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This presentation by Biswanath Panda delves into the intricacies of ordering and global state detection within distributed systems. It defines what distributed systems and computations are and explores the challenges of message ordering without global clocks. The discussion highlights the significance of event ordering and the concept of "happened before" relations to understand global states and consistent cuts. Additionally, it addresses issues like deadlock detection and the importance of constructing a consistent global state from potentially unordered events. Emphasizing both theoretical and practical aspects, this talk is crucial for anyone interested in distributed computing.
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Ordering and Consistent Cuts Presented By Biswanath Panda
Introduction • Ordering and global state detection in a “distributed system” • Fundamental Questions • What is a distributed system? • What is a distributed computation? • How can we represent a distributed system? • Why are today’s papers so important?
A distributed system is …. • A collection of sequential processes p1, p2, p3…..pn • Network capable of implementing communication channels between pairs of processes for message exchange • Channels are reliable but may deliver messages out of order • Every process can communicate with every other process(may not be directly) • There is no reasoning based on global clocks • All kinds of synchronization must be done by message passing
Distributed Computation • A distributed computation is a single execution of a distributed program by a collection of processes. Each sequential process generates a sequence of events that are either internal events, or communication events • The local history of process piduring a computation is a (possibly infinite) sequence of events hi =ei1, ei2….... • A partial local history of a process is a prefix of the local history hin =ei1 , ei2 … ein • The global history of a computation is the set H = Ui=1n hi
So what does this global history as defined tell us? • It is just the collection of events that have occurred in the system • It does not give us any idea about the relative times between the events • As there is no notion of global time, events can only be ordered based on a notion of cause and effect • So lets formalize this idea
Happened Before Relation (→) • If a and b are events in the same process then a→ b • If a is the sending of a message m by a process and b is the corresponding receive event then a→ b • Finally if a→ bb→ c then a→ c • If a→ b and b → a then a and b are concurrent • → defines a partial order on the set H
Space Time Diagram • Graphical representation of a distributed system • If there is a path between two events then they are related • Else they are concurrent
Is this notion of ordering really important? • Some idea of ordering of events is fundamental to reason about how a system works • Global State Detection is a fundamental problem in distributed computing • Enables detecting stable properties of a system • How do we get a snapshot of the system when there is no notion of global time or shared memory • How do we ensure that that the state collected is consistent • Use this problem to illustrate the importance of ordering • This will also give us the notion of what is a consistent global state
Global States and Cuts • Global State is a n-tuple of local states one for each process • Cut is a subset of the global history that contains an initial prefix of each local state • Therefore every cut is a natural global state • Intuitively a cut partitions the space time diagram along the time axis • A Cut is identified by the last event of each process that is part of the cut
Introduction to consistency • Consider this solution for the common problem of deadlock detection • System has 3 processes p1, p2, p3 • An external process p0 sends a message to each process (Active Monitoring) • Each process on getting this message reports its local state • Note that this global state thus collected at p0 is a cut • p0 uses this information to create a wait for graph
Consider the space time diagram below and the cut C2 1 3 2 Cycle formed
So what went wrong? • p0 detected a cycle when there was no deadlock • State recorded contained a message received by p3 which p1 never sent • The system could never be in such a state and hence the state p0 saw was inconsistent • So we need to make sure that application see consistent states
So what is a consistent global state? • A cut C is consistent if for all events e and e’ • Intuitively if an event is part of a cut then all events that happened before it must also be part of the cut • A consistent cut defines a consistent global state • Notion of ordering is needed after all !!
Passive Deadlock Detection • Let’s change our approach to deadlock detection • p0 now monitors the system passively • Each process sends p0 a message when an event occurs • What global state does p0 now see • Basically hell breaks lose
FIFO Channels • Communication channels need not preserve message order • Therefore p0 can construct any permutation of events as a global state • Some of these may not even be valid (events of the same process may not be in order) • Implement FIFO channels using sequence numbers • Now we know that we p0 sees constructs valid runs • But the issue of consistency still remains
Ok let’s now fix consistency • Assume a global real-time clock and bound of δ on the message delay • Don’t panic we shall get rid of this assumption soon • RC(e): Time when event e occurs • Each process reports to p0 the global timestamp along with the event • Delivery Rule at p0: At time t, deliver all received messages upto t- δ in increasing timestamp order • So do we have a consistent state now?
Clock Condition • Yes we do!! • e is observed before e’ iff RC(e) < RC(e’) • Recall our definition of consistency • Therefore state is consistent iff • This is the clock condition • For timestamps from a global clock this is obviously true • Can we satisfy it for asynchronous systems?
Logical Clocks • Turns out that the clock condition can be satisfied in asynchronous systems as well • → is defined such that Clock Condition holds if • A and b are events of the same process and a comes before b then RC(a)<RC(b) • If a is the send of an event and b is corrsponding receive then RC(a)<RC(b)
Lamport’s Clocks • Local variable LC in every process • LC: Kind of a logical clock • Simple counter that assigns timestamps to events • Every send event is time stamped • LC modification rules LC(ei) = LC + 1 if ei is an internal event or send max{LC,TS(m)} + 1 if ei is receive(m)
Example of Logical Clocks 1 2 4 p1 5 p2 1 p3 1 2 3 4
Observations on Lamports Clocks • Lamport says • a → b then C(a) < C(b) • However • C(a) < C(b) then a → b ?? • Solution: Vector Clocks • Clock (C) is a vector of length n • C[i] : Own logical time • C[j] : Best guess about j’s logical time
Vector Clocks Example 1,0,0 2,0,0 3,4,1 2,3,1 2,4,1 2,2,0 0,1,0 0,0,1
Let’s formalise the idea • C[i] is incremented between successive local events • On receiving message timestamped message m • Can be shown that both sides of relation holds
So are Lamport clocks useful only for finding global state? • Definitely not!!! • Mutual Exclusion using Lamport clocks • Only one process can use resource at a time • Requests are granted in the order in which they are made • If every process releases the resource then every request is eventually granted • Assumptions • FIFO reliable channels • Direct connection between processes
Algorithm 1,1 2 r3 r4 p1 (1,1) (1,2) r3 p2 1,2 2 r3 (1,1)(1,2) (1,2) p3 (1,2) (1,1)(1,2) 2 3 p1 has higher time stamp messages from p2 and p3. It’s message is at top of queue. So p1 enters p1 sends release and now p2 enters
Algorithm Summary • Requesting CS • Send timestamped REQUEST • Place request on request queue • On receiving REQUEST • Put request on queue • Send back timestamped REPLY • Enter CS if • Received larger timestamped REPLY • Request at the head of queue • Releasing CS • Send RELEASE message • On receiving RELEASE remove request
Global State Revisited • Earlier in the talk we had discussed the problem where a process actively tries to get the global state • Solution to the problem that calculates only consistent global states • Model • Process only knows about its internal events • Messages it sends and receives
Requirements • Each process records it own local state • The state of the communication channels is recorded • All these small parts form a consistent whole • State Detection must run along with underlying computation • FIFO reliable channels
What exactly is channel state • Let c be a channel from p to q • p records its local state(Lp) and so does q(Lq) • P has some sends in Lp whose receives may not be in Lq • It is these sent messages that are the state of q • Intuitively messages in transit when local states collected
Basic Algorithm Description Send A Recv C A M A Send B Recv M, Record State, Channel (2,1)empty p1 p0 Record State Send M M Recv A B C Recv M, Record State, Channel (0,1)A B C M p2 Send C Recv B Recv M, Record State, Channel (0,1)empty, Send M
Algorithm Summary • Marker sending rule • P sends a marker on every outgoing channel after it records its state and before it sends further messages • Marker receiving rule • If q has not recorded its state then begin q records its state; q records the state c as empty sequence end Else q records state of c as the messages it got along c after it had recorded its state till now
Comments on Algorithm • Marker ensures liveness of algorithm • Flooding Algorithm: O(n2) messages • Properties of the recorded global state • So is such a state useful • Stable properties s2 s1 se
Conclusion • We looked at • Fundamental concepts in distributed systems • Ordering in distributed systems • Global State Detection • Papers are some of classic works in distributed systems • Where theory meets practice!!!!