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Aibo Hunter/Prey

This project focuses on developing effective communication and interaction strategies for Aibo robots in a hunter/prey scenario. With a fully set up 300x300 square environment, we aim to implement complex behaviors for both hunter (Aibo) and prey within the estimated timeframe. The project explores multiple aspects including custom messaging between Aibo and server, environmental mapping, and advanced object detection. We are also calibrating the Aibo's movement to enhance accuracy while detecting obstacles and identifying other entities in its environment.

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Aibo Hunter/Prey

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  1. Aibo Hunter/Prey

  2. Communication • The basic communication is functional. • Aibo-Aibo • Aibo-Server • Server-Aibo • In Progress • Custom messages • Estimate < week

  3. Movement • Environment setup is complete • Map, home, waterhole, obstacles • 300*300 square • A Star is nearly complete • 8 node expansion • Data structures different in c++ than java • Estimate < 1 Day

  4. Hunter/Prey Behavior • Prey • 2 behaviors normal/run • Estimate <2 Days • Hunter • 3 behaviors normal/setup/attack • Estimate <3Days • Day/Night • Estimate <1Day

  5. Vision • Multiple color / patter detection • Object detection • Other dogs, waterholes, home • Reposition in map • Resets where the dog thinks it is • More accurate

  6. Calibration • The dogs are calibrated to walk straight • Not perfect

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