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the BIG picture navigation and dialogue

This assistant helps in managing user information, system messages, and provides help. It also assists in adding and removing users, and offers guidance on navigation, dialogue, screen design, and application environment. Additionally, it supports web interactions, structure, and external links. The assistant focuses on goal-seeking and provides local and global context information. It emphasizes the importance of knowing user goals, actions, and system feedback. The assistant ensures a smooth user experience and helps with hierarchical diagrams and network diagrams.

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the BIG picture navigation and dialogue

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  1. the systems main screen remove user confirm goal info and help management messages start add user add user remove user the BIG picturenavigation and dialogue

  2. recap - levels • widget choice • menus, buttons etc. • screen design • application • environment • other apps, O/S

  3. recap - levels • widget choice • menus, buttons etc. • screen design • application • environment • other apps, O/S

  4. the web too • widget choice • screen design • application • environment • elements and tags • <a href=“...”> • page design • site navigation • the web • external links

  5. think about structure • within a screen • previous lecture ... • local • looking from this screen out • global • structure of site, movement between screens • wider still • relationship with other applications

  6. think about use • who is going to use the application? • how do they think about it? • what will they do with it? …. games?

  7. local from one screen looking out

  8. four golden rules • knowing where you’ve been • or what you’ve done • knowing where you are • knowing what you can do • knowing where you are going • or what will happen

  9. goal seeking goal start

  10. goal seeking goal start progress with local knowledge only ...

  11. goal seeking goal start … but can get to the goal

  12. goal start goal seeking … try to avoid these bits!

  13. things other things more things the thing from outer space beware the big button trap

  14. global between screens within the application

  15. the system info and help management messages add user remove user hierarchical diagrams

  16. the systems info and help management messages add user remove user hierarchical diagrams ctd. • parts of application • screens or groups of screens • typically functional separation

  17. think about dialogue what does it mean in UI design?

  18. think about dialogue Minister: do you name take this woman … Man: I do Minister: do you name take this man … Woman: I do Minister: I now pronounce you man and wife

  19. main screen remove user confirm add user network diagrams

  20. main screen remove user confirm add user network diagrams ctd. • what leads to what • what happens when • including branches • more task oriented

  21. return to scenarios • user presses ‘on’ button • login prompt appears • user enters user name and password • top level menu page appears • user selects ‘maze’ … …

  22. scenarios ctd. Pros: • easy to understand • concrete (errors less likely) Cons: • one route through the system • no branches, no special conditions • So: • use several scenarios • use several methods

  23. wider still between applications and the world wide web ...

  24. between applications • style issues: • platform standards, consistency • functional issues • cut and paste • navigation issues • embedded applications • links to other apps … the web

  25. web structure • knowing what is there • 3 million web sites! • countless pages • so much to see and so little time … but when did you last search the entire Library of Congress?

  26. the geometry of the web • links • extrinsic geometry (inxight) • content • intrinsic geometry (alexia) • searching and finding • people • recommendation

  27. who it was Alan Dix alan@hcibook.com http://www.hcibook.com/ http://www.hiraeth.com/alan/teaching/bigui/ http://www.aqtive.com/

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