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6S. Linear Programming. Learning Objectives. Describe the type of problem tha would lend itself to solution using linear programming Formulate a linear programming model from a description of a problem Solve linear programming problems using the graphical method
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6S Linear Programming
Learning Objectives • Describe the type of problem tha would lend itself to solution using linear programming • Formulate a linear programming model from a description of a problem • Solve linear programming problems using the graphical method • Interpret computer solutions of linear programming problems • Do sensitivity analysis on the solution of a linear progrmming problem
Linear Programming • Used to obtain optimal solutions to problems that involve restrictions or limitations, such as: • Materials • Budgets • Labor • Machine time
Linear Programming • Linear programming (LP) techniques consist of a sequence of steps that will lead to an optimal solution to problems, in cases where an optimum exists
Linear Programming Model • Objective Function: mathematical statement of profit or cost for a given solution • Decision variables: amounts of either inputs or outputs • Feasible solution space: the set of all feasible combinations of decision variables as defined by the constraints • Constraints: limitations that restrict the available alternatives • Parameters: numerical values
Linear Programming Assumptions • Linearity: the impact of decision variables is linear in constraints and objective function • Divisibility: noninteger values of decision variables are acceptable • Certainty: values of parameters are known and constant • Nonnegativity: negative values of decision variables are unacceptable
Graphical Linear Programming • Set up objective function and constraints in mathematical format • Plot the constraints • Identify the feasible solution space • Plot the objective function • Determine the optimum solution Graphical method for finding optimal solutions to two-variable problems
Linear Programming Example • Objective - profit Maximize Z=60X1 + 50X2 • Subject to Assembly 4X1 + 10X2 <= 100 hours Inspection 2X1 + 1X2 <= 22 hours Storage 3X1 + 3X2 <= 39 cubic feet X1, X2 >= 0
Linear Programming Example Inspection Storage Assembly Feasible solution space
Linear Programming Example Z=900 Z=300 Z=600
Solution • The intersection of inspection and storage • Solve two equations in two unknowns 2X1 + 1X2 = 22 3X1 + 3X2 = 39 X1 = 9 X2 = 4 Z = $740
Constraints • Redundant constraint: a constraint that does not form a unique boundary of the feasible solution space • Binding constraint: a constraint that forms the optimal corner point of the feasible solution space
Solutions and Corner Points • Feasible solution space is usually a polygon • Solution will be at one of the corner points • Enumeration approach: Substituting the coordinates of each corner point into the objective function to determine which corner point is optimal.
Slack and Surplus • Surplus: when the optimal values of decision variables are substituted into a greater than or equal to constraint and the resulting value exceeds the right side value • Slack: when the optimal values of decision variables are substituted into a less than or equal to constraint and the resulting value is less than the right side value
Simplex Method • Simplex: a linear-programming algorithm that can solve problems having more than two decision variables
MS Excel Worksheet for Microcomputer Problem Figure 6S.15
MS Excel Worksheet Solution Figure 6S.17
Sensitivity Analysis • Range of optimality: the range of values for which the solution quantities of the decision variables remains the same • Range of feasibility: the range of values for the fight-hand side of a constraint over which the shadow price remains the same • Shadow prices: negative values indicating how much a one-unit decrease in the original amount of a constraint would decrease the final value of the objective function