chapter Objectives • How situational factors influence consumer behavior • at the time and place of purchase • How consumers’ relationships with other people • influence their decision-making processes • How Internet offers consumers opportunities • to participate in consumer-to-consumer marketing
Decisions, Decisions • Consumer behavior: • The process we use to select, purchase, use, and dispose of goods, services, ideas, or experiences to satisfy needs/desires • Influences: • Internal, situational, and social
Problem Recognition Brandon is fed up with driving old clunker Information Search Brandon talks to friends, visits car showrooms, etc. Evaluation of Alternatives Brandon looks at 3 models with good/bad features Product Choice Brandon chooses one car based on feature/image Postpurchase Evaluation Brandon drives car and is happy with choice Figure 5.1 (Abridged) Decision-Making Process
Steps in Consumer Decision Process • Extendedproblem-solving vs. habitual decision-making • Involvement: relative importance of perceived consequences of the purchase • Perceived risk: choice of product has potentially negative consequences
Step 1: Problem Recognition • Occurs when consumer sees a significant difference between current state and ideal state • Marketers can develop ads that stimulate problem recognition
Step 2: Information Search • Consumers need adequate information to make a reasonable decision • Search memory and the environment for information
Step 2: Information Search • Internet: search engines, portals, or “shopping robots” • Behavioral targeting: • Marketers deliver ads for products consumers look for, by watching what they do
YAHOO! • EXCITE.COM • MYSIMON.COM Internet Options forInformation Search • Shopping portals • Search engines • “Shop-bots”
Step 3: Evaluation of Alternatives • Consumers are interested in a small number of products, then narrow choices and compare pros/cons • Evaluative criteria: • product characteristics consumers use • to compare competing alternatives
Step 3: Evaluation of Alternatives • Marketers point out their brand’s superiority on most important evaluative criteria.
Step 4: Product Choice • Deciding on one product and acting on choice • Heuristic: a mental rule of thumb used for a speedy decision, such as: Price equals quality Brand loyalty Country of origin
Step 5: Postpurchase Evaluation • Consumer satisfaction/dissatisfaction • after purchase of product • Expectations of product quality • are met/exceeded or not • MARKETERS: Ads/communications must create • accurate expectations of product
Part 2: INFLUENCES • Internal • Social • situational
Internal Influenceson Consumer Behavior • Factors that cause us each to interpret information about the outside world differently: • Perception Motivation • Learning Attitudes • Personality Age group • The family life cycle • Lifestyle
Perception • Process by which we • select, • organize, • interpret information • from outside world
Perception • Necessary for perception to occur • Exposure: • capable of registering a stimulus • Attention: • mental processing activity • Interpretation: • assigning meaning to a stimulus
SOLOFLEX.COM Motivation • Internal state that drives us to • satisfy needs • by activating • goal-oriented behavior
Learning • A change in behavior • caused by • information or experience American Express Video
Learning • Behavioral learning • Classical conditioning • Operant conditioning • Stimulus generalization • Cognitive learning • Observational learning American Express Video
Attitudes • Lasting evaluations of • a person, object, or issue • 3 attitude components Affect (feeling): emotional response Cognition (knowing): beliefs or knowledge Behavior (doing): intention to do something
Personality • The set of unique psychological characteristics • that consistently influences • the way a person responds • to situations in the environment
Personality • Personality traits: • Innovativeness, • materialism, • self-confidence, • sociability, • need for cognition • Self-concept
Age Group and Family Life Cycle • Goods/services appeal to specific age group • Family Life Cycle: • The stages through which family members pass as they grow older
Lifestyle • Lifestyle: • A pattern of living • determines how we choose to spend • time, money, and energy • Psychographics: • grouping consumers re: • psychological and behavioral similarities
Situational Influenceson Consumer Decisions • Physical environment dimensions • such as décor, smells, and lighting • Arousal and pleasure • determine consumers’ reaction to store environment • Time • as a situational factor
Social Influenceson Consumer Decisions • We are members of many groups that influence our buying decisions: • Culture/subcultures • Social class • Group memberships • Opinion leaders • Sex roles
Culture • The values, beliefs, customs, and tastes • produced or practiced (& taught) • by a group of people • Rituals • such as weddings and funerals • Cultural values: • deeply held beliefs • about right and wrong ways to live
Subcultures • A group within a society • whose members share • a distinctive set of beliefs, characteristics, or common experiences • Subcultures important to marketers • racial and ethnic groups.
Social Class • The overall rank or social standing • of groups of people within a society, • Re: factors • family background, • education, • occupation, • income.
Social Class • Status symbols • such as luxury products • provide a way for people to • flaunt their membership • in higher social classes.
TUPPERWARE.COM Group Memberships • Reference group: • a set of people a consumer wants to please or imitate • this impacts an individual’s • evaluations, • aspirations, or • behavior
TUPPERWARE.COM Group Memberships • Conformity: • changing behavior • due to group pressure.
Opinion Leaders • People who influence • others’ attitudes or behaviors • because others perceive them • as possessing expertise about the product
Opinion Leaders • Have high interest in product category • Update knowledge by • reading, talking with salespeople, etc. • Impart positive & negative product information • among first to buy new products
Gender Roles • Society’s expectations • regarding appropriate • attitudes, behaviors, and appearance • for men and women • Consumers often associate “sex-typed” products with one gender or the other. • Blue = boys, … Pink = girls • Baby Boy diapers, baby girl diapers
eBay Consumer-to-ConsumerE-Commerce • Online communications and purchases • that occur among individuals • without directly involving • the manufacturer or retailer
eBay Consumer-to-ConsumerE-Commerce • Popular online C2C formats • Gaming • Chat rooms, rings, and lists • Boards • Blogs
Discussion • The Internet provides a unique opportunity for consumers to communicate and make purchases from each other. • What do you think the future of C2C e-commerce is? • How do you think it will affect traditional marketing firms?
Real People, Real Choices • Wild Planet (Daniel Grossman) • Daniel chose option 3: reposition the line toward either boys or girls • The firm renamed the line Girls Livin’ in Style (GLS), which has had moderate success.
Marketing Plan Exercise • Marketers must understand consumers and how they select products. Pick a good or service you like and have purchased in the past. As part of developing a marketing plan for this product: • List what you need to know about consumers of your product and how they make product decisions. • How might you gather that information? • How could you use that information in developing successful marketing strategies?
Marketing in Action Case:You Make the Call • What decision must Facebook.com make? • What factors are important in understanding this decision situation? • What are the alternatives? • What decision(s) do you recommend? • What are some ways to implement your recommendation?
Keeping It Real: Fast Forward to Next Class Decision Time at PPG Industries • Meet Vicki Holt, Senior VP, Glass & Fiber Glass for PPG Industries, Inc. • PPG’s Insulating Glazing Unit, or IGU, has an aggressive competitor marketing a complete IGU unit. • The decision: How to react to the competition.
WILD PLANET Real People, Real Choices • Meet Daniel Grossman at Wild Planet • Creating brands/products that parents endorse and kids find cool • Future direction of Room Gear product line • Option 1: acknowledge that Wild Planet missed the mark and drop the line • Option 2: retain line concept and develop products similar to those already selling • Option 3: reposition the line toward either boys or girls
Group Activity • Marketing activities can create problem recognition, by showing consumers benefits of a new product or pointing out problems with products they already own • For the following, suggest a creative way to stimulate problem recognition through marketing : • Videogames An airline • A hamburger Furniture
Discussion • Do you agree that having too many choices is a bigger problem than not having enough choices? • Is it possible to have too much of a good thing?