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VR - The Historical Context Part 2

VR - The Historical Context Part 2. Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil. NASA Ames Research Center. Mike McGreevy and Scott Fisher developed the first affordable VE system in the mid 1980’s.

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VR - The Historical Context Part 2

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  1. VR - The Historical ContextPart 2 Rudy Darken & Michael Zyda Naval Postgraduate School { Darken, Zyda }@cs.nps.navy.mil

  2. NASA Ames Research Center • Mike McGreevy and Scott Fisher developed the first affordable VE system in the mid 1980’s. • Their system consisted of a head-mounted display (their own design but contracted out to Leep Optics) and a VPL DataGlove (they contracted with VPL to build this under NASA’s specifications).

  3. NASA’s VIEW Project

  4. NASA’s Early HMD

  5. NASA’s HMD

  6. NASA’s BOOM Mounted Display

  7. NASA Telerobotics

  8. NASA VIEW Project - Spatial Sound - the Convolvotron • The purpose of the Convolvotron was to provide 3D sound. • Small microphones were mounted in the ears of a dummy head. • Sounds were played at various positions around the head and the amplitudes and phase differences between the sounds arrivals at the microphones were recorded.

  9. NASA VIEW Project - Spatial Sound - the Convolvotron • Those parameters were used in the construction of a device, the Convolvotron, that could provide real-time, 3D positioning for sound that was otherwise not positioned. • i.e. the sound would be modified for the stereo channels to simulate the phase and amplitude differences that would exist “were” the sound really where the Convolvotron placed it. • This work was done by Beth Wenzel of NASA and Scott Foster of Crystal River Engineering...

  10. Inputs Sound Location of sound Location of viewer Head orientation of viewer Outputs Spatialized Sound to Stereo Headphones Convolvotron Sound Source NASA VIEW Project - Spatial Sound - the Convolvotron

  11. ACM SIGGRAPH Video Review 50, 1989, Entry 12: VIEW: NASA/AMES Virtual Environment Workstation - Scott Fisher/NASA. ACM SIGGRAPH Video Review 55, 1990, Entry 3: VIEW: NASA/AMES Virtual Environment Workstation - Scott Fisher/NASA. ACM SIGGRAPH Video Review 49, 1988/89, Entries for “Mars the Movie” and “Earth the Movie”. Where is “LA the Movie” (also good)? NASA Video Suggestions

  12. ACM SIGGRAPH ‘92 Course #9, “Implementation of Immersive Virtual Environments”. Good piece of Hitchner “Virtual Planetary Exploration Project”. ACM SIGGRAPH ‘93, Course #43 “Implementing VR”. Great NASA and UVA footage. Show the complete tape. Virtual windtunnel project/Bryson. UNC/Robinette (great piece). Univ of Virginia/Pausch Brown University - 3D widgets. NASA Video Suggestions

  13. USAF Wright Patterson Armstrong Lab • The “Super Cockpit”

  14. Super Cockpit - $1M HMD

  15. Super Cockpit Design

  16. VPL Research • VPL produced the first commercial VR hardware and system (RB2). • VPL developed the DataGlove and PowerGlove and eventually a tactile feedback glove.

  17. VPL Research • They commercialized the NASA HMD technology - based on LCD displays and a special optics system. • Produced software for the design of virtual environments. • Produced a commercial VR system that can support one or two users.

  18. VPL’s Reality Built for Two (RB2) • A development platform for designing and implementing real-time virtual realities. • Development was rapid & interactive using a visual programming language. • Behavior constraints and interactions were edited in real-time.

  19. VPL’s Reality Built for Two (RB2) • Changes made to the interactions in the world were seen immediately. • For example, attach gravity to an object and see it fall.

  20. VPL’s Reality Built for Two (RB2) • RB2 consisted of 3 software modules and a variety of hardware. • The design & control workstation was a Mac II running a solid modeling application called RB2 Swivel and a data flow/real-time animation control package called Body Electric.

  21. VPL’s Body Electric

  22. DataGlove EyePhones VPL Devices

  23. ACM SIGGRAPH Video Review 27, 1987, Entry 2: DataGlove - George Zachary/VPL. Also Entry 6: The Alternate Reality Kit - Randy Smith/Xerox PARC. An excellent piece of how one can interactively manipulate a microworld’s forces. ACM SIGGRAPH Virtual Reality Applications Gallery Jury Reel ’91. The Boeing demo is using the RB2 system! The Matsushita Kitchen Design system uses RB2. VPL Video Suggestions

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