Misconceptions of the effects of video games on juveniles by Christoph Decker
The four sections of criticism1 • „Playing video games makes people lazy and unfit“ • „Playing video games makes people dumb and daft2“ • „Violent video games turn kids into ice cold killers“ • „Racing games3 turn juveniles into ruthless4 drivers“
„Playing video games makes people lazy and unfit“ • Sports related video games sell very well. • Why don‘t they motivate the youth to get exercise5? • How many calories6 does one hour of video gaming use? • Why don‘t blame fast food restaurants for overweight7 children?
„Playing video games makes people dumb and daft“ • PISA: Skandinavia has much better results than Germany. • The console ownership8 has nothing to do with the school performance9. • Video game playing improves perceptual and motor skills10. • It’s confirmed: “action-video-game playing is capable of altering11 a range of visual skills12”.
„Violent video games turn kids into ice cold killers“ • Desensitisation13 of violence? Sure, but there are also enough other forms of violent entertainment. • There has to be an „ambition to kill“14. • There‘s a big difference between real-life killing and in-game killing. • Real killers don‘t act like video game characters do. They can distinguish15 between fantasy and reality.
Grand Theft Auto 3: The weapons are found lying on the ground
Grand Theft Auto San Andreas: The game characters are flaunting16 their weapons openly.
„Racing games turn juveniles into ruthless drivers“ • If kids are reproducing accidents with their toy cars, that‘s a comparable17 situation. • It‘s much safer to act ruthlessly4 on virtual roads than on real roads.
Video games – only a convenient18 scapegoat19? I suppose so20.Thanks for listening.
Sources & Resources • Spiegel online • „Computerspiele machen dumm“ • „Drängeln, rammen, rasen“ • „Gehirntraining mit dem Shooter“ • „Die verkannten Genies“ • University of Rochester, Department of Brain and Cognitive Sciences • C. Green & D. Bavelier: „Action video game modifies visual selective attention“ • Michael Zarozinski • „Video Game Violence“ • GTAGaming.com • Picture #1 • GTAReactor.de • Picture #2 • Background • Neil Christie • Proofreading The End